Player Matchup

King Arthur
King Arthur
Diamond III
 
King Arthur
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum I
 
Thanatos
Platinum I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond II
NU Enforcer
Jing Wei
Diamond II
Level 127
God Stats
4W - 3L
1,720 SR
Queue Stats
356W - 324L
2,079 MMR
Party 3
Artio
Artio
Diamond III
ll MarveIous ll
Artio
Diamond III
Level 110
God Stats
2W - 2L
1,523 SR
Queue Stats
148W - 132L
2,125 MMR
Party 3
Merlin
Merlin
Diamond I
xXdaSSherXx
Merlin
Diamond I
Level 160
God Stats
10W - 10L
1,672 SR
Queue Stats
304W - 260L
2,169 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,583 SR
1,875 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,623 SR
2,123 MMR
Heimdallr
Heimdallr
Platinum III
Tilted-Tatius
Heimdallr
Platinum III
Level 58
God Stats
6W - 6L
1,453 SR
Queue Stats
34W - 20L
2,111 MMR
Solo
Pele
Pele
Diamond IV
Yvolt
Pele
Diamond IV
Level 156
God Stats
5W - 7L
1,710 SR
Queue Stats
97W - 66L
2,171 MMR
Party 1
Bastet
Bastet
Diamond V
contemplating921
Bastet
Diamond V
Level 146
God Stats
33W - 22L
1,778 SR
Queue Stats
149W - 125L
2,125 MMR
Party 2
Poseidon
Poseidon
Diamond III
duckyisbeast
Poseidon
Diamond III
Level 160
God Stats
7W - 4L
1,534 SR
Queue Stats
140W - 108L
2,171 MMR
Party 1
Geb
Geb
Platinum I
venom1426
Geb
Platinum I
Level 158
God Stats
11W - 8L
1,641 SR
Queue Stats
313W - 289L
2,034 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 2 / 1
8,266
590
6,753
10,166
7,900
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
 
Thanatos
11
1 / 4 / 0
6,694
478
3,264
10,327
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
NU Enforcer
Jing Wei
12
0 / 2 / 0
6,973
498
6,225
8,515
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,973
427
3,106
11,518
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
12
0 / 2 / 0
7,236
517
4,348
4,951
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatAthenaSetGilgamesh

VS

Bans
ApolloDanzaburouGuan YuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Tilted-Tatius
Heimdallr
14
2 / 0 / 3
7,858
561
9,341
9,362
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
Yvolt
Pele
15
2 / 3 / 0
8,303
593
5,512
9,499
3,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
5 / 1 / 7
7,633
545
7,653
9,192
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
duckyisbeast
Poseidon
15
5 / 0 / 3
8,509
608
5,252
5,146
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 6
6,516
465
2,596
7,441
3,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
14
14
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
2
1
1.75
L
Thanatos
 
Thanatos
1
4
0
0.25
L
Jing Wei
NU Enforcer
Jing Wei
0
2
0
0
W
Heimdallr
Tilted-Tatius
Heimdallr
2
0
3
3.5
W
Pele
Yvolt
Pele
2
3
0
0.67
W
5
1
7
8.5
W
Poseidon
duckyisbeast
Poseidon
5
0
3
6.5
L
0
4
0
0
W
0
0
6
3
L
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,696
Damage
30,354
45,477
Taken
40,640
20,866
Mitigated
14,310
19,104
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,753
701
0
3,291
10,166
7,900
0
189
9,977
0
52,514
L
Thanatos
 
Thanatos
3,264
542
0
7,659
10,327
3,751
0
3,288
7,039
0
37,069
L
Jing Wei
NU Enforcer
Jing Wei
6,225
4,667
0
2,522
8,515
2,636
0
739
7,776
0
45,272
W
Heimdallr
Tilted-Tatius
Heimdallr
9,341
5,201
0
4,001
9,362
3,569
14
970
8,392
0
58,624
W
Pele
Yvolt
Pele
5,512
1,506
0
2,966
9,499
3,339
0
210
9,289
0
58,041
W
7,653
2,294
0
1,520
9,192
3,034
0
1,147
8,045
0
40,374
W
Poseidon
duckyisbeast
Poseidon
5,252
266
0
2,196
5,146
1,340
324
1,392
3,754
67,537
0
L
3,106
233
613
4,331
11,518
4,949
0
2,336
9,182
18,018
0
W
2,596
595
0
3,037
7,441
3,028
66
3,735
3,706
11,721
0
L
Merlin
4,348
76
0
688
4,951
1,630
0
1,296
3,655
58,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,142
Gold Earned
38,819
457
Minions Killed
459
0
Camps Cleared
0
1,390,636
Distance Traveled
1,502,515
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,266
590
111
8
0
260,454
3
L
Thanatos
6,694
478
82
6
0
287,058
2
L
Jing Wei
6,973
498
94
7
0
257,965
3
W
Heimdallr
7,858
561
104
7
0
278,830
2
W
Pele
8,303
593
132
9
0
294,438
6
W
Bastet
7,633
545
74
5
0
333,283
2
W
Poseidon
8,509
608
131
9
0
284,487
2
L
Artio
5,973
427
38
3
0
318,168
2
W
Geb
6,516
465
18
1
0
311,477
5
L
Merlin
7,236
517
132
9
0
266,991
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role