Player Matchup

Loki
Loki
 
Loki
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BellMuteki
Hel
Level 122
God Stats
4W - 4L
1,321 SR
Queue Stats
321W - 338L
1,446 Elo+
Party 2
Medusa
Medusa
DekuMuteki
Medusa
Level 96
God Stats
48W - 42L
1,207 SR
Queue Stats
134W - 163L
1,378 Elo+
Party 2
Guan Yu
Guan Yu
VenoMMuteki
Guan Yu
Level 85
God Stats
5W - 4L
1,503 SR
Queue Stats
107W - 86L
1,498 Elo+
Party 2
Sobek
Sobek
cem-iksde
Sobek
Level 36
God Stats
12W - 16L
1,475 SR
Queue Stats
318W - 302L
1,400 Elo+
Party 2
Team Averages
Level 76
1,401 SR
1,444 Elo+

VS

Team Averages
Level 86
1,596 SR
1,532 Elo+
Jing Wei
Jing Wei
SuupaMasMan
Jing Wei
Level 75
God Stats
7W - 9L
1,704 SR
Queue Stats
311W - 289L
1,540 Elo+
Party 1
Mercury
Mercury
ViperWHU
Mercury
Level 145
God Stats
5W - 3L
1,711 SR
Queue Stats
400W - 347L
1,562 Elo+
Party 1
Ares
Ares
dd0qazxsw
Ares
Level 157
God Stats
8W - 15L
1,642 SR
Queue Stats
438W - 384L
1,501 Elo+
Party 3
Hera
Hera
gIRAfFe Ki11eR
Hera
Level 37
God Stats
0W - 2L
1,426 SR
Queue Stats
89W - 73L
1,550 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
initial-cork2
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
9 / 9 / 14
16,022
534
23,984
28,392
13,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 9 / 15
14,186
473
25,881
32,999
17,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
DekuMuteki
Medusa
20
21 / 8 / 9
16,723
557
23,798
29,550
14,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
VenoMMuteki
Guan Yu
20
8 / 7 / 11
15,203
507
19,833
39,636
50,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
cem-iksde
Sobek
18
2 / 6 / 23
13,331
444
10,011
31,330
39,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SuupaMasMan
Jing Wei
20
4 / 10 / 9
15,351
512
21,771
29,158
11,365
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
ViperWHU
Mercury
20
14 / 11 / 11
16,754
558
37,926
30,216
16,136
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
20
10 / 8 / 19
15,947
532
21,516
36,561
53,415
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 9 / 11
14,715
491
16,195
17,321
8,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
initial-cork2
Ah Muzen Cab
20
9 / 9 / 15
15,907
530
38,863
26,459
17,530

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
104
46
Kills
39
39
Deaths
47
72
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
9
14
1.78
W
6
9
15
1.5
W
Medusa
DekuMuteki
Medusa
21
8
9
3.19
L
Jing Wei
SuupaMasMan
Jing Wei
4
10
9
0.85
W
Guan Yu
VenoMMuteki
Guan Yu
8
7
11
1.93
L
Mercury
ViperWHU
Mercury
14
11
11
1.77
W
Sobek
cem-iksde
Sobek
2
6
23
2.25
L
Ares
10
8
19
2.44
L
2
9
11
0.83
L
Ah Muzen Cab
initial-cork2
Ah Muzen Cab
9
9
15
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,507
Damage
136,271
161,907
Taken
139,715
134,830
Mitigated
107,139
65,323
Healing
21,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
23,984
8,158
0
6,200
28,392
13,338
895
6,663
21,729
0
126,218
W
25,881
751
8,179
16,590
32,999
17,866
980
12,405
20,594
94,081
0
W
Medusa
DekuMuteki
Medusa
23,798
13,871
1,247
8,704
29,550
14,000
3,226
3,227
26,323
0
91,585
L
Jing Wei
SuupaMasMan
Jing Wei
21,771
18,529
0
8,957
29,158
11,365
1,980
6,831
22,237
0
112,554
W
Guan Yu
VenoMMuteki
Guan Yu
19,833
1,227
4,382
13,100
39,636
50,226
1,636
7,269
32,367
0
69,118
L
Mercury
ViperWHU
Mercury
37,926
27,959
0
1,461
30,216
16,136
1,452
6,965
23,065
0
165,308
W
Sobek
cem-iksde
Sobek
10,011
846
0
6,921
31,330
39,400
641
8,353
22,977
27,697
0
L
Ares
21,516
1,631
0
7,313
36,561
53,415
862
11,894
24,409
46,680
0
L
16,195
4,848
0
529
17,321
8,693
690
6,081
11,210
93,671
0
L
Ah Muzen Cab
initial-cork2
Ah Muzen Cab
38,863
15,608
0
3,469
26,459
17,530
2,149
5,219
20,760
0
106,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,465
Gold Earned
78,674
627
Minions Killed
640
0
Camps Cleared
0
2,623,136
Distance Traveled
2,532,170
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,022
534
193
6
0
550,628
11
W
Hel
14,186
473
175
6
0
491,854
4
W
Medusa
16,723
557
137
5
0
483,608
2
L
Jing Wei
15,351
512
170
6
0
511,015
3
W
Guan Yu
15,203
507
107
4
0
562,844
0
L
Mercury
16,754
558
154
5
0
586,143
0
W
Sobek
13,331
444
15
1
0
534,202
4
L
Ares
15,947
532
18
1
0
494,716
12
L
Hera
14,715
491
157
5
0
483,573
0
L
Ah Muzen Cab
15,907
530
141
5
0
456,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role