Player Matchup

Tiamat
Tiamat
LastHerondale
Tiamat
Level 18
God Stats
4W - 2L
1,439 SR
Queue Stats
11W - 15L
1,334 Elo+
Party 2
Kuzenbo
Kuzenbo
PandaMx200
Kuzenbo
Level 15
God Stats
1W - 2L
1,225 SR
Queue Stats
12W - 17L
1,321 Elo+
Party 2
Sol
Sol
tombstone0781
Sol
Level 28
God Stats
5W - 5L
1,551 SR
Queue Stats
288W - 283L
1,459 Elo+
Solo
Team Averages
Level 20
1,405 SR
1,371 Elo+

VS

Team Averages
Level 43
1,374 SR
1,452 Elo+
Tiamat
Tiamat
Anomaly7071294
Tiamat
Level 22
God Stats
0W - 9L
1,156 SR
Queue Stats
46W - 61L
1,346 Elo+
Party 1
Thor
Thor
Vitor99vr9
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
toningalloy
Fenrir
Level 101
God Stats
13W - 16L
1,466 SR
Queue Stats
132W - 140L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,857
532
0
0
0
Kuzenbo
PandaMx200
Kuzenbo
13
4 / 3 / 11
9,459
860
5,246
8,002
8,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
14 / 2 / 3
10,349
941
13,002
9,014
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
7,347
668
3,418
8,671
5,837
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 8 / 4
7,001
636
1,836
8,654
3,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
10
3 / 4 / 2
8,374
761
6,825
9,249
3,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
18
Kills
5
5
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
0
0
0
0
W
Kuzenbo
PandaMx200
Kuzenbo
4
3
11
3.17
L
0
8
4
0.25
W
14
2
3
7.75
L
Fenrir
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,248
Damage
12,079
17,016
Taken
26,574
10,454
Mitigated
12,338
4,235
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,418
335
0
1,612
8,671
5,837
0
6,188
2,483
15,673
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
PandaMx200
Kuzenbo
5,246
1,638
307
1,776
8,002
8,136
756
2,517
5,485
21,816
0
L
1,836
638
0
0
8,654
3,077
0
6,225
2,429
0
11,570
W
13,002
3,832
0
2,152
9,014
2,318
2,166
937
8,077
34,774
0
L
Fenrir
6,825
2,075
243
1,969
9,249
3,424
0
5,995
3,254
0
23,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,665
Gold Earned
22,722
81
Minions Killed
63
0
Camps Cleared
0
402,395
Distance Traveled
467,934
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,347
668
24
2
0
141,291
1
W
Tiamat
5,857
532
0
0
0
0
0
W
Kuzenbo
9,459
860
30
3
0
200,722
0
L
Thor
7,001
636
12
1
0
142,988
0
W
Sol
10,349
941
51
5
0
201,673
1
L
Fenrir
8,374
761
27
2
0
183,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role