Player Matchup

Merlin
Merlin
Anti_Leader_1
Merlin
Level 13
God Stats
0W - 2L
1,270 SR
Queue Stats
31W - 24L
1,428 Elo+
Party 1
Set
Set
Dr-Gnome_
Set
Level 12
God Stats
2W - 1L
1,818 SR
Queue Stats
36W - 52L
1,265 Elo+
Party 2
Kukulkan
Kukulkan
Isse_a9
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,241 Elo+
Party 2
Scylla
Scylla
Uso_UwU_osU
Scylla
Level 15
God Stats
2W - 1L
1,716 SR
Queue Stats
35W - 27L
1,460 Elo+
Solo
He Bo
He Bo
YanniX-BunniX
He Bo
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 16L
1,336 Elo+
Party 1
Team Averages
Level 12
1,561 SR
1,346 Elo+

VS

Team Averages
Level 11
1,432 SR
1,375 Elo+
Artemis
Artemis
ARCADIOS2014
Artemis
Level 16
God Stats
2W - 1L
1,426 SR
Queue Stats
30W - 30L
1,365 Elo+
Party 3
Gilgamesh
Gilgamesh
Blanc_Chimere
Gilgamesh
Level 8
God Stats
20W - 13L
1,387 SR
Queue Stats
73W - 58L
1,466 Elo+
Solo
Fafnir
Fafnir
DarioDestructorp
Fafnir
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 121L
1,322 Elo+
Party 3
Skadi
Skadi
Hurrikane0007
Skadi
Level 8
God Stats
1W - 2L
1,317 SR
Queue Stats
8W - 9L
1,224 Elo+
Solo
Yemoja
Yemoja
Salman1057920
Yemoja
Level 5
God Stats
5W - 2L
1,530 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 10
11,498
1,045
14,175
17,353
5,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 14 / 12
9,837
894
7,344
19,509
7,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Isse_a9
Kukulkan
17
3 / 7 / 10
10,758
978
5,816
13,850
5,064
Scylla
17
7 / 10 / 11
11,937
1,085
11,211
16,434
5,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 8 / 11
10,933
994
12,302
13,675
4,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ARCADIOS2014
Artemis
18
6 / 6 / 13
11,338
1,031
14,645
9,864
3,834
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
Blanc_Chimere
Gilgamesh
20
35 / 3 / 4
18,368
1,670
33,639
18,046
8,790
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 3 / 19
12,095
1,100
9,965
11,024
7,071
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
0 / 4 / 17
10,421
947
11,307
7,937
2,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
0 / 4 / 25
12,007
1,092
6,741
11,118
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
125
20
Kills
47
47
Deaths
20
54
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Artemis
ARCADIOS2014
Artemis
6
6
13
2.08
L
5
8
10
1.25
W
Gilgamesh
Blanc_Chimere
Gilgamesh
35
3
4
12.33
W
6
3
19
5.17
L
1
14
12
0.5
W
0
4
17
2.13
L
Kukulkan
Isse_a9
Kukulkan
3
7
10
1.14
W
0
4
25
3.13
L
Scylla
7
10
11
1.25
L
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,848
Damage
76,297
80,821
Taken
57,989
28,755
Mitigated
31,412
185
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ARCADIOS2014
Artemis
14,645
9,264
0
82
9,864
3,834
0
6,725
3,139
0
34,023
L
14,175
2,682
0
0
17,353
5,789
0
3,635
13,718
32,725
0
W
Gilgamesh
Blanc_Chimere
Gilgamesh
33,639
17,073
0
2,890
18,046
8,790
0
14,496
3,444
0
48,002
W
9,965
4,889
0
1,145
11,024
7,071
0
7,995
3,029
16,764
0
L
7,344
4,518
0
185
19,509
7,967
0
4,938
14,571
0
16,502
W
11,307
5,615
0
457
7,937
2,768
0
6,035
1,902
94
24,572
L
Kukulkan
Isse_a9
Kukulkan
5,816
1,223
0
0
13,850
5,064
0
4,126
9,724
16,607
0
W
6,741
1,193
1,260
1,235
11,118
8,949
0
8,253
2,865
22,083
0
L
Scylla
11,211
3,324
0
0
16,434
5,552
0
2,441
13,993
15,093
0
L
12,302
1,775
0
0
13,675
4,383
0
1,660
12,015
23,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,963
Gold Earned
64,229
118
Minions Killed
152
2
Camps Cleared
4
886,862
Distance Traveled
816,831
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,338
1,031
42
4
2
143,903
0
L
Merlin
11,498
1,045
40
4
0
176,395
0
W
Gilgamesh
18,368
1,670
39
4
2
201,925
0
W
Fafnir
12,095
1,100
16
1
0
166,820
0
L
Set
9,837
894
20
2
2
198,467
3
W
Skadi
10,421
947
23
2
0
147,985
0
L
Kukulkan
10,758
978
24
2
0
157,166
1
W
Yemoja
12,007
1,092
32
3
0
156,198
2
L
Scylla
11,937
1,085
8
1
0
172,650
0
L
He Bo
10,933
994
26
2
0
182,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role