Player Matchup

Cerberus
Cerberus
JxZoroark
Cerberus
Level 29
God Stats
1W - 2L
1,449 SR
Queue Stats
131W - 211L
1,231 Elo+
Solo
Aphrodite
Aphrodite
RockingDLine08
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
hosseinenayati7
Gilgamesh
Level 28
God Stats
26W - 23L
1,549 SR
Queue Stats
246W - 303L
1,383 Elo+
Solo
Anhur
Anhur
theGabaghoul
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,102 Elo+
Solo
Nemesis
Nemesis
vale2013_ka
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,343 Elo+

VS

Team Averages
Level 23
1,435 SR
1,236 Elo+
Fenrir
Fenrir
Dead2Life5499
Fenrir
Level 29
God Stats
8W - 12L
1,376 SR
Queue Stats
44W - 73L
1,294 Elo+
Solo
Geb
Geb
Jayvien12
Geb
Level 22
God Stats
3W - 7L
1,161 SR
Queue Stats
27W - 44L
1,146 Elo+
Party 1
Hel
Hel
LavenderJutsu
Hel
Level 23
God Stats
1W - 0L
1,629 SR
Queue Stats
3W - 9L
1,172 Elo+
Solo
Anhur
Anhur
Reeyan11
Anhur
Level 29
God Stats
2W - 1L
1,248 SR
Queue Stats
70W - 82L
1,275 Elo+
Party 1
He Bo
He Bo
xCrixiusx
He Bo
Level 14
God Stats
2W - 0L
1,763 SR
Queue Stats
15W - 15L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JxZoroark
Cerberus
12
2 / 12 / 1
8,669
361
10,983
24,258
10,482
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
RockingDLine08
Aphrodite
12
1 / 14 / 1
8,361
348
5,379
13,808
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
hosseinenayati7
Gilgamesh
15
2 / 6 / 1
10,220
426
7,614
16,424
8,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 9 / 1
9,611
400
12,155
16,330
4,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
vale2013_ka
Nemesis
7
0 / 9 / 2
7,343
306
527
8,344
2,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 1
13,185
549
10,296
20,059
8,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 0 / 14
11,942
498
5,678
10,940
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
9 / 1 / 18
12,256
511
12,200
15,348
5,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Reeyan11
Anhur
18
10 / 2 / 6
12,764
532
17,084
17,411
5,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
xCrixiusx
He Bo
18
11 / 5 / 5
12,822
534
13,238
15,847
7,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
91
7
Kills
47
50
Deaths
10
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
14
2
1
7.25
W
3
0
14
10
L
Cerberus
JxZoroark
Cerberus
2
12
1
0.21
W
9
1
18
18
W
Anhur
Reeyan11
Anhur
10
2
6
6.5
L
Aphrodite
RockingDLine08
Aphrodite
1
14
1
0.11
L
Gilgamesh
hosseinenayati7
Gilgamesh
2
6
1
0.42
L
2
9
1
0.28
L
Nemesis
vale2013_ka
Nemesis
0
9
2
0.11
W
He Bo
xCrixiusx
He Bo
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,658
Damage
58,496
79,164
Taken
79,605
30,994
Mitigated
37,819
7,389
Healing
34,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,296
3,759
997
8,863
20,059
8,951
4,476
2,963
17,056
0
91,146
W
5,678
1,101
779
1,772
10,940
9,886
1,832
1,875
8,985
36,170
0
L
Cerberus
JxZoroark
Cerberus
10,983
358
0
3,848
24,258
10,482
1,664
13,397
10,597
39,166
0
W
12,200
2,872
3,625
6,148
15,348
5,428
857
6,779
8,489
47,213
0
W
Anhur
Reeyan11
Anhur
17,084
11,234
175
8,063
17,411
5,751
5,162
5,124
12,161
0
85,016
L
Aphrodite
RockingDLine08
Aphrodite
5,379
2,681
477
1,669
13,808
4,701
1,088
4,112
9,486
18,941
0
L
Gilgamesh
hosseinenayati7
Gilgamesh
7,614
2,533
0
7
16,424
8,835
0
4,127
12,279
0
52,508
L
12,155
6,825
0
1,373
16,330
4,944
216
5,732
10,318
0
48,202
L
Nemesis
vale2013_ka
Nemesis
527
527
0
15
8,344
2,032
44
2,842
5,368
0
6,896
W
He Bo
xCrixiusx
He Bo
13,238
1,347
0
3,933
15,847
7,803
1,691
5,159
10,608
75,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,204
Gold Earned
62,969
293
Minions Killed
478
0
Camps Cleared
0
1,761,485
Distance Traveled
2,142,574
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,185
549
129
5
0
447,862
0
W
Geb
11,942
498
52
2
0
465,489
0
L
Cerberus
8,669
361
102
4
0
377,221
0
W
Hel
12,256
511
85
4
0
465,584
0
W
Anhur
12,764
532
113
5
0
408,310
0
L
Aphrodite
8,361
348
34
1
0
352,158
0
L
Gilgamesh
10,220
426
87
4
0
411,441
0
L
Anhur
9,611
400
59
2
0
375,058
2
L
Nemesis
7,343
306
11
0
0
245,607
0
W
He Bo
12,822
534
99
4
0
355,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role