Player Matchup

Artemis
Artemis
Lumpnit
Artemis
Level 28
God Stats
1W - 1L
1,259 SR
Queue Stats
9W - 10L
1,376 Elo+
Solo
Da Ji
Da Ji
Socrateasy
Da Ji
Level 24
God Stats
1W - 0L
1,715 SR
Queue Stats
74W - 78L
1,455 Elo+
Solo
Ares
Ares
ViridPlanet5866
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,317 Elo+
Solo
Ra
Ra
hayabusa-ryu2
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
iTz_T3lTy-_-
Cu Chulainn
Level 27
God Stats
11W - 7L
1,656 SR
Queue Stats
60W - 63L
1,537 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,439 Elo+

VS

Team Averages
Level 16
1,448 SR
1,391 Elo+
Athena
Athena
PersianVietN
Athena
Level 13
God Stats
5W - 7L
1,259 SR
Queue Stats
254W - 320L
1,437 Elo+
Solo
Danzaburou
Danzaburou
SAOR64
Danzaburou
Level 5
God Stats
17W - 16L
1,500 SR
Queue Stats
19W - 21L
1,201 Elo+
Solo
Bellona
Bellona
Vinnyvez
Bellona
Level 29
God Stats
2W - 2L
1,650 SR
Queue Stats
124W - 95L
1,628 Elo+
Solo
Thanatos
Thanatos
backfire121699
Thanatos
Level 24
God Stats
11W - 13L
1,488 SR
Queue Stats
98W - 109L
1,326 Elo+
Solo
Olorun
Olorun
samir443
Olorun
Level 8
God Stats
2W - 6L
1,341 SR
Queue Stats
4W - 9L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lumpnit
Artemis
20
16 / 4 / 12
15,663
580
37,300
25,514
14,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Da Ji
19
10 / 7 / 12
14,479
536
14,791
22,630
10,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
0 / 14 / 3
9,825
364
1,659
20,473
17,914
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
14 / 7 / 7
17,055
632
25,567
23,738
12,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
iTz_T3lTy-_-
Cu Chulainn
18
2 / 5 / 8
12,776
473
8,287
18,679
20,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
1 / 6 / 6
11,893
440
6,114
27,069
26,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
SAOR64
Danzaburou
16
2 / 11 / 3
11,615
430
9,189
18,944
8,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Vinnyvez
Bellona
20
24 / 6 / 2
18,200
674
42,096
37,031
34,000
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
18
6 / 8 / 3
12,977
481
8,812
22,923
11,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
samir443
Olorun
13
2 / 12 / 3
10,021
371
2,709
14,896
5,367
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
52
42
Kills
35
37
Deaths
43
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
Lumpnit
Artemis
16
4
12
5.5
L
Athena
1
6
6
0.67
L
Danzaburou
SAOR64
Danzaburou
2
11
3
0.32
W
Da Ji
10
7
12
2.29
L
Bellona
Vinnyvez
Bellona
24
6
2
4.17
W
0
14
3
0.11
L
Thanatos
6
8
3
0.94
W
14
7
7
2.5
W
Cu Chulainn
iTz_T3lTy-_-
Cu Chulainn
2
5
8
1.2
L
Olorun
samir443
Olorun
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,604
Damage
68,920
111,034
Taken
120,863
75,999
Mitigated
85,676
36,240
Healing
36,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Lumpnit
Artemis
37,300
24,186
0
11,514
25,514
14,857
8,323
3,908
21,606
0
123,850
L
Athena
6,114
1,380
267
5,445
27,069
26,018
324
3,659
23,290
35,401
0
L
Danzaburou
SAOR64
Danzaburou
9,189
4,279
0
1,916
18,944
8,801
1,846
4,274
14,614
0
61,764
W
Da Ji
14,791
5,102
0
3,835
22,630
10,361
2,177
2,008
20,622
0
66,050
L
Bellona
Vinnyvez
Bellona
42,096
26,912
0
12,008
37,031
34,000
2,918
10,396
26,171
0
160,984
W
1,659
280
0
179
20,473
17,914
803
530
19,943
14,741
0
L
Thanatos
8,812
2,821
0
14,054
22,923
11,490
0
6,397
16,254
0
69,734
W
25,567
1,812
4,700
10,690
23,738
12,432
3,296
851
22,887
105,187
0
W
Cu Chulainn
iTz_T3lTy-_-
Cu Chulainn
8,287
1,417
197
5,125
18,679
20,435
689
1,526
17,153
8,179
69,325
L
Olorun
samir443
Olorun
2,709
1,808
276
2,082
14,896
5,367
216
2,716
12,060
22,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,798
Gold Earned
64,706
535
Minions Killed
554
0
Camps Cleared
0
2,288,804
Distance Traveled
2,160,751
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,663
580
143
5
0
429,602
5
L
Athena
11,893
440
55
2
0
434,757
0
L
Danzaburou
11,615
430
97
4
0
442,688
4
W
Da Ji
14,479
536
97
4
0
487,795
0
L
Bellona
18,200
674
230
9
0
508,254
2
W
Ares
9,825
364
13
0
0
437,924
0
L
Thanatos
12,977
481
135
5
0
470,212
0
W
Ra
17,055
632
183
7
0
468,816
3
W
Cu Chulainn
12,776
473
99
4
0
464,667
1
L
Olorun
10,021
371
37
1
0
304,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role