Player Matchup

Medusa
Medusa
Acronvm
Medusa
Level 30
God Stats
25W - 16L
1,720 SR
Queue Stats
304W - 285L
1,624 Elo+
Solo
Yemoja
Yemoja
Falar1
Yemoja
Level 22
God Stats
51W - 32L
1,649 SR
Queue Stats
68W - 59L
1,633 Elo+
Solo
Thanatos
Thanatos
PubgRotEbal
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,445 Elo+
Party 1
Set
Set
Stopikot
Set
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,436 Elo+
Solo
Thor
Thor
n1k1ton
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,630 Elo+
Party 1
Team Averages
Level 16
1,574 SR
1,554 Elo+

VS

Team Averages
Level 21
1,664 SR
1,592 Elo+
Olorun
Olorun
BestUltEU
Olorun
Level 28
God Stats
4W - 0L
1,883 SR
Queue Stats
32W - 29L
1,700 Elo+
Party 2
Athena
Athena
LittleSnipes
Athena
Level 23
God Stats
17W - 34L
1,858 SR
Queue Stats
229W - 256L
1,596 Elo+
Solo
Thanatos
Thanatos
Makrobiotik23
Thanatos
Level 11
God Stats
3W - 0L
1,571 SR
Queue Stats
5W - 3L
1,675 Elo+
Party 2
Anhur
Anhur
PedroGonzalesh
Anhur
Level 17
God Stats
13W - 15L
1,589 SR
Queue Stats
106W - 65L
1,709 Elo+
Solo
Chernobog
Chernobog
Xzus-12
Chernobog
Level 28
God Stats
7W - 8L
1,420 SR
Queue Stats
210W - 276L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Acronvm
Medusa
16
4 / 6 / 5
10,306
468
18,589
17,964
6,804
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Falar1
Yemoja
14
1 / 5 / 6
9,889
450
8,660
16,776
17,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
PubgRotEbal
Thanatos
16
4 / 10 / 3
10,352
471
6,263
16,815
6,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 7 / 3
11,141
506
9,680
20,486
12,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
n1k1ton
Thor
14
3 / 11 / 4
9,535
433
10,894
19,604
7,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BestUltEU
Olorun
19
10 / 2 / 11
13,536
615
19,126
17,234
8,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
18
9 / 3 / 12
12,714
578
11,971
17,040
18,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Makrobiotik23
Thanatos
17
2 / 3 / 11
11,691
531
5,818
17,096
6,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 2 / 2
15,402
700
17,362
17,248
7,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Xzus-12
Chernobog
17
4 / 5 / 13
11,819
537
13,446
16,540
6,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
15
Kills
37
39
Deaths
15
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
Acronvm
Medusa
4
6
5
1.08
W
Olorun
BestUltEU
Olorun
10
2
11
7.75
L
Yemoja
Falar1
Yemoja
1
5
6
0.8
W
Athena
9
3
12
5
W
Thanatos
Makrobiotik23
Thanatos
2
3
11
2.5
W
12
2
2
6.5
L
Thanatos
PubgRotEbal
Thanatos
4
10
3
0.55
L
3
7
3
0.64
W
Chernobog
Xzus-12
Chernobog
4
5
13
2.1
L
Thor
n1k1ton
Thor
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,086
Damage
67,723
91,645
Taken
85,158
49,860
Mitigated
46,928
24,765
Healing
44,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Acronvm
Medusa
18,589
10,144
0
3,966
17,964
6,804
2,136
4,774
13,052
0
72,790
W
Olorun
BestUltEU
Olorun
19,126
10,053
1,315
10,901
17,234
8,119
3,040
2,396
14,838
81,952
0
L
Yemoja
Falar1
Yemoja
8,660
2,246
5,011
3,225
16,776
17,383
446
5,352
11,272
25,725
0
W
Athena
11,971
2,905
0
4,040
17,040
18,028
400
2,769
14,271
33,560
0
W
Thanatos
Makrobiotik23
Thanatos
5,818
1,196
0
12,381
17,096
6,699
421
1,537
15,559
0
59,934
W
17,362
10,606
0
10,080
17,248
7,927
7,395
1,336
15,912
0
154,289
L
Thanatos
PubgRotEbal
Thanatos
6,263
1,010
0
7,923
16,815
6,439
0
9,165
7,320
0
36,626
L
9,680
4,972
0
2,294
20,486
12,029
422
6,100
14,244
0
79,335
W
Chernobog
Xzus-12
Chernobog
13,446
9,062
988
4,549
16,540
6,155
2,300
1,958
14,062
0
56,997
L
Thor
n1k1ton
Thor
10,894
3,122
0
2,346
19,604
7,205
428
4,902
14,660
0
54,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,223
Gold Earned
65,162
428
Minions Killed
537
0
Camps Cleared
0
1,831,222
Distance Traveled
2,017,226
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,306
468
106
5
0
373,746
6
W
Olorun
13,536
615
119
5
0
427,385
2
L
Yemoja
9,889
450
39
2
0
362,574
5
W
Athena
12,714
578
27
1
0
420,635
1
W
Thanatos
11,691
531
93
4
0
380,143
7
W
Anhur
15,402
700
210
10
0
395,533
2
L
Thanatos
10,352
471
71
3
0
362,183
0
L
Set
11,141
506
128
6
0
360,760
1
W
Chernobog
11,819
537
88
4
0
393,530
3
L
Thor
9,535
433
84
4
0
371,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role