Player Matchup

Pele
Pele
AnxiousNax
Pele
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 8L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
FallenStar1201
Sun Wukong
Level 23
God Stats
15W - 17L
1,367 SR
Queue Stats
75W - 100L
1,343 Elo+
Solo
Raijin
Raijin
Lukereaper
Raijin
Level 27
God Stats
7W - 5L
1,696 SR
Queue Stats
28W - 25L
1,393 Elo+
Solo
Ullr
Ullr
NikNak09347
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Snowy14
Cerberus
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,409 Elo+

VS

Team Averages
Level 20
1,481 SR
1,355 Elo+
Baron Samedi
Baron Samedi
KuGiuS
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,291 Elo+
Party 1
Sobek
Sobek
Little-Mac_02
Sobek
Level 22
God Stats
8W - 2L
1,766 SR
Queue Stats
40W - 43L
1,604 Elo+
Solo
Anubis
Anubis
LordOdai
Anubis
Level 29
God Stats
91W - 66L
1,536 SR
Queue Stats
283W - 306L
1,397 Elo+
Solo
Hera
Hera
QuietColt253469
Hera
Level 29
God Stats
3W - 6L
1,102 SR
Queue Stats
60W - 91L
1,246 Elo+
Solo
Anhur
Anhur
Trushk
Anhur
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,284
486
5,236
10,934
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
FallenStar1201
Sun Wukong
5
1 / 3 / 0
5,198
347
1,474
3,550
1,107
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Lukereaper
Raijin
12
3 / 0 / 0
7,001
467
4,359
4,096
1,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 7 / 0
6,368
425
3,448
11,636
2,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
Snowy14
Cerberus
10
0 / 3 / 1
6,332
422
1,678
7,691
3,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KuGiuS
Baron Samedi
11
1 / 1 / 3
6,576
438
2,595
3,849
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 6
8,900
593
8,917
11,053
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
LordOdai
Anubis
14
4 / 2 / 5
8,417
561
7,332
6,279
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 4 / 0
4,828
322
76
2,573
510
Anhur
Trushk
Anhur
11
2 / 2 / 2
6,547
436
2,790
5,610
1,432
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
8
Kills
15
16
Deaths
10
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Sun Wukong
FallenStar1201
Sun Wukong
1
3
0
0.33
W
Baron Samedi
KuGiuS
Baron Samedi
1
1
3
2.5
W
8
1
6
11
W
Anubis
LordOdai
Anubis
4
2
5
3.25
L
Raijin
Lukereaper
Raijin
3
0
0
3
L
2
7
0
0.29
W
0
4
0
0
L
Cerberus
Snowy14
Cerberus
0
3
1
0.17
W
Anhur
Trushk
Anhur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,195
Damage
21,710
37,907
Taken
29,364
11,732
Mitigated
15,863
8,249
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,236
583
0
4,500
10,934
3,090
446
5,619
5,146
0
43,416
L
Sun Wukong
FallenStar1201
Sun Wukong
1,474
336
0
39
3,550
1,107
48
872
2,678
0
10,361
W
Baron Samedi
KuGiuS
Baron Samedi
2,595
611
829
819
3,849
1,779
1,570
1,036
2,813
22,030
0
W
8,917
1,284
0
6,038
11,053
9,442
92
1,420
9,633
33,293
0
W
Anubis
LordOdai
Anubis
7,332
312
341
905
6,279
2,700
884
1,606
4,673
52,838
0
L
Raijin
Lukereaper
Raijin
4,359
332
0
1,136
4,096
1,139
274
2,555
1,469
33,076
0
L
3,448
1,185
214
796
11,636
2,940
420
6,501
5,135
0
26,199
W
76
0
0
0
2,573
510
0
542
2,031
1,490
0
L
Cerberus
Snowy14
Cerberus
1,678
200
0
1,564
7,691
3,456
131
3,052
4,559
18,134
0
W
Anhur
Trushk
Anhur
2,790
926
589
711
5,610
1,432
1,616
1,433
4,177
0
27,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
35,268
266
Minions Killed
272
0
Camps Cleared
0
1,134,184
Distance Traveled
1,176,015
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,284
486
80
5
0
286,958
1
L
Sun Wukong
5,198
347
19
1
0
98,414
0
W
Baron Samedi
6,576
438
44
3
0
208,147
1
W
Sobek
8,900
593
59
4
0
296,868
2
W
Anubis
8,417
561
104
7
0
233,231
4
L
Raijin
7,001
467
69
5
0
269,537
3
L
Ullr
6,368
425
47
3
0
245,441
0
W
Hera
4,828
322
6
0
0
171,694
0
L
Cerberus
6,332
422
51
3
0
233,834
3
W
Anhur
6,547
436
59
4
0
266,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role