Player Matchup

Chronos
Chronos
GoldenCenturiom
Chronos
Level 108
God Stats
10W - 9L
1,674 SR
Queue Stats
454W - 459L
1,449 Elo+
Party 1
Fafnir
Fafnir
HarbingerOfLaw
Fafnir
Level 127
God Stats
19W - 20L
1,448 SR
Queue Stats
447W - 427L
1,517 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HereWeGo28
Tsukuyomi
Level 79
God Stats
30W - 20L
1,633 SR
Queue Stats
273W - 239L
1,446 Elo+
Solo
Artemis
Artemis
TEZCATLIPOCA348
Artemis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,464 Elo+
Solo
Yemoja
Yemoja
thestfav
Yemoja
Level 127
God Stats
41W - 37L
1,498 SR
Queue Stats
368W - 365L
1,438 Elo+
Party 1
Team Averages
Level 109
1,551 SR
1,463 Elo+

VS

Team Averages
Level 88
1,616 SR
1,494 Elo+
Izanami
Izanami
 
Izanami
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BrittleMars709
Nu Wa
Level 73
God Stats
3W - 1L
1,779 SR
Queue Stats
311W - 311L
1,468 Elo+
Solo
Bellona
Bellona
MachineGunGilly
Bellona
Level 109
God Stats
1W - 1L
1,290 SR
Queue Stats
214W - 213L
1,479 Elo+
Solo
Nike
Nike
italy_lemonssss
Nike
Level 88
God Stats
33W - 27L
1,755 SR
Queue Stats
356W - 362L
1,541 Elo+
Party 2
Cabrakan
Cabrakan
xx_owl_23
Cabrakan
Level 89
God Stats
9W - 5L
1,755 SR
Queue Stats
384W - 408L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,623
454
9,292
17,246
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 1 / 1
10,410
548
12,242
19,089
22,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
HereWeGo28
Tsukuyomi
16
4 / 5 / 3
9,652
508
8,886
14,531
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
6,739
355
3,071
7,154
2,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
thestfav
Yemoja
14
1 / 3 / 2
8,676
457
5,076
14,318
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
7 / 1 / 2
11,427
601
11,201
11,591
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 3 / 5
9,441
497
14,883
9,097
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 4 / 2
11,922
627
11,676
15,300
13,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 1 / 8
8,925
470
6,776
13,614
14,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
xx_owl_23
Cabrakan
18
3 / 2 / 5
10,439
549
9,351
15,985
12,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
11
Kills
15
15
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
2
8
W
4
3
5
2.17
L
1
3
1
0.5
L
5
1
1
5.5
L
Tsukuyomi
HereWeGo28
Tsukuyomi
4
5
3
1.1
W
0
4
2
0.25
L
0
3
1
0.17
W
1
1
8
5
L
Yemoja
thestfav
Yemoja
1
3
2
0.67
W
Cabrakan
xx_owl_23
Cabrakan
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,567
Damage
53,887
72,338
Taken
65,587
43,796
Mitigated
47,227
23,187
Healing
14,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,201
8,799
0
3,464
11,591
4,247
3,333
4,633
6,958
0
79,833
W
14,883
3,869
0
762
9,097
3,647
646
5,334
3,763
48,774
0
L
9,292
1,796
0
5,073
17,246
4,748
0
9,884
6,710
60,047
0
L
12,242
4,095
0
8,274
19,089
22,457
670
5,037
13,749
64,087
0
L
Tsukuyomi
HereWeGo28
Tsukuyomi
8,886
1,367
0
3,985
14,531
5,285
607
5,792
8,345
0
58,783
W
11,676
3,635
0
1,140
15,300
13,021
444
8,336
6,964
8,841
63,159
L
3,071
1,055
0
1,460
7,154
2,261
630
1,610
5,236
0
26,516
W
6,776
726
0
2,269
13,614
14,247
0
3,489
10,125
0
37,351
L
Yemoja
thestfav
Yemoja
5,076
1,047
812
3,583
14,318
9,045
0
2,552
11,316
40,048
0
W
Cabrakan
xx_owl_23
Cabrakan
9,351
1,228
0
7,116
15,985
12,065
0
4,818
11,167
88,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,100
Gold Earned
52,154
424
Minions Killed
587
0
Camps Cleared
0
1,616,636
Distance Traveled
1,765,179
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,427
601
148
8
0
341,832
4
W
Nu Wa
9,441
497
83
4
0
379,006
5
L
Chronos
8,623
454
96
5
0
369,603
3
L
Fafnir
10,410
548
111
6
0
314,796
1
L
Tsukuyomi
9,652
508
102
5
0
398,814
6
W
Bellona
11,922
627
145
8
0
319,792
1
L
Artemis
6,739
355
49
3
0
198,422
1
W
Nike
8,925
470
66
3
0
372,631
8
L
Yemoja
8,676
457
66
3
0
335,001
1
W
Cabrakan
10,439
549
145
8
0
351,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role