Player Matchup

Chang'e
Chang'e
Memøry
Chang'e
Level 154
God Stats
5W - 3L
1,555 SR
Queue Stats
54W - 50L
1,685 Elo+
Solo
Gilgamesh
Gilgamesh
RockDad69
Gilgamesh
Level 157
God Stats
24W - 10L
1,666 SR
Queue Stats
123W - 77L
1,715 Elo+
Solo
Hachiman
Hachiman
WombleXIII
Hachiman
Level 99
God Stats
22W - 15L
1,609 SR
Queue Stats
419W - 348L
1,620 Elo+
Solo
Team Averages
Level 137
1,610 SR
1,673 Elo+

VS

Team Averages
Level 139
1,472 SR
1,469 Elo+
Fenrir
Fenrir
Davix13
Fenrir
Level 135
God Stats
2W - 3L
1,376 SR
Queue Stats
77W - 79L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NandoDisturbed
Tsukuyomi
Level 156
God Stats
2W - 3L
1,541 SR
Queue Stats
136W - 133L
1,559 Elo+
Party 1
Vulcan
Vulcan
Vovantr1
Vulcan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Memøry
Chang'e
18
6 / 5 / 6
13,961
665
11,783
17,856
10,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
RockDad69
Gilgamesh
16
4 / 8 / 7
14,907
710
16,246
24,284
16,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
WombleXIII
Hachiman
16
3 / 8 / 6
13,480
642
13,813
18,101
6,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Davix13
Fenrir
17
7 / 5 / 12
14,446
688
12,627
17,960
14,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
NandoDisturbed
Tsukuyomi
17
7 / 5 / 11
13,883
661
15,529
17,999
13,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Vovantr1
Vulcan
19
7 / 4 / 11
15,045
716
24,536
14,893
6,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
13
Kills
21
21
Deaths
14
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Davix13
Fenrir
7
5
12
2.6
L
Chang'e
Memøry
Chang'e
6
5
6
1.8
W
Tsukuyomi
NandoDisturbed
Tsukuyomi
7
5
11
2.5
L
Gilgamesh
RockDad69
Gilgamesh
4
8
7
0.94
W
Vulcan
Vovantr1
Vulcan
7
4
11
3.13
L
Hachiman
WombleXIII
Hachiman
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,842
Damage
52,692
60,241
Taken
50,852
33,950
Mitigated
34,818
18,051
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Davix13
Fenrir
12,627
2,392
0
1,328
17,960
14,055
134
4,618
13,342
0
50,517
L
Chang'e
Memøry
Chang'e
11,783
707
4,524
6,851
17,856
10,132
366
7,248
10,608
58,951
0
W
Tsukuyomi
NandoDisturbed
Tsukuyomi
15,529
2,850
0
202
17,999
13,962
563
4,019
13,980
0
57,301
L
Gilgamesh
RockDad69
Gilgamesh
16,246
3,287
0
2,148
24,284
16,831
413
11,043
13,241
0
42,444
W
Vulcan
Vovantr1
Vulcan
24,536
7,119
0
2,535
14,893
6,801
1,972
3,182
11,711
113,644
0
L
Hachiman
WombleXIII
Hachiman
13,813
6,551
0
4,528
18,101
6,987
818
6,609
11,492
0
86,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,348
Gold Earned
43,374
254
Minions Killed
268
0
Camps Cleared
0
1,074,514
Distance Traveled
1,205,072
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,446
688
71
3
0
401,476
4
L
Chang'e
13,961
665
102
5
0
391,738
8
W
Tsukuyomi
13,883
661
56
3
0
395,942
3
L
Gilgamesh
14,907
710
33
2
0
347,530
0
W
Vulcan
15,045
716
141
7
0
407,654
2
L
Hachiman
13,480
642
119
6
0
335,246
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role