Player Matchup

Anhur
Anhur
Buijminister
Anhur
Level 60
God Stats
6W - 6L
1,466 SR
Queue Stats
535W - 594L
1,426 Elo+
Party 1
Arachne
Arachne
ManuelMM5066
Arachne
Level 24
God Stats
8W - 8L
1,489 SR
Queue Stats
42W - 40L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
RamaLamaBingBong
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,710 Elo+
Party 1
Hercules
Hercules
RamaLamaPingPong
Hercules
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 15L
1,710 Elo+
Party 1
Mulan
Mulan
Shapefinders
Mulan
Level 29
God Stats
13W - 9L
1,728 SR
Queue Stats
116W - 136L
1,484 Elo+
Solo
Team Averages
Level 24
1,537 SR
1,558 Elo+

VS

Team Averages
Level 19
1,516 SR
1,427 Elo+
Jormungandr
Jormungandr
Doomexe
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Léouille
Tsukuyomi
Level 6
God Stats
3W - 6L
1,600 SR
Queue Stats
3W - 10L
1,395 Elo+
Party 3
Kukulkan
Kukulkan
Metaxis
Kukulkan
Level 26
God Stats
4W - 3L
1,705 SR
Queue Stats
82W - 80L
1,429 Elo+
Party 2
Xbalanque
Xbalanque
Wolverin29
Xbalanque
Level 27
God Stats
0W - 3L
1,257 SR
Queue Stats
57W - 54L
1,414 Elo+
Party 2
Ne Zha
Ne Zha
wadelmoove
Ne Zha
Level 5
God Stats
1W - 1L
1,517 SR
Queue Stats
3W - 9L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 11
14,716
613
14,823
21,846
8,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
ManuelMM5066
Arachne
20
10 / 7 / 13
13,548
565
20,122
22,547
9,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
RamaLamaBingBong
Baron Samedi
20
14 / 9 / 9
14,552
606
23,433
24,667
13,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 7 / 15
11,723
488
13,140
31,938
26,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 2 / 6
13,560
565
13,417
15,603
16,603
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Doomexe
Jormungandr
18
8 / 8 / 11
12,775
532
19,457
29,690
25,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Léouille
Tsukuyomi
16
5 / 10 / 2
10,923
455
10,405
21,377
8,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Metaxis
Kukulkan
18
10 / 10 / 4
12,806
534
18,138
16,452
7,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Wolverin29
Xbalanque
18
4 / 9 / 8
12,337
514
20,055
22,209
8,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
wadelmoove
Ne Zha
16
5 / 15 / 10
11,234
468
10,856
19,877
7,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
67
52
Kills
32
33
Deaths
52
54
Assists
35
Player
Kills
Deaths
Assists
KDA
W
13
8
11
2.31
L
Jormungandr
Doomexe
Jormungandr
8
8
11
1.69
L
Tsukuyomi
Léouille
Tsukuyomi
5
10
2
0.6
W
Arachne
ManuelMM5066
Arachne
10
7
13
2.36
L
Kukulkan
Metaxis
Kukulkan
10
10
4
1.2
W
Baron Samedi
RamaLamaBingBong
Baron Samedi
14
9
9
2.06
W
7
7
15
2.07
W
8
2
6
5.5
L
Xbalanque
Wolverin29
Xbalanque
4
9
8
0.89
L
Ne Zha
wadelmoove
Ne Zha
5
15
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,935
Damage
78,911
116,601
Taken
109,605
74,494
Mitigated
56,622
35,777
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,823
10,273
0
6,923
21,846
8,146
3,167
6,804
15,034
0
91,018
L
Jormungandr
Doomexe
Jormungandr
19,457
4,669
1,115
2,505
29,690
25,600
318
4,442
24,865
69,787
0
L
Tsukuyomi
Léouille
Tsukuyomi
10,405
3,270
0
3,508
21,377
8,287
0
1,280
19,742
0
77,632
W
Arachne
ManuelMM5066
Arachne
20,122
14,462
0
7,845
22,547
9,415
2,207
5,615
16,878
0
81,586
L
Kukulkan
Metaxis
Kukulkan
18,138
648
0
250
16,452
7,037
258
6,867
9,251
53,053
0
W
Baron Samedi
RamaLamaBingBong
Baron Samedi
23,433
2,428
1,525
7,751
24,667
13,937
639
12,344
11,758
92,355
0
W
13,140
4,045
0
6,405
31,938
26,393
15
15,135
16,447
0
35,685
W
13,417
935
0
5,328
15,603
16,603
46
3,586
11,917
0
85,492
L
Xbalanque
Wolverin29
Xbalanque
20,055
10,336
0
2,670
22,209
8,439
1,221
7,863
13,960
0
86,029
L
Ne Zha
wadelmoove
Ne Zha
10,856
3,976
0
1,334
19,877
7,259
1,414
3,410
16,220
0
39,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,099
Gold Earned
60,075
572
Minions Killed
496
0
Camps Cleared
0
2,131,064
Distance Traveled
1,979,174
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,716
613
119
5
0
390,903
2
L
Jormungandr
12,775
532
98
4
0
373,244
2
L
Tsukuyomi
10,923
455
99
4
0
448,510
0
W
Arachne
13,548
565
117
5
0
434,287
1
L
Kukulkan
12,806
534
90
4
0
375,401
4
W
Baron Samedi
14,552
606
128
5
0
408,517
1
W
Hercules
11,723
488
58
2
0
463,171
5
W
Mulan
13,560
565
150
6
0
434,186
4
L
Xbalanque
12,337
514
140
6
0
378,634
0
L
Ne Zha
11,234
468
69
3
0
403,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role