Player Matchup

Anhur
Anhur
HINVIN
Anhur
Level 88
God Stats
59W - 75L
1,272 SR
Queue Stats
356W - 401L
1,479 Elo+
Solo
Merlin
Merlin
Krelvek
Merlin
Level 149
God Stats
24W - 37L
1,546 SR
Queue Stats
1,282W - 1,301L
1,619 Elo+
Solo
Janus
Janus
NbGLethal
Janus
Level 89
God Stats
1W - 3L
1,172 SR
Queue Stats
261W - 250L
1,517 Elo+
Solo
Ne Zha
Ne Zha
funbydeath
Ne Zha
Level 105
God Stats
2W - 1L
1,656 SR
Queue Stats
12W - 8L
1,547 Elo+
Solo
Fafnir
Fafnir
rabidgoat18
Fafnir
Level 104
God Stats
13W - 12L
1,622 SR
Queue Stats
125W - 114L
1,606 Elo+
Solo
Team Averages
Level 107
1,454 SR
1,554 Elo+

VS

Team Averages
Level 85
1,558 SR
1,541 Elo+
Cabrakan
Cabrakan
GoingMach5
Cabrakan
Level 101
God Stats
2W - 0L
1,695 SR
Queue Stats
63W - 56L
1,580 Elo+
Solo
Rama
Rama
Kn0n0
Rama
Level 49
God Stats
5W - 2L
1,467 SR
Queue Stats
37W - 44L
1,441 Elo+
Solo
Hera
Hera
NoirLoveJ
Hera
Level 88
God Stats
4W - 2L
1,540 SR
Queue Stats
28W - 21L
1,586 Elo+
Solo
Vamana
Vamana
Rantarokiwi
Vamana
Level 49
God Stats
1W - 0L
1,527 SR
Queue Stats
68W - 67L
1,545 Elo+
Solo
Fenrir
Fenrir
Thoya380
Fenrir
Level 139
God Stats
2W - 2L
1,562 SR
Queue Stats
203W - 148L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HINVIN
Anhur
18
0 / 14 / 6
11,714
837
5,117
26,955
9,717
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Krelvek
Merlin
19
2 / 7 / 10
12,880
920
28,623
18,827
7,907
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
NbGLethal
Janus
19
7 / 5 / 5
14,466
1,033
21,630
17,493
6,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
funbydeath
Ne Zha
19
3 / 8 / 8
13,108
936
14,294
20,812
10,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
20
5 / 5 / 9
14,227
1,016
14,458
25,679
33,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GoingMach5
Cabrakan
20
8 / 4 / 24
15,089
1,078
25,141
23,902
39,047
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Kn0n0
Rama
19
4 / 4 / 16
12,766
912
10,922
13,743
5,510
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
20
6 / 2 / 20
14,964
1,069
28,647
9,599
4,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
20
10 / 4 / 19
14,886
1,063
17,677
22,075
19,051
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Thoya380
Fenrir
20
11 / 3 / 12
14,616
1,044
22,740
21,780
14,795
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
130
17
Kills
39
39
Deaths
17
38
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
GoingMach5
Cabrakan
8
4
24
5
L
Anhur
HINVIN
Anhur
0
14
6
0.21
W
Rama
Kn0n0
Rama
4
4
16
3
L
Merlin
Krelvek
Merlin
2
7
10
1
L
Janus
NbGLethal
Janus
7
5
5
1.9
W
Hera
6
2
20
8
W
Vamana
10
4
19
4.88
W
Fenrir
Thoya380
Fenrir
11
3
12
5.67
L
Ne Zha
funbydeath
Ne Zha
3
8
8
0.88
L
Fafnir
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,122
Damage
105,127
109,766
Taken
91,099
67,860
Mitigated
82,468
7,629
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
GoingMach5
Cabrakan
25,141
2,343
0
1,215
23,902
39,047
0
20,238
3,664
38,025
0
L
Anhur
HINVIN
Anhur
5,117
3,485
0
0
26,955
9,717
0
11,977
14,697
0
27,055
W
Rama
Kn0n0
Rama
10,922
7,988
1,397
2,162
13,743
5,510
0
8,753
4,990
0
31,429
L
Merlin
Krelvek
Merlin
28,623
1,680
279
522
18,827
7,907
0
7,823
10,934
60,402
0
L
Janus
NbGLethal
Janus
21,630
1,900
364
1,658
17,493
6,351
0
10,042
7,391
58,385
0
W
Hera
28,647
4,954
1,023
2,130
9,599
4,065
0
5,170
4,429
78,564
0
W
Vamana
17,677
9,332
0
5,110
22,075
19,051
0
15,983
6,092
0
47,801
W
Fenrir
Thoya380
Fenrir
22,740
5,791
0
2,755
21,780
14,795
0
14,567
7,213
0
33,904
L
Ne Zha
funbydeath
Ne Zha
14,294
2,173
0
2,275
20,812
10,165
0
10,660
9,879
0
39,967
L
Fafnir
14,458
2,522
0
2,531
25,679
33,720
0
13,286
12,243
27,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,395
Gold Earned
72,321
278
Minions Killed
269
6
Camps Cleared
13
1,207,308
Distance Traveled
1,308,607
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
15,089
1,078
19
1
3
237,567
1
L
Anhur
11,714
837
35
3
1
178,655
0
W
Rama
12,766
912
54
4
1
199,406
1
L
Merlin
12,880
920
78
6
1
245,720
0
L
Janus
14,466
1,033
93
7
1
254,546
0
W
Hera
14,964
1,069
113
8
5
279,238
0
W
Vamana
14,886
1,063
51
4
0
311,865
3
W
Fenrir
14,616
1,044
32
2
4
280,531
2
L
Ne Zha
13,108
936
48
3
3
265,958
0
L
Fafnir
14,227
1,016
24
2
0
262,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role