Player Matchup

Camazotz
Camazotz
BigThicc1
Camazotz
Level 17
God Stats
11W - 6L
1,518 SR
Queue Stats
122W - 105L
1,435 Elo+
Solo
Nemesis
Nemesis
IMA_RAGE_QUIT_R
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,293 Elo+
Solo
Chaac
Chaac
kwjim
Chaac
Level 24
God Stats
2W - 1L
1,502 SR
Queue Stats
22W - 19L
1,308 Elo+
Party 1
Neith
Neith
swing_cc
Neith
Level 4
God Stats
1W - 2L
1,123 SR
Queue Stats
23W - 20L
1,140 Elo+
Party 1
Tiamat
Tiamat
toto_tang
Tiamat
Level 24
God Stats
4W - 4L
1,521 SR
Queue Stats
16W - 15L
1,336 Elo+
Party 1
Team Averages
Level 15
1,433 SR
1,302 Elo+

VS

Team Averages
Level 18
1,464 SR
1,386 Elo+
Cthulhu
Cthulhu
KingOfCheetos
Cthulhu
Level 27
God Stats
26W - 28L
1,459 SR
Queue Stats
125W - 127L
1,424 Elo+
Solo
Zeus
Zeus
SituationMarius
Zeus
Level 13
God Stats
9W - 12L
1,463 SR
Queue Stats
27W - 38L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
chocomieloso
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,365 Elo+
Solo
Agni
Agni
mshane8
Agni
Level 23
God Stats
1W - 4L
1,361 SR
Queue Stats
14W - 20L
1,252 Elo+
Solo
Scylla
Scylla
sX TOXIC
Scylla
Level 22
God Stats
62W - 52L
1,537 SR
Queue Stats
81W - 66L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BigThicc1
Camazotz
20
20 / 4 / 11
17,082
1,139
34,192
20,193
5,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 7 / 14
15,149
1,010
23,943
21,029
6,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
kwjim
Chaac
20
1 / 6 / 20
13,376
892
10,330
25,219
17,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
swing_cc
Neith
20
4 / 4 / 14
13,471
898
8,893
12,968
5,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
toto_tang
Tiamat
20
4 / 4 / 14
13,767
918
18,353
18,070
7,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
10 / 1 / 12
15,798
1,053
26,678
17,900
11,075
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
9 / 5 / 11
15,736
1,049
23,067
19,973
10,968
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
chocomieloso
Baron Samedi
19
4 / 15 / 7
13,845
923
8,467
28,660
11,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
mshane8
Agni
20
0 / 11 / 10
12,741
849
6,234
18,399
7,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
sX TOXIC
Scylla
20
2 / 7 / 18
14,185
946
24,817
19,652
5,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
83
39
Kills
25
25
Deaths
39
73
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BigThicc1
Camazotz
20
4
11
6.38
W
10
7
14
2.43
L
Cthulhu
10
1
12
16
L
9
5
11
2.9
L
Baron Samedi
chocomieloso
Baron Samedi
4
15
7
0.5
W
Chaac
kwjim
Chaac
1
6
20
1.83
L
Agni
mshane8
Agni
0
11
10
0.45
L
Scylla
sX TOXIC
Scylla
2
7
18
1.57
W
Neith
swing_cc
Neith
4
4
14
2.75
W
Tiamat
toto_tang
Tiamat
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,711
Damage
89,263
97,479
Taken
104,584
41,877
Mitigated
47,014
23,275
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BigThicc1
Camazotz
34,192
10,952
0
8,286
20,193
5,718
0
18,198
1,755
0
41,138
W
23,943
11,495
0
4,183
21,029
6,282
0
19,984
866
0
44,053
L
Cthulhu
26,678
1,580
2,439
1,276
17,900
11,075
0
3,797
13,903
49,571
0
L
23,067
5,396
528
3,610
19,973
10,968
0
3,226
16,403
51,445
0
L
Baron Samedi
chocomieloso
Baron Samedi
8,467
1,361
433
984
28,660
11,623
0
4,383
23,986
28,856
0
W
Chaac
kwjim
Chaac
10,330
126
0
7,409
25,219
17,629
0
22,891
2,238
0
30,812
L
Agni
mshane8
Agni
6,234
1,282
0
420
18,399
7,537
0
3,189
14,982
14,199
0
L
Scylla
sX TOXIC
Scylla
24,817
1,630
0
0
19,652
5,811
0
3,418
15,930
42,581
0
W
Neith
swing_cc
Neith
8,893
3,650
0
429
12,968
5,091
0
12,189
689
0
17,435
W
Tiamat
toto_tang
Tiamat
18,353
226
254
2,714
18,070
7,157
0
15,372
2,668
58,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,845
Gold Earned
72,305
226
Minions Killed
232
5
Camps Cleared
3
1,300,967
Distance Traveled
1,252,013
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
17,082
1,139
11
1
4
291,151
1
W
Nemesis
15,149
1,010
54
4
0
267,003
0
L
Cthulhu
15,798
1,053
48
3
1
312,636
1
L
Zeus
15,736
1,049
64
4
0
230,595
0
L
Baron Samedi
13,845
923
43
3
1
241,868
0
W
Chaac
13,376
892
43
3
0
263,728
0
L
Agni
12,741
849
13
1
1
177,757
0
L
Scylla
14,185
946
64
4
0
289,157
0
W
Neith
13,471
898
25
2
0
230,136
0
W
Tiamat
13,767
918
93
6
1
248,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role