Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze I
NoLiffe33
Anubis
Bronze I
Level 65
God Stats
0W - 3L
1,462 SR
Queue Stats
5W - 15L
1,127 MMR
Party 2
Cthulhu
Cthulhu
Bronze IV
SanteeQ
Cthulhu
Bronze IV
Level 60
God Stats
5W - 3L
1,673 SR
Queue Stats
5W - 14L
1,145 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 57
1,545 SR
1,258 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,421 SR
1,113 MMR
Medusa
Medusa
Silver IV
EricSB
Medusa
Silver IV
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,155 MMR
Party 1
Nox
Nox
Silver III
Hrymer
Nox
Silver III
Level 88
God Stats
8W - 5L
1,509 SR
Queue Stats
65W - 98L
816 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Ivan967
Ne Zha
Bronze III
Level 142
God Stats
4W - 3L
1,254 SR
Queue Stats
5W - 3L
1,369 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 5 / 4
9,383
670
3,109
12,656
4,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
NoLiffe33
Anubis
12
2 / 5 / 3
8,817
630
7,557
11,175
6,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SanteeQ
Cthulhu
13
2 / 1 / 4
9,946
710
7,823
14,216
18,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AthenaAphroditeThothSobekGuan Yu

VS

Bans
Baron SamediChang'eMerlinHelZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EricSB
Medusa
14
4 / 3 / 5
10,363
740
12,015
7,276
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Hrymer
Nox
13
1 / 1 / 7
9,585
685
6,898
7,251
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
Ivan967
Ne Zha
14
6 / 2 / 5
10,382
742
13,896
16,569
8,185
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
6
Kills
11
11
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
5
4
0.8
W
Medusa
EricSB
Medusa
4
3
5
2.17
W
Nox
Hrymer
Nox
1
1
7
4.5
W
Ne Zha
Ivan967
Ne Zha
6
2
5
4.25
L
Anubis
NoLiffe33
Anubis
2
5
3
0.7
L
Cthulhu
SanteeQ
Cthulhu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,489
Damage
32,809
38,047
Taken
31,096
28,530
Mitigated
13,319
10,462
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,109
1,311
0
3,253
12,656
4,447
0
1,731
10,925
0
30,076
W
Medusa
EricSB
Medusa
12,015
4,637
0
62
7,276
2,680
2,617
3,804
3,472
0
47,695
W
Nox
Hrymer
Nox
6,898
94
0
1,352
7,251
2,454
86
4,837
2,414
50,666
0
W
Ne Zha
Ivan967
Ne Zha
13,896
2,613
0
4,308
16,569
8,185
70
6,813
9,756
0
46,418
L
Anubis
NoLiffe33
Anubis
7,557
647
0
4,459
11,175
6,049
0
1,783
9,392
44,402
0
L
Cthulhu
SanteeQ
Cthulhu
7,823
712
72
2,678
14,216
18,034
0
3,420
10,796
26,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,146
Gold Earned
30,330
149
Minions Killed
195
0
Camps Cleared
0
725,987
Distance Traveled
824,884
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,383
670
52
4
0
233,671
5
W
Medusa
10,363
740
73
5
0
258,631
1
W
Nox
9,585
685
72
5
0
282,878
3
W
Ne Zha
10,382
742
50
4
0
283,375
0
L
Anubis
8,817
630
66
5
0
235,339
3
L
Cthulhu
9,946
710
31
2
0
256,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role