Player Matchup

Da Ji
Da Ji
Aaaaahh
Da Ji
Level 4
God Stats
0W - 1L
1,266 SR
Queue Stats
6W - 13L
1,192 Elo+
Party 1
Thor
Thor
Richbald
Thor
Level 28
God Stats
3W - 4L
1,668 SR
Queue Stats
15W - 18L
1,548 Elo+
Solo
Danzaburou
Danzaburou
UruSemayi
Danzaburou
Level 18
God Stats
19W - 22L
1,522 SR
Queue Stats
117W - 114L
1,404 Elo+
Solo
Yemoja
Yemoja
nwox
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,246 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ítélkező
Tsukuyomi
Level 23
God Stats
5W - 4L
1,668 SR
Queue Stats
94W - 92L
1,456 Elo+
Solo
Team Averages
Level 16
1,525 SR
1,369 Elo+

VS

Team Averages
Level 15
1,525 SR
1,395 Elo+
Neith
Neith
AWEJacknife
Neith
Level 19
God Stats
27W - 16L
1,704 SR
Queue Stats
53W - 56L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
Mickyy8ball
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ravana
Ravana
RAVLICK
Ravana
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,021 Elo+
Solo
Nu Wa
Nu Wa
Sh4derZz
Nu Wa
Level 26
God Stats
32W - 24L
1,636 SR
Queue Stats
82W - 92L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
carlossifu
Baron Samedi
Level 20
God Stats
2W - 3L
1,284 SR
Queue Stats
101W - 86L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aaaaahh
Da Ji
15
0 / 15 / 6
9,111
911
7,817
19,241
6,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
16
4 / 12 / 7
10,732
1,073
10,497
21,920
7,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
UruSemayi
Danzaburou
17
3 / 2 / 9
11,021
1,102
12,431
10,486
3,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
nwox
Yemoja
16
2 / 9 / 10
10,698
1,070
7,526
21,079
21,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Ítélkező
Tsukuyomi
16
8 / 6 / 5
11,551
1,155
15,062
14,438
5,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

73

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 26
12,312
1,231
16,533
8,694
3,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Mickyy8ball
Kukulkan
18
7 / 7 / 20
10,856
1,086
14,048
12,341
5,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
RAVLICK
Ravana
17
8 / 5 / 14
10,925
1,093
10,875
12,770
5,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Sh4derZz
Nu Wa
19
12 / 2 / 24
13,498
1,350
21,565
12,171
4,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
carlossifu
Baron Samedi
18
7 / 3 / 23
11,720
1,172
15,525
11,452
5,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
151
17
Kills
44
44
Deaths
17
37
Assists
107
Player
Kills
Deaths
Assists
KDA
W
10
0
26
23
L
Da Ji
Aaaaahh
Da Ji
0
15
6
0.2
W
Kukulkan
Mickyy8ball
Kukulkan
7
7
20
2.43
W
Ravana
RAVLICK
Ravana
8
5
14
3
L
Thor
4
12
7
0.63
W
Nu Wa
Sh4derZz
Nu Wa
12
2
24
12
L
Danzaburou
UruSemayi
Danzaburou
3
2
9
3.75
W
Baron Samedi
carlossifu
Baron Samedi
7
3
23
6.17
L
Yemoja
nwox
Yemoja
2
9
10
0.78
L
Tsukuyomi
Ítélkező
Tsukuyomi
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,333
Damage
78,546
87,164
Taken
57,428
44,867
Mitigated
24,745
5,448
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,533
8,130
0
1,346
8,694
3,977
0
1,103
7,591
0
29,664
L
Da Ji
Aaaaahh
Da Ji
7,817
1,245
0
80
19,241
6,605
0
13,551
5,690
0
19,219
W
Kukulkan
Mickyy8ball
Kukulkan
14,048
2,996
171
171
12,341
5,511
0
1,339
11,002
30,322
0
W
Ravana
RAVLICK
Ravana
10,875
3,498
131
1,077
12,770
5,425
0
1,584
11,186
0
18,001
L
Thor
10,497
4,039
0
0
21,920
7,833
0
11,824
10,096
0
36,894
W
Nu Wa
Sh4derZz
Nu Wa
21,565
6,364
437
2,070
12,171
4,538
0
2,265
9,906
38,272
0
L
Danzaburou
UruSemayi
Danzaburou
12,431
3,845
0
2,719
10,486
3,513
0
6,309
4,177
0
50,257
W
Baron Samedi
carlossifu
Baron Samedi
15,525
2,598
3,579
2,929
11,452
5,294
0
1,235
10,217
34,326
0
L
Yemoja
nwox
Yemoja
7,526
1,721
1,294
1,254
21,079
21,849
0
12,545
8,534
16,756
0
L
Tsukuyomi
Ítélkező
Tsukuyomi
15,062
4,978
0
101
14,438
5,067
0
6,909
7,529
0
29,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,113
Gold Earned
59,311
184
Minions Killed
176
7
Camps Cleared
6
879,293
Distance Traveled
890,672
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,312
1,231
25
3
2
207,924
1
L
Da Ji
9,111
911
6
1
4
147,099
3
W
Kukulkan
10,856
1,086
43
4
0
158,412
0
W
Ravana
10,925
1,093
16
2
2
196,025
0
L
Thor
10,732
1,073
52
5
0
171,418
0
W
Nu Wa
13,498
1,350
41
4
1
158,548
0
L
Danzaburou
11,021
1,102
84
8
2
186,668
1
W
Baron Samedi
11,720
1,172
51
5
1
169,763
0
L
Yemoja
10,698
1,070
15
2
1
164,161
3
L
Tsukuyomi
11,551
1,155
27
3
0
209,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role