Player Matchup

Tiamat
Tiamat
De4mo1ni2c412
Tiamat
Level 138
God Stats
14W - 17L
1,406 SR
Queue Stats
148W - 154L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
Falconstar13
Tsukuyomi
Level 63
God Stats
2W - 1L
1,374 SR
Queue Stats
76W - 72L
1,478 Elo+
Solo
Osiris
Osiris
gabito-genio
Osiris
Level 43
God Stats
10W - 13L
1,472 SR
Queue Stats
117W - 127L
1,432 Elo+
Solo
Team Averages
Level 81
1,417 SR
1,458 Elo+

VS

Team Averages
Level 64
1,526 SR
1,569 Elo+
Janus
Janus
KDDisCALM
Janus
Level 49
God Stats
9W - 4L
1,727 SR
Queue Stats
39W - 37L
1,506 Elo+
Party 1
Chernobog
Chernobog
KDDisRAGE
Chernobog
Level 122
God Stats
1W - 0L
1,231 SR
Queue Stats
242W - 195L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
PapaDevido
Cthulhu
Level 22
God Stats
12W - 5L
1,620 SR
Queue Stats
15W - 8L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
10,595
623
7,496
14,317
8,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Falconstar13
Tsukuyomi
15
8 / 9 / 2
12,367
727
11,280
16,864
8,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Osiris
15
1 / 4 / 7
10,641
626
7,521
17,539
14,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KDDisCALM
Janus
15
1 / 4 / 13
11,152
656
8,033
8,415
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
KDDisRAGE
Chernobog
17
14 / 5 / 6
14,016
824
20,190
11,641
5,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
PapaDevido
Cthulhu
15
6 / 3 / 11
12,435
731
12,160
16,491
15,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
12
Kills
21
21
Deaths
12
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
L
Tsukuyomi
Falconstar13
Tsukuyomi
8
9
2
1
W
Janus
KDDisCALM
Janus
1
4
13
1.88
W
Chernobog
KDDisRAGE
Chernobog
14
5
6
3.4
W
Cthulhu
PapaDevido
Cthulhu
6
3
11
3.83
L
Osiris
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,297
Damage
40,383
48,720
Taken
36,547
31,689
Mitigated
24,314
5,605
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,496
1,242
0
1,965
14,317
8,793
446
6,348
7,761
41,059
0
L
Tsukuyomi
Falconstar13
Tsukuyomi
11,280
4,598
0
3,640
16,864
8,772
0
6,337
10,203
0
46,535
W
Janus
KDDisCALM
Janus
8,033
792
0
2,331
8,415
3,096
557
1,449
6,966
52,047
0
W
Chernobog
KDDisRAGE
Chernobog
20,190
14,838
0
48
11,641
5,237
2,064
2,195
9,446
0
69,600
W
Cthulhu
PapaDevido
Cthulhu
12,160
734
164
3,572
16,491
15,981
350
3,887
12,604
31,806
0
L
Osiris
7,521
2,693
0
0
17,539
14,124
920
6,868
10,471
0
31,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,603
Gold Earned
37,603
171
Minions Killed
188
0
Camps Cleared
0
863,102
Distance Traveled
911,462
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,595
623
65
4
0
262,181
1
L
Tsukuyomi
12,367
727
50
3
0
275,208
1
W
Janus
11,152
656
83
5
0
298,823
4
W
Chernobog
14,016
824
68
4
0
286,970
3
W
Cthulhu
12,435
731
37
2
0
325,669
4
L
Osiris
10,641
626
56
3
0
325,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role