Player Matchup

Agni
Agni
Bragao
Agni
Level 160
God Stats
0W - 1L
1,766 SR
Queue Stats
338W - 301L
1,586 Elo+
Party 1
Fenrir
Fenrir
Chumpy Rumpy
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,569 Elo+
Party 1
Nemesis
Nemesis
Rαziα
Nemesis
Level 98
God Stats
26W - 13L
1,532 SR
Queue Stats
349W - 323L
1,664 Elo+
Solo
Odin
Odin
SOUTHEASTSTAR
Odin
Level 106
God Stats
25W - 16L
1,649 SR
Queue Stats
962W - 865L
1,643 Elo+
Solo
Medusa
Medusa
brappleberypie
Medusa
Level 67
God Stats
9W - 10L
1,514 SR
Queue Stats
225W - 175L
1,628 Elo+
Party 1
Team Averages
Level 103
1,592 SR
1,618 Elo+

VS

Team Averages
Level 131
1,557 SR
1,597 Elo+
Pele
Pele
 
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Brad McTowlie
Sol
Level 160
God Stats
5W - 0L
1,668 SR
Queue Stats
183W - 90L
1,716 Elo+
Solo
Artemis
Artemis
FE4R OniChan
Artemis
Level 160
God Stats
9W - 6L
1,598 SR
Queue Stats
912W - 765L
1,648 Elo+
Solo
Hercules
Hercules
gamerx9494
Hercules
Level 140
God Stats
6W - 6L
1,518 SR
Queue Stats
121W - 109L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bragao
Agni
13
1 / 5 / 5
7,723
515
9,830
7,575
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
3 / 8 / 3
7,243
483
9,572
14,138
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Rαziα
Nemesis
15
4 / 3 / 1
8,741
583
7,335
11,292
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 0
7,803
520
7,325
11,854
7,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 3 / 2
8,596
573
5,981
9,504
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
10 / 2 / 3
9,462
631
11,602
13,918
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
 
Ra
14
2 / 1 / 0
8,489
566
6,825
10,512
10,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 5 / 5
8,451
563
7,062
13,616
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
FE4R OniChan
Artemis
14
4 / 2 / 3
8,976
598
6,862
8,829
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
gamerx9494
Hercules
12
2 / 1 / 8
8,170
545
5,777
13,744
8,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
11
Kills
22
22
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
2
3
5.75
W
Ra
 
Ra
2
1
0
2
W
4
5
5
1.3
L
Agni
Bragao
Agni
1
5
5
0.7
L
Fenrir
3
8
3
0.56
W
Artemis
FE4R OniChan
Artemis
4
2
3
2.75
L
Nemesis
Rαziα
Nemesis
4
3
1
1.5
L
1
3
0
0.33
L
2
3
2
1
W
Hercules
gamerx9494
Hercules
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,043
Damage
38,128
54,363
Taken
60,619
24,440
Mitigated
31,710
10,913
Healing
23,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,602
3,522
0
1,190
13,918
5,101
132
1,334
12,584
0
63,600
W
Ra
 
Ra
6,825
1,063
456
7,758
10,512
10,069
95
0
10,512
53,874
0
W
7,062
2,109
152
5,133
13,616
4,768
0
6,112
7,504
52,270
0
L
Agni
Bragao
Agni
9,830
1,229
0
1,046
7,575
2,407
0
2,462
5,113
50,370
0
L
Fenrir
9,572
2,908
0
1,978
14,138
6,180
0
3,369
10,769
0
15,988
W
Artemis
FE4R OniChan
Artemis
6,862
3,395
0
3,666
8,829
3,130
31
271
8,558
0
58,594
L
Nemesis
Rαziα
Nemesis
7,335
3,447
0
1,385
11,292
5,105
0
1,231
10,061
0
63,924
L
7,325
1,701
0
2,560
11,854
7,781
0
6,172
5,029
0
51,917
L
5,981
2,011
0
3,944
9,504
2,967
0
0
9,504
0
66,974
W
Hercules
gamerx9494
Hercules
5,777
2,146
0
5,182
13,744
8,642
0
2,113
11,631
0
24,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,106
Gold Earned
43,548
453
Minions Killed
445
0
Camps Cleared
0
1,535,581
Distance Traveled
1,472,270
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,462
631
100
7
0
320,143
7
W
Ra
8,489
566
104
7
0
316,322
8
W
Sol
8,451
563
98
7
0
279,995
2
L
Agni
7,723
515
86
6
0
290,717
4
L
Fenrir
7,243
483
21
1
0
292,857
5
W
Artemis
8,976
598
108
7
0
244,080
3
L
Nemesis
8,741
583
112
7
0
348,892
4
L
Odin
7,803
520
107
7
0
295,444
0
L
Medusa
8,596
573
127
8
0
307,671
1
W
Hercules
8,170
545
35
2
0
311,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role