Player Matchup

Izanami
Izanami
ELCABALLERO2330
Izanami
Level 126
God Stats
14W - 6L
1,603 SR
Queue Stats
384W - 413L
1,437 Elo+
Party 1
Fafnir
Fafnir
ElcharaMusKa
Fafnir
Level 82
God Stats
2W - 1L
1,838 SR
Queue Stats
242W - 243L
1,422 Elo+
Solo
Fenrir
Fenrir
Rex_Beni06
Fenrir
Level 110
God Stats
2W - 3L
1,569 SR
Queue Stats
213W - 207L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
isaac609
Danzaburou
Level 53
God Stats
6W - 5L
1,565 SR
Queue Stats
77W - 89L
1,429 Elo+
Solo
Merlin
Merlin
temp-163844
Merlin
Level 89
God Stats
8W - 4L
1,427 SR
Queue Stats
340W - 309L
1,452 Elo+
Solo
Team Averages
Level 92
1,600 SR
1,424 Elo+

VS

Team Averages
Level 128
1,465 SR
1,393 Elo+
Artio
Artio
Je_Force
Artio
Level 140
God Stats
36W - 55L
1,302 SR
Queue Stats
570W - 773L
1,295 Elo+
Solo
Anubis
Anubis
LordNur
Anubis
Level 128
God Stats
4W - 6L
1,494 SR
Queue Stats
161W - 175L
1,418 Elo+
Solo
Cabrakan
Cabrakan
PY3tti
Cabrakan
Level 108
God Stats
7W - 12L
1,348 SR
Queue Stats
1,050W - 1,098L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
THkiller13
Zhong Kui
Level 103
God Stats
0W - 6L
1,695 SR
Queue Stats
21W - 24L
1,449 Elo+
Solo
Bellona
Bellona
TheRomanExile
Bellona
Level 159
God Stats
116W - 124L
1,488 SR
Queue Stats
1,118W - 1,258L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 9
11,781
536
13,662
14,040
5,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
19
8 / 6 / 9
13,117
596
16,682
22,870
15,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Rex_Beni06
Fenrir
17
7 / 4 / 12
13,176
599
7,451
20,233
19,125
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
isaac609
Danzaburou
20
5 / 6 / 2
14,057
639
13,903
15,399
4,084
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
20
7 / 1 / 7
13,545
616
13,746
9,143
5,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Je_Force
Artio
14
0 / 3 / 8
8,514
387
4,332
19,810
22,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

Anubis
LordNur
Anubis
18
8 / 9 / 4
11,717
533
15,296
22,703
10,204
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
PY3tti
Cabrakan
13
6 / 4 / 0
9,585
436
3,751
9,159
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
THkiller13
Zhong Kui
13
3 / 8 / 8
9,306
423
14,321
14,822
11,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
15
5 / 8 / 3
10,378
472
14,522
22,655
12,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
45
32
Kills
22
22
Deaths
32
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
W
Fafnir
8
6
9
2.08
L
Artio
Je_Force
Artio
0
3
8
1.33
L
Anubis
LordNur
Anubis
8
9
4
1.11
L
Cabrakan
PY3tti
Cabrakan
6
4
0
1.5
W
Fenrir
Rex_Beni06
Fenrir
7
4
12
3.25
L
Zhong Kui
THkiller13
Zhong Kui
3
8
8
0.88
L
Bellona
5
8
3
0.81
W
Danzaburou
isaac609
Danzaburou
5
6
2
1
W
Merlin
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,444
Damage
52,222
81,685
Taken
89,149
49,697
Mitigated
62,902
25,329
Healing
22,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,662
10,546
1,431
4,270
14,040
5,655
2,920
8,050
5,990
0
73,686
W
Fafnir
16,682
5,071
0
5,738
22,870
15,674
510
10,184
12,686
82,939
0
L
Artio
Je_Force
Artio
4,332
357
825
3,696
19,810
22,144
32
7,739
12,071
29,464
0
L
Anubis
LordNur
Anubis
15,296
2,059
134
8,544
22,703
10,204
290
6,001
16,702
58,384
0
L
Cabrakan
PY3tti
Cabrakan
3,751
760
0
1,261
9,159
6,232
0
836
8,323
30,841
6,394
W
Fenrir
Rex_Beni06
Fenrir
7,451
1,933
0
3,073
20,233
19,125
973
8,011
12,222
0
27,425
L
Zhong Kui
THkiller13
Zhong Kui
14,321
2,377
0
3,121
14,822
11,381
136
4,201
10,621
54,135
0
L
Bellona
14,522
4,900
0
5,132
22,655
12,941
0
11,651
11,004
382
71,589
W
Danzaburou
isaac609
Danzaburou
13,903
7,851
0
6,421
15,399
4,084
7,144
10,886
4,513
0
85,869
W
Merlin
13,746
1,084
0
4,396
9,143
5,159
3,609
800
8,343
102,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,676
Gold Earned
49,500
595
Minions Killed
440
0
Camps Cleared
0
1,872,255
Distance Traveled
1,584,529
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,781
536
124
6
0
376,180
0
W
Fafnir
13,117
596
132
6
0
373,402
1
L
Artio
8,514
387
46
2
0
357,914
2
L
Anubis
11,717
533
114
5
0
280,307
4
L
Cabrakan
9,585
436
69
3
0
250,288
0
W
Fenrir
13,176
599
26
1
0
398,946
7
L
Zhong Kui
9,306
423
90
4
0
335,725
8
L
Bellona
10,378
472
121
6
0
360,295
11
W
Danzaburou
14,057
639
151
7
0
360,599
0
W
Merlin
13,545
616
162
7
0
363,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role