Player Matchup

Janus
Janus
IMalexfI
Janus
Level 28
God Stats
2W - 3L
1,300 SR
Queue Stats
59W - 51L
1,548 Elo+
Solo
Fenrir
Fenrir
UnhoIy Jesus
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,714 Elo+
Solo
Artemis
Artemis
famille66
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
its-6ix-9ine-
Gilgamesh
Level 26
God Stats
6W - 3L
1,683 SR
Queue Stats
30W - 24L
1,506 Elo+
Solo
Anubis
Anubis
knowfreed0m
Anubis
Level 18
God Stats
23W - 26L
1,552 SR
Queue Stats
56W - 69L
1,517 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,549 Elo+

VS

Team Averages
Level 18
1,639 SR
1,558 Elo+
Ravana
Ravana
L3on1deas
Ravana
Level 29
God Stats
12W - 1L
1,880 SR
Queue Stats
184W - 145L
1,550 Elo+
Solo
Raijin
Raijin
SHEEEESH7897
Raijin
Level 7
God Stats
5W - 5L
1,684 SR
Queue Stats
27W - 17L
1,551 Elo+
Solo
Izanami
Izanami
adultera-primo
Izanami
Level 29
God Stats
28W - 11L
1,805 SR
Queue Stats
48W - 22L
1,706 Elo+
Solo
Cabrakan
Cabrakan
hopefulmarmot
Cabrakan
Level 19
God Stats
8W - 6L
1,470 SR
Queue Stats
292W - 331L
1,520 Elo+
Solo
Heimdallr
Heimdallr
iiTorix
Heimdallr
Level 7
God Stats
4W - 5L
1,355 SR
Queue Stats
43W - 35L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IMalexfI
Janus
12
1 / 4 / 1
6,942
579
2,575
5,718
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
9
2 / 4 / 1
6,050
504
2,744
7,583
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
famille66
Artemis
5
0 / 6 / 2
4,693
391
121
4,087
954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
its-6ix-9ine-
Gilgamesh
12
4 / 4 / 0
7,478
623
5,990
9,998
4,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
11
0 / 3 / 1
5,855
488
2,088
6,085
2,852
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
L3on1deas
Ravana
14
9 / 1 / 2
8,491
708
6,365
6,528
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
13
5 / 2 / 3
8,191
683
5,992
4,928
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 0 / 0
8,597
716
5,105
4,081
1,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cabrakan
hopefulmarmot
Cabrakan
10
2 / 2 / 2
6,486
541
3,198
9,589
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
iiTorix
Heimdallr
8
0 / 3 / 4
5,577
465
2,208
4,461
1,472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
21
21
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
IMalexfI
Janus
1
4
1
0.38
W
Ravana
L3on1deas
Ravana
9
1
2
10
W
Raijin
5
2
3
3.25
L
Fenrir
2
4
1
0.63
W
5
0
0
5
L
Artemis
famille66
Artemis
0
6
2
0.17
W
Cabrakan
hopefulmarmot
Cabrakan
2
2
2
1.5
W
Heimdallr
iiTorix
Heimdallr
0
3
4
0.67
L
Gilgamesh
its-6ix-9ine-
Gilgamesh
4
4
0
1
L
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,518
Damage
22,868
33,471
Taken
29,587
12,572
Mitigated
15,198
5,494
Healing
6,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
IMalexfI
Janus
2,575
608
0
550
5,718
1,549
0
3,002
2,538
42,074
0
W
Ravana
L3on1deas
Ravana
6,365
2,445
0
2,134
6,528
2,806
95
965
5,547
0
52,103
W
Raijin
5,992
425
0
1,240
4,928
1,593
0
1,242
3,614
47,013
0
L
Fenrir
2,744
710
0
1,060
7,583
2,978
0
1,496
6,017
0
22,988
W
5,105
3,828
0
1,380
4,081
1,693
1,152
1,999
2,042
0
59,184
L
Artemis
famille66
Artemis
121
105
0
0
4,087
954
23
1,543
2,362
0
1,764
W
Cabrakan
hopefulmarmot
Cabrakan
3,198
512
0
1,251
9,589
7,634
90
0
9,589
26,344
0
W
Heimdallr
iiTorix
Heimdallr
2,208
782
0
657
4,461
1,472
491
325
4,132
0
16,687
L
Gilgamesh
its-6ix-9ine-
Gilgamesh
5,990
2,026
0
1,746
9,998
4,239
340
2,719
7,279
0
39,764
L
Anubis
2,088
341
0
2,138
6,085
2,852
0
0
6,085
30,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,018
Gold Earned
37,342
286
Minions Killed
429
0
Camps Cleared
0
1,138,529
Distance Traveled
1,032,208
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,942
579
92
8
0
217,818
2
W
Ravana
8,491
708
99
8
0
260,973
2
W
Raijin
8,191
683
117
10
0
229,619
2
L
Fenrir
6,050
504
54
5
0
271,873
0
W
Izanami
8,597
716
136
11
0
235,941
3
L
Artemis
4,693
391
1
0
0
165,539
0
W
Cabrakan
6,486
541
37
3
0
188,916
0
W
Heimdallr
5,577
465
40
3
0
116,759
0
L
Gilgamesh
7,478
623
70
6
0
289,777
1
L
Anubis
5,855
488
69
6
0
193,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role