Player Matchup

Fenrir
Fenrir
Platinum III
BigFran96
Fenrir
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum IV
Durall
Zeus
Platinum IV
Level 132
God Stats
26W - 22L
1,754 SR
Queue Stats
378W - 378L
1,778 MMR
Solo
Izanami
Izanami
Gold I
Nazzyc
Izanami
Gold I
Level 160
God Stats
10W - 6L
1,830 SR
Queue Stats
94W - 73L
1,778 MMR
Party 1
Guan Yu
Guan Yu
Gold II
Riconudo
Guan Yu
Gold II
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 41L
1,735 MMR
Solo
Ymir
Ymir
Gold I
Trickermand
Ymir
Gold I
Level 158
God Stats
4W - 1L
1,714 SR
Queue Stats
40W - 37L
1,733 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,660 SR
1,705 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,472 SR
1,685 MMR
Xing Tian
Xing Tian
Platinum IV
Ketore
Xing Tian
Platinum IV
Level 160
God Stats
0W - 2L
1,341 SR
Queue Stats
184W - 172L
1,612 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
SeñorPatato
Gilgamesh
Platinum V
Level 119
God Stats
4W - 3L
1,879 SR
Queue Stats
781W - 795L
1,764 MMR
Party 3
Freya
Freya
Platinum III
araios
Freya
Platinum III
Level 159
God Stats
3W - 7L
1,140 SR
Queue Stats
517W - 521L
1,780 MMR
Solo
Apollo
Apollo
Gold II
dalinarkholin98
Apollo
Gold II
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 45L
1,768 MMR
Party 2
Anubis
Anubis
Platinum III
natxo22
Anubis
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigFran96
Fenrir
8
0 / 0 / 3
4,514
752
1,673
4,688
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
Durall
Zeus
7
1 / 2 / 0
4,114
686
2,585
2,734
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Nazzyc
Izanami
9
3 / 0 / 1
5,060
843
3,718
2,477
592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Riconudo
Guan Yu
8
2 / 0 / 0
4,623
771
1,591
2,351
1,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

7
1 / 1 / 1
4,260
710
961
3,407
1,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
TsukuyomiSetRaijinNemesisCu Chulainn

VS

Bans
AthenaArachneSobekSerqetAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ketore
Xing Tian
6
1 / 2 / 1
3,972
662
1,361
5,421
1,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
SeñorPatato
Gilgamesh
7
0 / 2 / 0
4,275
713
1,382
4,912
1,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Freya
araios
Freya
5
0 / 2 / 0
3,476
579
1,187
2,891
558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 0 / 1
4,556
759
1,972
2,304
591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
natxo22
Anubis
7
0 / 1 / 2
4,144
691
2,196
2,536
1,190
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
3
3
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BigFran96
Fenrir
0
0
3
1.5
W
Zeus
Durall
Zeus
1
2
0
0.5
L
Xing Tian
Ketore
Xing Tian
1
2
1
0.75
W
Izanami
Nazzyc
Izanami
3
0
1
3.5
W
Guan Yu
Riconudo
Guan Yu
2
0
0
2
L
Gilgamesh
SeñorPatato
Gilgamesh
0
2
0
0
W
1
1
1
1.5
L
Freya
araios
Freya
0
2
0
0
L
2
0
1
2.5
L
Anubis
natxo22
Anubis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,528
Damage
8,098
15,657
Taken
18,064
4,868
Mitigated
5,434
7,734
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BigFran96
Fenrir
1,673
368
0
2,382
4,688
1,343
0
729
3,959
0
19,554
W
Zeus
Durall
Zeus
2,585
701
0
972
2,734
536
0
1,000
1,734
18,970
0
L
Xing Tian
Ketore
Xing Tian
1,361
101
0
992
5,421
1,898
0
1,211
4,168
8,527
0
W
Izanami
Nazzyc
Izanami
3,718
2,665
0
1,270
2,477
592
1,054
894
1,583
0
30,413
W
Guan Yu
Riconudo
Guan Yu
1,591
318
85
1,659
2,351
1,289
0
0
2,351
0
14,167
L
Gilgamesh
SeñorPatato
Gilgamesh
1,382
268
0
1,150
4,912
1,197
0
0
4,912
0
15,368
W
961
374
0
1,366
3,407
1,108
0
2,121
1,286
7,873
0
L
Freya
araios
Freya
1,187
548
0
847
2,891
558
0
135
2,756
11,792
0
L
1,972
947
0
468
2,304
591
0
376
1,882
0
24,522
L
Anubis
natxo22
Anubis
2,196
290
0
1,259
2,536
1,190
0
1,612
800
24,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,571
Gold Earned
20,423
200
Minions Killed
192
0
Camps Cleared
0
631,780
Distance Traveled
592,666
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,514
752
55
9
0
141,185
3
W
Zeus
4,114
686
40
7
0
108,140
0
L
Xing Tian
3,972
662
10
2
0
124,747
1
W
Izanami
5,060
843
73
12
0
118,974
3
W
Guan Yu
4,623
771
19
3
0
133,108
1
L
Gilgamesh
4,275
713
36
6
0
126,736
0
W
Ymir
4,260
710
13
2
0
130,373
2
L
Freya
3,476
579
33
6
0
90,100
2
L
Apollo
4,556
759
65
11
0
135,109
2
L
Anubis
4,144
691
48
8
0
115,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role