Player Matchup

Da Ji
Da Ji
DeadWalkerGod
Da Ji
Level 29
God Stats
5W - 4L
1,838 SR
Queue Stats
86W - 95L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
Javierux12
Kukulkan
Level 81
God Stats
13W - 11L
1,523 SR
Queue Stats
57W - 64L
1,443 Elo+
Party 3
Medusa
Medusa
KILLGAARA
Medusa
Level 40
God Stats
21W - 16L
1,350 SR
Queue Stats
86W - 107L
1,419 Elo+
Party 2
Ymir
Ymir
Mistalolinomicon
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 15L
1,077 Elo+
Party 3
Gilgamesh
Gilgamesh
SClon02
Gilgamesh
Level 68
God Stats
9W - 4L
1,223 SR
Queue Stats
50W - 52L
1,454 Elo+
Party 3
Team Averages
Level 45
1,487 SR
1,365 Elo+

VS

Team Averages
Level 52
1,470 SR
1,438 Elo+
Ra
Ra
Krytek007
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
LoneRaider
Bacchus
Level 15
God Stats
12W - 11L
1,500 SR
Queue Stats
17W - 27L
1,296 Elo+
Party 1
Nemesis
Nemesis
SmitePlayer5
Nemesis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
devereaux999
Hou Yi
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 143L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
lagaver274
Erlang Shen
Level 39
God Stats
2W - 5L
1,352 SR
Queue Stats
39W - 50L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 7
10,562
587
9,587
14,341
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Javierux12
Kukulkan
18
5 / 2 / 6
11,057
614
9,022
9,908
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
KILLGAARA
Medusa
16
4 / 5 / 4
10,038
558
9,681
14,714
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 1 / 17
9,644
536
6,084
12,489
10,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
SClon02
Gilgamesh
19
12 / 0 / 5
11,365
631
17,093
16,890
9,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,030
502
12,886
11,686
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
LoneRaider
Bacchus
11
1 / 7 / 3
6,993
389
6,782
12,792
15,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
SmitePlayer5
Nemesis
15
3 / 5 / 4
9,249
514
10,763
13,680
7,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
14
3 / 5 / 4
8,330
463
8,241
13,047
4,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
lagaver274
Erlang Shen
15
2 / 7 / 1
8,601
478
7,144
16,218
11,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
31
Kills
9
10
Deaths
31
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
Kukulkan
Javierux12
Kukulkan
5
2
6
4
W
Medusa
KILLGAARA
Medusa
4
5
4
1.2
L
0
7
2
0.14
L
Bacchus
LoneRaider
Bacchus
1
7
3
0.36
W
1
1
17
9.5
W
Gilgamesh
SClon02
Gilgamesh
12
0
5
14.5
L
Nemesis
SmitePlayer5
Nemesis
3
5
4
1
L
Hou Yi
3
5
4
1
L
Erlang Shen
lagaver274
Erlang Shen
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,467
Damage
45,816
68,342
Taken
67,423
35,349
Mitigated
45,019
21,727
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,587
2,145
0
5,000
14,341
5,720
1,098
3,239
11,003
0
63,243
W
Kukulkan
Javierux12
Kukulkan
9,022
1,184
0
3,105
9,908
4,385
647
3,851
5,757
94,951
0
W
Medusa
KILLGAARA
Medusa
9,681
4,327
0
4,658
14,714
5,197
3,227
3,711
10,969
0
64,019
L
12,886
1,502
128
2,843
11,686
4,912
0
5,903
5,783
65,439
0
L
Bacchus
LoneRaider
Bacchus
6,782
1,017
0
250
12,792
15,951
0
1,947
10,845
12,547
0
W
6,084
1,662
0
1,952
12,489
10,395
0
4,870
7,480
18,948
0
W
Gilgamesh
SClon02
Gilgamesh
17,093
5,581
0
7,012
16,890
9,652
0
3,639
13,239
0
69,773
L
Nemesis
SmitePlayer5
Nemesis
10,763
5,280
0
2,739
13,680
7,958
0
4,250
9,430
0
63,024
L
Hou Yi
8,241
3,120
0
2,408
13,047
4,829
220
1,459
11,588
0
52,287
L
Erlang Shen
lagaver274
Erlang Shen
7,144
2,563
0
3,615
16,218
11,369
0
1,547
14,671
238
46,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,666
Gold Earned
42,203
542
Minions Killed
433
0
Camps Cleared
0
1,661,914
Distance Traveled
1,575,853
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,562
587
118
7
0
344,863
0
W
Kukulkan
11,057
614
177
10
0
317,819
3
W
Medusa
10,038
558
89
5
0
315,053
0
L
Ra
9,030
502
146
8
0
311,062
4
L
Bacchus
6,993
389
14
1
0
322,222
0
W
Ymir
9,644
536
23
1
0
338,155
4
W
Gilgamesh
11,365
631
135
8
0
346,024
2
L
Nemesis
9,249
514
108
6
0
352,359
6
L
Hou Yi
8,330
463
81
5
0
290,718
1
L
Erlang Shen
8,601
478
84
5
0
299,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role