Player Matchup

Zeus
Zeus
SMOKE-_-5
Zeus
Level 4
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 4
Pele
Pele
Switys
Pele
Level 29
God Stats
2W - 4L
1,133 SR
Queue Stats
320W - 349L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
Too Gas 04
Baron Samedi
Level 26
God Stats
1W - 2L
1,479 SR
Queue Stats
83W - 81L
1,377 Elo+
Party 2
Erlang Shen
Erlang Shen
Too Raw 04
Erlang Shen
Level 28
God Stats
18W - 13L
1,679 SR
Queue Stats
62W - 61L
1,451 Elo+
Party 2
Cerberus
Cerberus
oked20999
Cerberus
Level 16
God Stats
3W - 5L
1,392 SR
Queue Stats
86W - 90L
1,439 Elo+
Party 4
Team Averages
Level 21
1,480 SR
1,428 Elo+

VS

Team Averages
Level 17
1,453 SR
1,398 Elo+
Medusa
Medusa
MissvSxonar
Medusa
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 60L
1,651 Elo+
Party 3
Hou Yi
Hou Yi
Otk_ItsMarco92
Hou Yi
Level 24
God Stats
2W - 3L
1,572 SR
Queue Stats
19W - 25L
1,294 Elo+
Solo
Cerberus
Cerberus
Pellejin92
Cerberus
Level 10
God Stats
45W - 39L
1,528 SR
Queue Stats
61W - 73L
1,289 Elo+
Party 1
Guan Yu
Guan Yu
djedje38000
Guan Yu
Level 11
God Stats
28W - 20L
1,490 SR
Queue Stats
44W - 39L
1,439 Elo+
Party 3
Nemesis
Nemesis
josepmbas93
Nemesis
Level 28
God Stats
3W - 5L
1,177 SR
Queue Stats
87W - 109L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
2 / 14 / 6
11,901
458
17,139
18,547
6,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Switys
Pele
20
11 / 4 / 5
15,647
602
11,225
21,981
8,927
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Too Gas 04
Baron Samedi
20
6 / 10 / 3
14,099
542
16,421
26,062
15,098
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Too Raw 04
Erlang Shen
20
11 / 4 / 2
15,988
615
22,965
27,946
19,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
oked20999
Cerberus
18
4 / 10 / 6
13,511
520
11,454
27,547
29,728
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
15 / 9 / 5
18,342
705
35,923
28,659
12,331
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
12 / 7 / 12
14,793
569
21,982
21,247
6,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Pellejin92
Cerberus
20
6 / 4 / 21
14,614
562
11,220
22,586
27,072
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Guan Yu
djedje38000
Guan Yu
19
1 / 6 / 14
12,299
473
8,203
21,594
23,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
josepmbas93
Nemesis
20
4 / 8 / 12
13,380
515
6,978
18,227
9,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
102
34
Kills
38
42
Deaths
34
22
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Medusa
15
9
5
1.94
W
12
7
12
2.57
W
Cerberus
Pellejin92
Cerberus
6
4
21
4.13
L
Zeus
2
14
6
0.36
L
Pele
Switys
Pele
11
4
5
3.38
L
Baron Samedi
Too Gas 04
Baron Samedi
6
10
3
0.75
L
Erlang Shen
Too Raw 04
Erlang Shen
11
4
2
3
W
Guan Yu
djedje38000
Guan Yu
1
6
14
1.33
W
Nemesis
josepmbas93
Nemesis
4
8
12
1.25
L
Cerberus
oked20999
Cerberus
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,204
Damage
84,306
122,083
Taken
112,313
79,612
Mitigated
79,700
35,340
Healing
27,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
35,923
24,903
0
8,530
28,659
12,331
5,032
10,182
17,892
0
144,261
W
21,982
10,201
0
6,337
21,247
6,784
4,509
12,036
8,705
0
125,312
W
Cerberus
Pellejin92
Cerberus
11,220
1,049
0
5,095
22,586
27,072
533
12,552
9,542
38,686
0
L
Zeus
17,139
1,891
0
1,089
18,547
6,300
1,644
2,078
16,469
55,477
0
L
Pele
Switys
Pele
11,225
2,174
0
8,027
21,981
8,927
0
778
21,083
0
131,230
L
Baron Samedi
Too Gas 04
Baron Samedi
16,421
2,172
0
7,195
26,062
15,098
807
1,650
24,232
96,959
0
L
Erlang Shen
Too Raw 04
Erlang Shen
22,965
12,943
0
11,019
27,946
19,559
2,778
2,530
24,893
0
122,063
W
Guan Yu
djedje38000
Guan Yu
8,203
1,004
1,344
5,479
21,594
23,876
1,008
4,885
16,376
0
41,225
W
Nemesis
josepmbas93
Nemesis
6,978
3,509
0
876
18,227
9,637
2,182
4,316
13,657
0
93,200
L
Cerberus
oked20999
Cerberus
11,454
1,498
318
7,692
27,547
29,728
1,066
4,184
23,243
51,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,146
Gold Earned
73,428
714
Minions Killed
630
0
Camps Cleared
0
2,192,318
Distance Traveled
2,430,413
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,342
705
208
8
0
416,471
3
W
Hou Yi
14,793
569
159
6
0
436,023
3
W
Cerberus
14,614
562
57
2
0
494,152
0
L
Zeus
11,901
458
86
3
0
364,889
0
L
Pele
15,647
602
166
6
0
512,529
3
L
Baron Samedi
14,099
542
140
5
0
403,844
0
L
Erlang Shen
15,988
615
187
7
0
458,683
1
W
Guan Yu
12,299
473
63
2
0
540,832
0
W
Nemesis
13,380
515
143
6
0
542,935
0
L
Cerberus
13,511
520
135
5
0
452,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role