Player Matchup

Loki
Loki
ASoggySandal
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DarthMeowl
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,893 Elo+
Party 1
Poseidon
Poseidon
DeathPanter
Poseidon
Level 158
God Stats
4W - 1L
1,861 SR
Queue Stats
254W - 115L
1,819 Elo+
Party 1
Discordia
Discordia
Jasi
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Kjaery
Achilles
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
130W - 65L
1,736 Elo+
Party 1
Team Averages
Level 140
1,572 SR
1,690 Elo+

VS

Team Averages
Level 148
1,726 SR
1,626 Elo+
Anhur
Anhur
GxTIIIII
Anhur
Level 128
God Stats
0W - 3L
1,622 SR
Queue Stats
77W - 73L
1,668 Elo+
Solo
Persephone
Persephone
Jimmehhh
Persephone
Level 155
God Stats
32W - 26L
1,865 SR
Queue Stats
844W - 827L
1,593 Elo+
Solo
Ne Zha
Ne Zha
Khevobling
Ne Zha
Level 142
God Stats
0W - 1L
1,819 SR
Queue Stats
53W - 44L
1,631 Elo+
Solo
Khepri
Khepri
Lazarus5
Khepri
Level 156
God Stats
34W - 32L
1,826 SR
Queue Stats
221W - 220L
1,739 Elo+
Solo
Baron Samedi
Baron Samedi
TarikWasHere
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,672
667
683
3,468
922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
DarthMeowl
Hercules
9
2 / 1 / 1
5,112
730
3,452
5,908
2,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
DeathPanter
Poseidon
9
2 / 0 / 1
4,755
679
1,562
1,973
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
Jasi
Discordia
9
1 / 0 / 1
4,548
650
1,293
2,279
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Kjaery
Achilles
8
2 / 0 / 3
4,641
663
3,423
3,399
798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GxTIIIII
Anhur
7
0 / 3 / 0
3,785
541
1,600
4,778
937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
Jimmehhh
Persephone
8
0 / 2 / 0
4,643
663
1,297
2,962
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
Khevobling
Ne Zha
8
0 / 1 / 1
4,412
630
392
4,294
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Lazarus5
Khepri
8
1 / 2 / 0
4,372
625
3,154
4,679
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
TarikWasHere
Baron Samedi
5
0 / 0 / 0
3,485
498
1,314
1,595
715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Hercules
DarthMeowl
Hercules
2
1
1
2.5
W
Poseidon
DeathPanter
Poseidon
2
0
1
2.5
L
Anhur
GxTIIIII
Anhur
0
3
0
0
W
Discordia
Jasi
Discordia
1
0
1
1.5
L
Persephone
Jimmehhh
Persephone
0
2
0
0
L
Ne Zha
Khevobling
Ne Zha
0
1
1
0.5
W
Achilles
Kjaery
Achilles
2
0
3
3.5
L
Khepri
Lazarus5
Khepri
1
2
0
0.5
L
Baron Samedi
TarikWasHere
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,413
Damage
7,757
17,027
Taken
18,308
4,958
Mitigated
7,301
6,027
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
683
220
0
170
3,468
922
0
510
2,958
0
27,060
W
Hercules
DarthMeowl
Hercules
3,452
1,705
0
2,264
5,908
2,200
0
2,782
3,126
0
21,838
W
Poseidon
DeathPanter
Poseidon
1,562
448
0
1,133
1,973
357
108
228
1,745
27,864
0
L
Anhur
GxTIIIII
Anhur
1,600
572
0
1,194
4,778
937
0
1,246
3,408
0
12,988
W
Discordia
Jasi
Discordia
1,293
130
0
916
2,279
681
0
1,386
893
25,935
0
L
Persephone
Jimmehhh
Persephone
1,297
0
0
877
2,962
754
0
988
1,972
26,568
0
L
Ne Zha
Khevobling
Ne Zha
392
58
0
2,168
4,294
1,365
0
0
4,294
0
20,356
W
Achilles
Kjaery
Achilles
3,423
924
0
1,544
3,399
798
0
597
2,802
0
14,683
L
Khepri
Lazarus5
Khepri
3,154
630
0
530
4,679
3,530
0
0
4,679
17,257
1,617
L
Baron Samedi
TarikWasHere
Baron Samedi
1,314
243
125
813
1,595
715
0
426
1,099
9,170
1,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,728
Gold Earned
20,697
260
Minions Killed
192
0
Camps Cleared
0
783,079
Distance Traveled
630,366
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,672
667
70
10
0
172,153
3
W
Hercules
5,112
730
51
7
0
129,104
1
W
Poseidon
4,755
679
60
9
0
154,762
0
L
Anhur
3,785
541
28
4
0
116,906
2
W
Discordia
4,548
650
54
8
0
152,910
2
L
Persephone
4,643
663
59
8
0
148,415
1
L
Ne Zha
4,412
630
55
8
0
150,686
2
W
Achilles
4,641
663
25
4
0
174,150
3
L
Khepri
4,372
625
30
4
0
123,343
2
L
Baron Samedi
3,485
498
20
3
0
91,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role