Player Matchup

Bellona
Bellona
Girleide5220
Bellona
Level 14
God Stats
7W - 18L
1,336 SR
Queue Stats
33W - 50L
1,340 Elo+
Solo
King Arthur
King Arthur
Henriquemuhlen
King Arthur
Level 29
God Stats
8W - 10L
1,447 SR
Queue Stats
84W - 92L
1,402 Elo+
Solo
Merlin
Merlin
Reinols28
Merlin
Level 28
God Stats
9W - 13L
1,356 SR
Queue Stats
405W - 471L
1,315 Elo+
Solo
Ra
Ra
leandroblinkal
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,324 Elo+
Solo
Cupid
Cupid
tweakyOcria
Cupid
Level 5
God Stats
0W - 2L
1,286 SR
Queue Stats
3W - 5L
1,615 Elo+
Solo
Team Averages
Level 17
1,385 SR
1,399 Elo+

VS

Team Averages
Level 25
1,492 SR
1,469 Elo+
Nemesis
Nemesis
LaPapona
Nemesis
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 55L
1,500 Elo+
Solo
Thor
Thor
PatoElCerdito
Thor
Level 24
God Stats
2W - 2L
1,509 SR
Queue Stats
53W - 50L
1,474 Elo+
Solo
Chiron
Chiron
Riccierii
Chiron
Level 28
God Stats
12W - 7L
1,517 SR
Queue Stats
86W - 83L
1,443 Elo+
Solo
Khepri
Khepri
dilack1234
Khepri
Level 24
God Stats
4W - 1L
1,434 SR
Queue Stats
31W - 30L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
traumatik420
Zhong Kui
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Girleide5220
Bellona
1
0 / 0 / 0
4,041
311
0
65
30
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

King Arthur
Henriquemuhlen
King Arthur
11
5 / 2 / 2
7,036
541
7,381
12,002
6,865
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Reinols28
Merlin
11
2 / 5 / 4
6,959
535
4,652
7,318
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

2
0 / 2 / 1
4,221
325
293
1,040
162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 4 / 2
7,302
562
8,696
8,106
2,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LaPapona
Nemesis
12
9 / 5 / 1
7,944
611
8,965
9,692
4,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 5 / 4
6,854
527
3,092
10,152
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Riccierii
Chiron
12
1 / 3 / 0
6,728
518
4,233
6,927
2,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
dilack1234
Khepri
11
1 / 1 / 2
6,727
517
1,970
5,426
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
traumatik420
Zhong Kui
8
0 / 1 / 1
5,608
431
2,851
4,171
2,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
14
Kills
12
13
Deaths
15
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
Girleide5220
Bellona
0
0
0
0
L
King Arthur
Henriquemuhlen
King Arthur
5
2
2
3
W
Nemesis
LaPapona
Nemesis
9
5
1
1.9
W
1
5
4
0.6
L
Merlin
Reinols28
Merlin
2
5
4
0.8
W
Chiron
Riccierii
Chiron
1
3
0
0.33
W
Khepri
dilack1234
Khepri
1
1
2
2
L
0
2
1
0.25
W
Zhong Kui
traumatik420
Zhong Kui
0
1
1
0.5
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,022
Damage
21,111
28,531
Taken
36,368
12,722
Mitigated
18,321
5,693
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Girleide5220
Bellona
0
0
0
15
65
30
0
0
65
0
387
L
King Arthur
Henriquemuhlen
King Arthur
7,381
634
0
2,884
12,002
6,865
0
1,679
10,323
0
38,866
W
Nemesis
LaPapona
Nemesis
8,965
4,254
0
1,985
9,692
4,106
0
1,822
7,830
0
29,223
W
3,092
950
0
2,410
10,152
3,484
0
1,463
8,671
0
31,962
L
Merlin
Reinols28
Merlin
4,652
274
0
1,218
7,318
3,052
709
2,160
5,158
30,334
0
W
Chiron
Riccierii
Chiron
4,233
2,356
310
2,044
6,927
2,480
2,781
50
6,841
0
40,257
W
Khepri
dilack1234
Khepri
1,970
170
0
924
5,426
5,571
802
389
5,037
14,943
0
L
293
121
0
0
1,040
162
88
0
1,040
3,478
0
W
Zhong Kui
traumatik420
Zhong Kui
2,851
346
342
2,477
4,171
2,680
0
1,163
3,008
19,374
0
L
8,696
5,938
122
1,454
8,106
2,613
392
982
7,124
0
25,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,559
Gold Earned
33,861
189
Minions Killed
248
0
Camps Cleared
0
747,966
Distance Traveled
1,080,445
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,041
311
2
0
0
15,994
0
L
King Arthur
7,036
541
84
6
0
257,641
0
W
Nemesis
7,944
611
38
3
0
281,253
3
W
Thor
6,854
527
68
5
0
229,913
1
L
Merlin
6,959
535
60
5
0
206,811
0
W
Chiron
6,728
518
78
6
0
198,384
0
W
Khepri
6,727
517
24
2
0
236,460
5
L
Ra
4,221
325
4
0
0
53,948
2
W
Zhong Kui
5,608
431
40
3
0
134,435
1
L
Cupid
7,302
562
39
3
0
213,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role