Player Matchup

Gilgamesh
Gilgamesh
MrSloppyPolak
Gilgamesh
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 22L
1,262 Elo+
Party 1
Thanatos
Thanatos
Nefarious7
Thanatos
Level 20
God Stats
12W - 11L
1,424 SR
Queue Stats
46W - 44L
1,319 Elo+
Solo
Chernobog
Chernobog
SAIITEX
Chernobog
Level 30
God Stats
1W - 3L
1,080 SR
Queue Stats
81W - 100L
1,310 Elo+
Solo
Bastet
Bastet
Scarletrias
Bastet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,262 Elo+
Party 1
Ymir
Ymir
tobbetutta
Ymir
Level 2
God Stats
1W - 1L
1,258 SR
Queue Stats
11W - 11L
1,262 Elo+
Solo
Team Averages
Level 24
1,352 SR
1,283 Elo+

VS

Team Averages
Level 17
1,458 SR
1,154 Elo+
Fenrir
Fenrir
Izoleycin
Fenrir
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 12L
1,238 Elo+
Solo
Ymir
Ymir
Kент
Ymir
Level 28
God Stats
2W - 2L
1,707 SR
Queue Stats
53W - 66L
1,353 Elo+
Solo
Merlin
Merlin
Yaketsuku
Merlin
Level 4
God Stats
3W - 6L
1,122 SR
Queue Stats
7W - 10L
916 Elo+
Party 2
Bakasura
Bakasura
imnotnikhil
Bakasura
Level 15
God Stats
14W - 17L
1,706 SR
Queue Stats
144W - 151L
1,262 Elo+
Party 2
King Arthur
King Arthur
tilanin
King Arthur
Level 13
God Stats
1W - 3L
1,258 SR
Queue Stats
3W - 13L
999 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MrSloppyPolak
Gilgamesh
20
9 / 2 / 16
14,156
566
28,083
21,297
19,514
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Nefarious7
Thanatos
20
11 / 5 / 6
14,003
560
9,479
20,387
8,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
SAIITEX
Chernobog
20
7 / 4 / 9
13,861
554
18,077
17,836
7,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
20
7 / 2 / 12
13,600
544
20,820
19,159
9,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 11 / 9
10,678
427
9,839
23,901
16,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Izoleycin
Fenrir
17
11 / 10 / 4
12,029
481
15,140
23,901
12,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Kент
Ymir
17
5 / 4 / 11
11,737
469
20,662
24,139
30,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Yaketsuku
Merlin
19
1 / 6 / 5
12,070
483
13,455
13,515
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
imnotnikhil
Bakasura
20
6 / 6 / 3
12,541
502
16,648
21,214
10,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
tilanin
King Arthur
13
0 / 10 / 1
8,602
344
3,003
33,280
23,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
47
35
Kills
23
24
Deaths
36
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Izoleycin
Fenrir
11
10
4
1.3
L
Ymir
Kент
Ymir
5
4
11
2.63
W
Gilgamesh
MrSloppyPolak
Gilgamesh
9
2
16
8.5
W
Thanatos
Nefarious7
Thanatos
11
5
6
2.8
W
Chernobog
SAIITEX
Chernobog
7
4
9
2.88
W
Bastet
7
2
12
6.5
L
Merlin
Yaketsuku
Merlin
1
6
5
0.58
L
Bakasura
imnotnikhil
Bakasura
6
6
3
1.25
L
King Arthur
tilanin
King Arthur
0
10
1
0.05
W
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,298
Damage
68,908
102,580
Taken
116,049
60,941
Mitigated
84,185
37,117
Healing
19,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Izoleycin
Fenrir
15,140
4,601
0
6,575
23,901
12,665
0
1,968
21,933
0
48,153
L
Ymir
Kент
Ymir
20,662
5,038
0
1,388
24,139
30,652
1,049
4,625
19,514
55,924
0
W
Gilgamesh
MrSloppyPolak
Gilgamesh
28,083
9,023
0
6,062
21,297
19,514
1,710
6,081
14,784
0
79,045
W
Thanatos
Nefarious7
Thanatos
9,479
3,189
0
14,947
20,387
8,717
668
8,320
11,647
0
90,619
W
Chernobog
SAIITEX
Chernobog
18,077
13,235
0
8,257
17,836
7,510
5,190
6,318
11,198
0
90,775
W
Bastet
20,820
8,416
0
6,712
19,159
9,075
1,107
3,215
15,884
0
94,741
L
Merlin
Yaketsuku
Merlin
13,455
328
0
2,041
13,515
6,162
678
683
12,832
86,724
0
L
Bakasura
imnotnikhil
Bakasura
16,648
11,853
0
3,880
21,214
10,897
0
479
20,735
0
98,426
L
King Arthur
tilanin
King Arthur
3,003
1,139
0
6,008
33,280
23,809
382
2,084
31,196
0
17,832
W
9,839
1,393
0
1,139
23,901
16,125
591
10,183
13,265
43,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,298
Gold Earned
56,979
586
Minions Killed
501
0
Camps Cleared
0
2,262,720
Distance Traveled
2,145,393
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,029
481
58
2
0
429,570
2
L
Ymir
11,737
469
59
2
0
413,009
6
W
Gilgamesh
14,156
566
102
4
0
412,275
1
W
Thanatos
14,003
560
148
6
0
492,081
5
W
Chernobog
13,861
554
147
6
0
434,766
0
W
Bastet
13,600
544
133
5
0
529,913
1
L
Merlin
12,070
483
158
6
0
419,326
0
L
Bakasura
12,541
502
190
8
0
491,605
0
L
King Arthur
8,602
344
36
1
0
391,883
0
W
Ymir
10,678
427
56
2
0
393,685
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role