Player Matchup

Set
Set
Armourdawg55
Set
Level 17
God Stats
5W - 2L
1,770 SR
Queue Stats
47W - 47L
1,514 Elo+
Solo
Yemoja
Yemoja
EAT_ME_OUT_MAMA
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,601 Elo+
Party 1
Raijin
Raijin
Eat_DaB00ty_69
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 288L
1,535 Elo+
Solo
Hercules
Hercules
JJScxtt
Hercules
Level 62
God Stats
4W - 2L
1,567 SR
Queue Stats
213W - 184L
1,492 Elo+
Party 1
Xbalanque
Xbalanque
KurgerBingMyNuts
Xbalanque
Level 29
God Stats
4W - 3L
1,501 SR
Queue Stats
134W - 134L
1,437 Elo+
Party 1
Team Averages
Level 29
1,568 SR
1,516 Elo+

VS

Team Averages
Level 16
1,458 SR
1,505 Elo+
Ymir
Ymir
MiracleYin
Ymir
Level 11
God Stats
0W - 2L
1,298 SR
Queue Stats
7W - 7L
1,475 Elo+
Party 2
Artemis
Artemis
PaceMak1r
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,475 Elo+
Party 2
Anubis
Anubis
PurpLKush20
Anubis
Level 29
God Stats
1W - 2L
1,493 SR
Queue Stats
67W - 68L
1,549 Elo+
Solo
Bakasura
Bakasura
mP0L0
Bakasura
Level 27
God Stats
9W - 7L
1,500 SR
Queue Stats
50W - 46L
1,528 Elo+
Solo
Chaac
Chaac
uranium1668
Chaac
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 7
9,332
622
1,941
6,528
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 2 / 1
7,382
492
4,326
7,159
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
6 / 4 / 0
8,959
597
6,365
8,502
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
JJScxtt
Hercules
16
7 / 1 / 0
9,804
654
4,310
8,891
6,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
13
1 / 0 / 2
7,751
517
4,338
7,335
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
5,867
391
3,623
5,957
4,196
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
PaceMak1r
Artemis
11
1 / 1 / 2
6,008
401
3,944
5,730
1,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
13
1 / 7 / 1
7,408
494
4,820
9,471
4,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
mP0L0
Bakasura
13
3 / 3 / 0
7,615
508
5,002
9,423
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 3 / 0
4,722
315
665
2,668
1,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
6
7
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
0
2
1
0.25
W
6
4
0
1.5
W
Hercules
JJScxtt
Hercules
7
1
0
7
W
Xbalanque
1
0
2
2
L
1
1
2
2
L
Artemis
PaceMak1r
Artemis
1
1
2
2
L
Anubis
1
7
1
0.21
L
Bakasura
mP0L0
Bakasura
3
3
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,280
Damage
18,054
38,415
Taken
33,249
18,983
Mitigated
14,501
11,100
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,941
888
0
496
6,528
2,898
0
368
6,035
0
80,754
W
4,326
228
2,218
2,124
7,159
4,544
0
2,141
4,738
20,084
0
W
6,365
972
0
1,173
8,502
2,284
806
3,757
4,495
45,435
0
W
Hercules
JJScxtt
Hercules
4,310
1,301
0
2,774
8,891
6,723
2,201
778
7,723
0
52,236
W
Xbalanque
4,338
2,862
342
1,973
7,335
2,534
0
1,399
5,656
0
41,774
L
3,623
208
0
1,000
5,957
4,196
0
1,784
4,173
14,075
0
L
Artemis
PaceMak1r
Artemis
3,944
1,057
0
2,050
5,730
1,887
100
2,457
3,233
0
23,184
L
Anubis
4,820
174
0
2,416
9,471
4,091
0
4,843
4,216
43,656
0
L
Bakasura
mP0L0
Bakasura
5,002
3,550
0
2,268
9,423
3,286
0
1,127
8,268
0
40,890
L
665
227
0
269
2,668
1,041
0
0
2,668
0
3,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,228
Gold Earned
31,620
480
Minions Killed
251
0
Camps Cleared
0
1,267,605
Distance Traveled
1,101,935
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,332
622
150
10
0
303,907
1
W
Yemoja
7,382
492
18
1
0
219,282
0
W
Raijin
8,959
597
93
6
0
254,815
0
W
Hercules
9,804
654
131
9
0
295,523
1
W
Xbalanque
7,751
517
88
6
0
194,078
0
L
Ymir
5,867
391
19
1
0
240,005
0
L
Artemis
6,008
401
40
3
0
240,497
0
L
Anubis
7,408
494
86
6
0
226,303
1
L
Bakasura
7,615
508
98
7
0
324,366
0
L
Chaac
4,722
315
8
1
0
70,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role