Player Matchup

Sobek
Sobek
IvanPuth
Sobek
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Solo
Gilgamesh
Gilgamesh
Kodogi
Gilgamesh
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 118L
1,498 Elo+
Party 2
Nox
Nox
SkiziGodQueen
Nox
Level 56
God Stats
16W - 10L
1,339 SR
Queue Stats
251W - 223L
1,497 Elo+
Solo
Jing Wei
Jing Wei
athil
Jing Wei
Level 67
God Stats
21W - 19L
1,586 SR
Queue Stats
87W - 88L
1,533 Elo+
Party 2
Baron Samedi
Baron Samedi
xJazzus
Baron Samedi
Level 127
God Stats
3W - 2L
1,821 SR
Queue Stats
151W - 134L
1,535 Elo+
Solo
Team Averages
Level 75
1,549 SR
1,455 Elo+

VS

Team Averages
Level 102
1,534 SR
1,469 Elo+
Pele
Pele
Ahammon
Pele
Level 89
God Stats
15W - 9L
1,738 SR
Queue Stats
488W - 465L
1,420 Elo+
Party 1
Anhur
Anhur
Gufo
Anhur
Level 105
God Stats
12W - 19L
1,569 SR
Queue Stats
264W - 231L
1,448 Elo+
Party 1
Persephone
Persephone
Tarasios
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ПьющаяБабулька
The Morrigan
Level 127
God Stats
2W - 1L
1,548 SR
Queue Stats
9W - 10L
1,482 Elo+
Solo
Xing Tian
Xing Tian
肆无忌惮123
Xing Tian
Level 64
God Stats
66W - 51L
1,314 SR
Queue Stats
773W - 740L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IvanPuth
Sobek
10
0 / 5 / 2
6,179
441
4,194
12,718
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Kodogi
Gilgamesh
12
2 / 6 / 1
7,188
513
6,146
11,496
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 3
7,182
513
2,736
6,148
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
athil
Jing Wei
11
0 / 3 / 1
6,973
498
4,499
6,196
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xJazzus
Baron Samedi
14
4 / 4 / 1
8,106
579
5,734
8,424
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ahammon
Pele
13
5 / 4 / 9
8,079
577
8,321
12,955
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Gufo
Anhur
14
6 / 0 / 2
8,634
617
5,004
5,293
1,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Tarasios
Persephone
15
4 / 2 / 6
8,992
642
6,600
5,903
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 3
7,499
536
7,438
5,238
1,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
肆无忌惮123
Xing Tian
12
2 / 0 / 8
7,536
538
4,630
9,721
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
21
21
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Pele
Ahammon
Pele
5
4
9
2.38
W
Anhur
Gufo
Anhur
6
0
2
7
L
Sobek
IvanPuth
Sobek
0
5
2
0.2
L
Gilgamesh
Kodogi
Gilgamesh
2
6
1
0.42
L
1
3
3
0.83
W
Persephone
Tarasios
Persephone
4
2
6
3.5
L
Jing Wei
athil
Jing Wei
0
3
1
0.17
L
Baron Samedi
xJazzus
Baron Samedi
4
4
1
1.13
W
4
1
3
5.5
W
Xing Tian
肆无忌惮123
Xing Tian
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
31,993
44,982
Taken
39,110
22,038
Mitigated
16,755
8,761
Healing
12,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Ahammon
Pele
8,321
2,256
0
4,273
12,955
4,044
0
4,871
8,006
0
44,828
W
Anhur
Gufo
Anhur
5,004
2,881
0
2,961
5,293
1,788
700
1,027
4,266
0
57,015
L
Sobek
IvanPuth
Sobek
4,194
339
0
3,485
12,718
7,633
0
5,451
7,267
18,023
0
L
Gilgamesh
Kodogi
Gilgamesh
6,146
2,308
0
661
11,496
4,961
758
3,572
7,924
0
43,243
L
2,736
224
0
1,770
6,148
2,055
0
3,253
2,895
35,688
0
W
Persephone
Tarasios
Persephone
6,600
298
0
1,398
5,903
1,900
0
2,301
3,508
52,001
0
L
Jing Wei
athil
Jing Wei
4,499
2,946
0
555
6,196
1,506
0
2,204
3,992
0
42,000
L
Baron Samedi
xJazzus
Baron Samedi
5,734
361
51
2,239
8,424
5,883
0
4,188
4,236
41,167
0
W
7,438
1,177
0
1,373
5,238
1,750
153
2,657
2,581
36,028
0
W
Xing Tian
肆无忌惮123
Xing Tian
4,630
131
0
2,143
9,721
7,273
203
1,612
8,085
26,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,628
Gold Earned
40,740
363
Minions Killed
394
0
Camps Cleared
0
1,247,608
Distance Traveled
1,342,065
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,079
577
75
5
0
298,338
5
W
Anhur
8,634
617
111
8
0
238,930
2
L
Sobek
6,179
441
26
2
0
255,194
1
L
Gilgamesh
7,188
513
76
5
0
272,685
0
L
Nox
7,182
513
87
6
0
227,958
1
W
Persephone
8,992
642
105
8
0
284,103
1
L
Jing Wei
6,973
498
94
7
0
278,306
3
L
Baron Samedi
8,106
579
80
6
0
213,465
4
W
The Morrigan
7,499
536
75
5
0
236,102
3
W
Xing Tian
7,536
538
28
2
0
284,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role