Player Matchup

Yemoja
Yemoja
Amoreyeu
Yemoja
Level 11
God Stats
1W - 3L
1,286 SR
Queue Stats
7W - 5L
1,531 Elo+
Solo
Merlin
Merlin
AutomatonAuthor
Merlin
Level 14
God Stats
39W - 49L
1,220 SR
Queue Stats
43W - 62L
1,199 Elo+
Solo
Arachne
Arachne
CrayJae
Arachne
Level 18
God Stats
14W - 11L
1,515 SR
Queue Stats
56W - 55L
1,470 Elo+
Solo
King Arthur
King Arthur
K4M1L3N10
King Arthur
Level 19
God Stats
1W - 2L
1,678 SR
Queue Stats
53W - 74L
1,310 Elo+
Solo
Thor
Thor
snotball420
Thor
Level 4
God Stats
2W - 8L
1,116 SR
Queue Stats
2W - 8L
1,045 Elo+
Solo
Team Averages
Level 13
1,363 SR
1,311 Elo+

VS

Team Averages
Level 16
1,432 SR
1,410 Elo+
Hachiman
Hachiman
ACFH
Hachiman
Level 5
God Stats
4W - 0L
1,894 SR
Queue Stats
6W - 6L
1,438 Elo+
Party 1
Anubis
Anubis
CallMeTenZ
Anubis
Level 28
God Stats
2W - 3L
1,358 SR
Queue Stats
21W - 22L
1,361 Elo+
Solo
Neith
Neith
Morepewpew12
Neith
Level 16
God Stats
6W - 3L
1,108 SR
Queue Stats
27W - 18L
1,277 Elo+
Solo
Kukulkan
Kukulkan
NeluȘamanelu
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,462 Elo+
Party 1
Arachne
Arachne
kazuto1315
Arachne
Level 27
God Stats
1W - 5L
1,298 SR
Queue Stats
192W - 209L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amoreyeu
Yemoja
14
0 / 2 / 8
8,371
1,046
6,254
10,304
10,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 4 / 6
7,442
930
3,056
8,778
7,654
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
CrayJae
Arachne
14
3 / 5 / 4
8,359
1,045
8,500
15,416
6,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
K4M1L3N10
King Arthur
14
3 / 5 / 7
8,681
1,085
6,845
12,621
10,217
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
5 / 9 / 4
8,764
1,096
7,282
9,936
3,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

191

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ACFH
Hachiman
15
4 / 4 / 15
9,299
1,162
12,160
9,906
3,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
CallMeTenZ
Anubis
12
3 / 2 / 6
7,958
995
3,312
2,032
893
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
6 / 3 / 12
9,768
1,221
10,276
8,762
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
NeluȘamanelu
Kukulkan
15
5 / 0 / 16
9,664
1,208
17,609
4,274
1,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
kazuto1315
Arachne
14
6 / 2 / 10
9,187
1,148
7,069
12,230
4,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
83
11
Kills
24
25
Deaths
11
29
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ACFH
Hachiman
4
4
15
2.88
L
Yemoja
Amoreyeu
Yemoja
0
2
8
2
L
0
4
6
0.75
W
Anubis
CallMeTenZ
Anubis
3
2
6
3
L
Arachne
CrayJae
Arachne
3
5
4
1
L
King Arthur
K4M1L3N10
King Arthur
3
5
7
1.3
W
6
3
12
4
W
Kukulkan
NeluȘamanelu
Kukulkan
5
0
16
13
W
Arachne
kazuto1315
Arachne
6
2
10
5.5
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,937
Damage
50,426
57,055
Taken
37,204
38,049
Mitigated
13,955
6,079
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ACFH
Hachiman
12,160
6,709
0
1,317
9,906
3,564
0
1,899
8,007
0
26,608
L
Yemoja
Amoreyeu
Yemoja
6,254
1,467
3,145
1,237
10,304
10,699
0
3,769
6,535
17,741
0
L
3,056
676
0
0
8,778
7,654
0
3,275
5,503
15,277
0
W
Anubis
CallMeTenZ
Anubis
3,312
647
0
170
2,032
893
0
592
1,440
7,514
0
L
Arachne
CrayJae
Arachne
8,500
6,302
0
1,264
15,416
6,366
0
5,544
9,872
0
19,697
L
King Arthur
K4M1L3N10
King Arthur
6,845
1,498
0
433
12,621
10,217
0
3,974
8,647
0
19,102
W
10,276
5,797
0
2,661
8,762
3,183
0
2,289
6,473
0
24,386
W
Kukulkan
NeluȘamanelu
Kukulkan
17,609
3,712
0
0
4,274
1,702
0
1,265
3,009
39,547
0
W
Arachne
kazuto1315
Arachne
7,069
5,363
123
4,297
12,230
4,613
0
3,265
8,965
0
15,800
L
7,282
3,014
0
0
9,936
3,113
0
4,359
5,577
0
11,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,617
Gold Earned
45,876
122
Minions Killed
152
2
Camps Cleared
5
675,424
Distance Traveled
563,226
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,299
1,162
23
3
1
135,583
1
L
Yemoja
8,371
1,046
24
3
0
143,667
0
L
Merlin
7,442
930
29
4
0
116,391
0
W
Anubis
7,958
995
17
2
1
39,350
0
L
Arachne
8,359
1,045
34
4
1
183,572
1
L
King Arthur
8,681
1,085
28
4
0
149,359
0
W
Neith
9,768
1,221
47
6
1
113,830
0
W
Kukulkan
9,664
1,208
52
7
0
146,293
0
W
Arachne
9,187
1,148
13
2
2
128,170
0
L
Thor
8,764
1,096
7
1
1
82,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role