Player Matchup

Ganesha
Ganesha
Diamond I
Bakú
Ganesha
Diamond I
Level 155
God Stats
10W - 6L
1,691 SR
Queue Stats
186W - 161L
2,491 MMR
Party 3
King Arthur
King Arthur
Diamond I
Julio
King Arthur
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond I
R3NEGAN
Scylla
Diamond I
Level 100
God Stats
6W - 4L
1,597 SR
Queue Stats
77W - 60L
2,394 MMR
Party 2
Chiron
Chiron
Diamond II
Ushagi
Chiron
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Diamond I
thestefaan14
Ymir
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,558 SR
1,877 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,649 SR
2,446 MMR
Sol
Sol
Diamond II
AaronYoghurt
Sol
Diamond II
Level 159
God Stats
9W - 7L
1,423 SR
Queue Stats
269W - 213L
2,486 MMR
Solo
Cerberus
Cerberus
Grandmaster
Aisart
Cerberus
Grandmaster
Level 158
God Stats
7W - 5L
1,839 SR
Queue Stats
757W - 708L
2,416 MMR
Solo
Janus
Janus
Diamond I
Sharpyman
Janus
Diamond I
Level 160
God Stats
16W - 13L
1,603 SR
Queue Stats
199W - 168L
2,441 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
Torrent99
Ne Zha
Diamond I
Level 157
God Stats
3W - 5L
1,678 SR
Queue Stats
207W - 175L
2,441 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond II
rodriRTM
Cu Chulainn
Diamond II
Level 124
God Stats
15W - 17L
1,700 SR
Queue Stats
349W - 343L
2,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bakú
Ganesha
13
0 / 2 / 11
8,490
566
3,367
10,695
6,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Julio
King Arthur
17
4 / 0 / 0
9,907
660
12,351
14,706
8,931
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
R3NEGAN
Scylla
15
6 / 2 / 2
9,456
630
8,696
8,047
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Ushagi
Chiron
17
9 / 2 / 2
10,244
683
10,984
9,290
3,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
1 / 3 / 3
8,811
587
2,830
10,424
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AnhurSobekSetAthena

VS

Bans
TiamatGilgameshNemesisYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,380
492
5,254
8,654
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Aisart
Cerberus
12
1 / 6 / 4
7,654
510
9,261
12,835
7,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
Sharpyman
Janus
13
0 / 3 / 3
7,429
495
3,228
6,427
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Torrent99
Ne Zha
15
7 / 2 / 0
8,960
597
6,034
9,079
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
rodriRTM
Cu Chulainn
13
0 / 3 / 1
7,285
486
5,392
16,624
9,337
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
20
Kills
9
9
Deaths
20
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Cerberus
Aisart
Cerberus
1
6
4
0.5
W
Ganesha
Bakú
Ganesha
0
2
11
2.75
W
King Arthur
Julio
King Arthur
4
0
0
4
W
Scylla
R3NEGAN
Scylla
6
2
2
3.5
L
Janus
Sharpyman
Janus
0
3
3
0.5
L
Ne Zha
Torrent99
Ne Zha
7
2
0
3.5
W
Chiron
Ushagi
Chiron
9
2
2
5
L
Cu Chulainn
rodriRTM
Cu Chulainn
0
3
1
0.17
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,228
Damage
29,169
53,162
Taken
53,619
25,475
Mitigated
23,658
11,824
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,254
1,530
0
1,963
8,654
2,215
1,180
2,726
5,928
48,490
4,100
L
Cerberus
Aisart
Cerberus
9,261
838
0
2,104
12,835
7,185
0
5,326
7,509
26,162
0
W
Ganesha
Bakú
Ganesha
3,367
34
0
910
10,695
6,102
0
4,553
6,142
21,776
0
W
King Arthur
Julio
King Arthur
12,351
1,586
0
5,937
14,706
8,931
12
0
14,706
0
72,945
W
Scylla
R3NEGAN
Scylla
8,696
1,065
0
667
8,047
2,702
160
3,921
4,126
69,407
0
L
Janus
Sharpyman
Janus
3,228
419
0
978
6,427
1,911
0
3,774
2,653
53,779
0
L
Ne Zha
Torrent99
Ne Zha
6,034
2,731
0
992
9,079
3,010
0
3,067
6,012
0
54,352
W
Chiron
Ushagi
Chiron
10,984
5,873
490
2,180
9,290
3,065
414
6,000
3,290
0
70,762
L
Cu Chulainn
rodriRTM
Cu Chulainn
5,392
542
0
6,407
16,624
9,337
0
0
16,624
0
49,470
W
2,830
680
0
1,640
10,424
4,675
0
2,994
7,430
69,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,908
Gold Earned
38,708
606
Minions Killed
466
0
Camps Cleared
0
1,491,805
Distance Traveled
1,444,112
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,380
492
105
7
0
258,392
6
L
Cerberus
7,654
510
38
3
0
268,893
3
W
Ganesha
8,490
566
18
1
0
303,403
4
W
King Arthur
9,907
660
155
10
0
317,047
6
W
Scylla
9,456
630
148
10
0
277,845
7
L
Janus
7,429
495
119
8
0
312,608
6
L
Ne Zha
8,960
597
98
7
0
329,315
4
W
Chiron
10,244
683
150
10
0
292,151
4
L
Cu Chulainn
7,285
486
106
7
0
274,904
4
W
Ymir
8,811
587
135
9
0
301,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role