Player Matchup

Sobek
Sobek
Herath
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,572 Elo+
Party 2
Anubis
Anubis
MuerteRapida
Anubis
Level 116
God Stats
3W - 0L
1,884 SR
Queue Stats
99W - 91L
1,557 Elo+
Solo
Apollo
Apollo
SooDooKu
Apollo
Level 109
God Stats
1W - 2L
1,181 SR
Queue Stats
160W - 145L
1,546 Elo+
Solo
Ne Zha
Ne Zha
Zixtec
Ne Zha
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 53L
1,561 Elo+
Party 2
Ymir
Ymir
andok
Ymir
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
560W - 478L
1,493 Elo+
Solo
Team Averages
Level 106
1,513 SR
1,546 Elo+

VS

Team Averages
Level 109
1,674 SR
1,600 Elo+
Hercules
Hercules
Alberthu
Hercules
Level 81
God Stats
0W - 1L
1,530 SR
Queue Stats
76W - 52L
1,635 Elo+
Solo
Gilgamesh
Gilgamesh
BlueNeon12
Gilgamesh
Level 104
God Stats
10W - 5L
1,788 SR
Queue Stats
204W - 216L
1,591 Elo+
Party 1
Ares
Ares
Pachaqutic
Ares
Level 105
God Stats
2W - 1L
1,851 SR
Queue Stats
67W - 62L
1,612 Elo+
Solo
Serqet
Serqet
Yuna12
Serqet
Level 146
God Stats
3W - 2L
1,574 SR
Queue Stats
310W - 331L
1,608 Elo+
Party 1
Ravana
Ravana
itzzaces
Ravana
Level 109
God Stats
1W - 1L
1,628 SR
Queue Stats
17W - 23L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Herath
Sobek
16
2 / 3 / 17
9,069
824
6,999
11,681
12,680
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
17
6 / 3 / 8
9,853
896
12,324
6,138
3,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
SooDooKu
Apollo
16
3 / 5 / 16
9,744
886
13,721
13,956
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
Zixtec
Ne Zha
17
5 / 3 / 12
9,439
858
12,788
9,176
4,722
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
andok
Ymir
16
5 / 5 / 15
9,640
876
12,514
15,802
15,859
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alberthu
Hercules
14
3 / 5 / 11
8,761
796
8,985
20,850
13,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
BlueNeon12
Gilgamesh
16
3 / 4 / 13
9,044
822
10,295
14,496
14,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 3 / 14
8,447
768
11,052
14,759
15,886
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Yuna12
Serqet
15
6 / 5 / 9
9,081
826
9,503
12,541
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
itzzaces
Ravana
16
3 / 4 / 12
9,151
832
6,889
13,113
7,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
78
21
Kills
19
19
Deaths
21
68
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alberthu
Hercules
3
5
11
1.7
L
Gilgamesh
BlueNeon12
Gilgamesh
3
4
13
2.38
W
Sobek
Herath
Sobek
2
3
17
3.5
W
Anubis
6
3
8
3.33
L
4
3
14
3.67
W
Apollo
SooDooKu
Apollo
3
5
16
2.2
L
Serqet
Yuna12
Serqet
6
5
9
2.1
W
Ne Zha
Zixtec
Ne Zha
5
3
12
3.67
W
Ymir
andok
Ymir
5
5
15
2.5
L
Ravana
itzzaces
Ravana
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,346
Damage
46,724
56,753
Taken
75,759
43,294
Mitigated
58,733
14,628
Healing
20,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alberthu
Hercules
8,985
2,529
1,293
7,366
20,850
13,329
438
8,251
12,599
0
20,027
L
Gilgamesh
BlueNeon12
Gilgamesh
10,295
1,537
1,950
1,422
14,496
14,242
400
7,259
7,237
0
20,645
W
Sobek
Herath
Sobek
6,999
1,072
785
1,556
11,681
12,680
593
3,018
7,860
10,956
0
W
Anubis
12,324
166
1,111
1,469
6,138
3,466
737
439
5,482
26,756
0
L
11,052
38
242
248
14,759
15,886
37
4,466
10,293
14,367
0
W
Apollo
SooDooKu
Apollo
13,721
7,166
513
3,014
13,956
6,567
2,179
2,030
10,961
0
26,802
L
Serqet
Yuna12
Serqet
9,503
939
1,567
1,228
12,541
8,206
833
6,221
6,320
0
11,862
W
Ne Zha
Zixtec
Ne Zha
12,788
2,132
634
1,520
9,176
4,722
1,539
1,867
7,249
0
24,618
W
Ymir
andok
Ymir
12,514
1,047
2,670
1,356
15,802
15,859
380
3,698
11,347
20,111
0
L
Ravana
itzzaces
Ravana
6,889
2,269
2,558
2,762
13,113
7,070
62
5,640
7,473
0
23,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,745
Gold Earned
44,484
109
Minions Killed
98
0
Camps Cleared
0
1,015,160
Distance Traveled
1,022,951
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,761
796
26
2
0
187,999
0
L
Gilgamesh
9,044
822
14
1
0
206,960
0
W
Sobek
9,069
824
7
1
0
235,536
2
W
Anubis
9,853
896
38
3
0
203,068
1
L
Ares
8,447
768
2
0
0
231,352
5
W
Apollo
9,744
886
26
2
0
187,188
5
L
Serqet
9,081
826
14
1
0
204,343
3
W
Ne Zha
9,439
858
14
1
0
191,939
2
W
Ymir
9,640
876
24
2
0
197,429
0
L
Ravana
9,151
832
42
4
0
192,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role