Player Matchup

Hou Yi
Hou Yi
Fivezero1234
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
Henriquemuhlen
King Arthur
Level 29
God Stats
8W - 10L
1,411 SR
Queue Stats
84W - 92L
1,392 Elo+
Solo
Merlin
Merlin
Reinols28
Merlin
Level 28
God Stats
9W - 13L
1,286 SR
Queue Stats
405W - 471L
1,302 Elo+
Solo
Arachne
Arachne
Zarahtorn
Arachne
Level 29
God Stats
3W - 3L
1,301 SR
Queue Stats
61W - 75L
1,366 Elo+
Solo
Cu Chulainn
Cu Chulainn
dilack1234
Cu Chulainn
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 30L
1,418 Elo+
Solo
Team Averages
Level 23
1,400 SR
1,396 Elo+

VS

Team Averages
Level 15
1,522 SR
1,377 Elo+
Arachne
Arachne
Biel434481
Arachne
Level 25
God Stats
1W - 3L
1,503 SR
Queue Stats
21W - 20L
1,449 Elo+
Party 2
Fafnir
Fafnir
DionesBond
Fafnir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 76L
1,366 Elo+
Party 1
Chernobog
Chernobog
Xifrudinho
Chernobog
Level 17
God Stats
2W - 2L
1,429 SR
Queue Stats
94W - 70L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
Zizuba
Nu Wa
Level 21
God Stats
1W - 2L
1,677 SR
Queue Stats
98W - 95L
1,152 Elo+
Party 2
Cu Chulainn
Cu Chulainn
heactcliff
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
2 / 3 / 1
5,141
571
1,969
4,537
973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Henriquemuhlen
King Arthur
10
1 / 0 / 1
5,641
627
1,381
3,651
1,394
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Reinols28
Merlin
11
5 / 0 / 4
6,219
691
3,710
3,109
1,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Zarahtorn
Arachne
10
5 / 3 / 1
6,094
677
4,597
7,277
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
dilack1234
Cu Chulainn
7
0 / 3 / 2
4,350
483
2,385
5,504
2,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Biel434481
Arachne
4
0 / 1 / 1
4,022
447
363
2,760
676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fafnir
DionesBond
Fafnir
8
5 / 1 / 4
5,881
653
3,383
5,336
3,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Xifrudinho
Chernobog
9
4 / 1 / 4
5,653
628
5,907
4,139
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Zizuba
Nu Wa
7
0 / 6 / 0
4,271
475
1,768
4,743
1,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
heactcliff
Cu Chulainn
6
0 / 5 / 2
4,052
450
1,175
5,494
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
13
Kills
9
9
Deaths
14
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
Biel434481
Arachne
0
1
1
0.5
L
Fafnir
DionesBond
Fafnir
5
1
4
7
W
Hou Yi
2
3
1
0.83
W
King Arthur
Henriquemuhlen
King Arthur
1
0
1
1.5
W
Merlin
Reinols28
Merlin
5
0
4
7
L
Chernobog
Xifrudinho
Chernobog
4
1
4
6
W
Arachne
Zarahtorn
Arachne
5
3
1
1.83
L
Nu Wa
Zizuba
Nu Wa
0
6
0
0
W
Cu Chulainn
dilack1234
Cu Chulainn
0
3
2
0.33
L
Cu Chulainn
heactcliff
Cu Chulainn
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,042
Damage
12,596
24,078
Taken
22,472
7,779
Mitigated
8,869
6,900
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Biel434481
Arachne
363
310
0
403
2,760
676
140
342
2,418
0
7,224
L
Fafnir
DionesBond
Fafnir
3,383
997
0
2,441
5,336
3,252
156
0
5,096
8,554
0
W
Hou Yi
1,969
1,298
0
684
4,537
973
116
1,146
3,391
0
16,911
W
King Arthur
Henriquemuhlen
King Arthur
1,381
149
0
557
3,651
1,394
0
722
2,929
0
29,325
W
Merlin
Reinols28
Merlin
3,710
613
0
1,032
3,109
1,048
236
1,505
1,604
28,378
0
L
Chernobog
Xifrudinho
Chernobog
5,907
3,078
0
1,543
4,139
1,281
464
0
4,052
0
30,306
W
Arachne
Zarahtorn
Arachne
4,597
3,719
282
3,400
7,277
2,022
0
655
6,622
0
26,261
L
Nu Wa
Zizuba
Nu Wa
1,768
644
0
0
4,743
1,356
104
2,821
1,922
15,358
0
W
Cu Chulainn
dilack1234
Cu Chulainn
2,385
612
0
945
5,504
2,342
53
1,123
4,381
0
8,301
L
Cu Chulainn
heactcliff
Cu Chulainn
1,175
405
0
322
5,494
2,304
278
547
4,917
0
11,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,445
Gold Earned
23,879
237
Minions Killed
150
0
Camps Cleared
0
842,922
Distance Traveled
693,709
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,022
447
20
2
0
90,989
1
L
Fafnir
5,881
653
18
2
0
188,134
1
W
Hou Yi
5,141
571
40
4
0
158,056
0
W
King Arthur
5,641
627
77
9
0
191,468
0
W
Merlin
6,219
691
58
6
0
165,565
0
L
Chernobog
5,653
628
63
7
0
133,071
0
W
Arachne
6,094
677
51
6
0
165,071
4
L
Nu Wa
4,271
475
25
3
0
132,808
2
W
Cu Chulainn
4,350
483
11
1
0
162,762
3
L
Cu Chulainn
4,052
450
24
3
0
148,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role