Player Matchup

Baron Samedi
Baron Samedi
Akondi31
Baron Samedi
Level 67
God Stats
31W - 21L
1,656 SR
Queue Stats
85W - 71L
1,532 Elo+
Party 2
Izanami
Izanami
Gru234
Izanami
Level 29
God Stats
7W - 7L
1,509 SR
Queue Stats
22W - 22L
1,486 Elo+
Party 1
Artemis
Artemis
KAIL2000
Artemis
Level 39
God Stats
6W - 9L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Vulcan
Vulcan
SlinkingJester43
Vulcan
Level 20
God Stats
1W - 1L
1,302 SR
Queue Stats
1W - 1L
1,292 Elo+
Party 2
Nike
Nike
sfckilla
Nike
Level 108
God Stats
5W - 4L
1,744 SR
Queue Stats
216W - 212L
1,457 Elo+
Party 2
Team Averages
Level 53
1,542 SR
1,453 Elo+

VS

Team Averages
Level 45
1,453 SR
1,410 Elo+
Chang'e
Chang'e
Berrybomb1k
Chang'e
Level 33
God Stats
3W - 6L
1,306 SR
Queue Stats
63W - 92L
1,405 Elo+
Solo
Ares
Ares
Memanator6458
Ares
Level 17
God Stats
14W - 9L
1,768 SR
Queue Stats
133W - 162L
1,440 Elo+
Party 3
Heimdallr
Heimdallr
Prenir972
Heimdallr
Level 37
God Stats
4W - 8L
1,452 SR
Queue Stats
36W - 49L
1,397 Elo+
Solo
Hun Batz
Hun Batz
Saaxxon
Hun Batz
Level 105
God Stats
3W - 3L
1,513 SR
Queue Stats
130W - 146L
1,412 Elo+
Party 3
King Arthur
King Arthur
abel_222
King Arthur
Level 34
God Stats
1W - 10L
1,227 SR
Queue Stats
80W - 100L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akondi31
Baron Samedi
10
5 / 0 / 1
6,078
608
5,179
5,666
2,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Gru234
Izanami
10
1 / 1 / 2
5,873
587
3,488
4,009
1,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
KAIL2000
Artemis
8
1 / 0 / 1
5,079
508
2,701
2,936
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 0
5,576
558
1,584
2,390
766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
11
0 / 0 / 1
6,355
636
1,829
3,215
1,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Berrybomb1k
Chang'e
9
0 / 1 / 2
5,350
535
1,962
4,314
1,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 1 / 0
4,304
430
515
2,999
1,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
Prenir972
Heimdallr
6
0 / 2 / 0
4,439
444
1,678
4,447
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
Saaxxon
Hun Batz
11
2 / 0 / 0
5,451
545
2,664
5,593
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
abel_222
King Arthur
6
0 / 4 / 0
3,896
390
1,113
9,012
3,408
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
2
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Akondi31
Baron Samedi
5
0
1
5.5
L
Chang'e
Berrybomb1k
Chang'e
0
1
2
1
W
Izanami
Gru234
Izanami
1
1
2
2
W
Artemis
KAIL2000
Artemis
1
0
1
1.5
L
0
1
0
0
L
Heimdallr
Prenir972
Heimdallr
0
2
0
0
L
Hun Batz
Saaxxon
Hun Batz
2
0
0
2
W
1
1
0
1
L
King Arthur
abel_222
King Arthur
0
4
0
0
W
Nike
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,781
Damage
7,932
18,216
Taken
26,365
6,406
Mitigated
8,740
7,383
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Akondi31
Baron Samedi
5,179
712
67
3,970
5,666
2,270
356
0
5,666
18,739
0
L
Chang'e
Berrybomb1k
Chang'e
1,962
30
0
1,656
4,314
1,174
476
1,584
2,730
26,985
0
W
Izanami
Gru234
Izanami
3,488
2,443
396
1,717
4,009
1,477
1,355
406
3,603
0
33,781
W
Artemis
KAIL2000
Artemis
2,701
1,365
0
852
2,936
831
0
0
2,936
0
16,881
L
515
41
0
0
2,999
1,302
0
0
2,999
10,369
0
L
Heimdallr
Prenir972
Heimdallr
1,678
1,235
0
1,382
4,447
1,238
0
1,670
2,777
0
17,690
L
Hun Batz
Saaxxon
Hun Batz
2,664
557
0
2,842
5,593
1,618
0
371
5,222
0
31,069
W
1,584
750
0
0
2,390
766
349
1,556
834
21,400
0
L
King Arthur
abel_222
King Arthur
1,113
289
0
1,799
9,012
3,408
21
3,138
5,874
0
7,890
W
Nike
1,829
292
0
381
3,215
1,062
302
515
2,700
0
35,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,961
Gold Earned
23,440
257
Minions Killed
190
0
Camps Cleared
0
883,382
Distance Traveled
909,814
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,078
608
33
3
0
172,787
4
L
Chang'e
5,350
535
61
6
0
187,477
2
W
Izanami
5,873
587
69
7
0
181,112
2
W
Artemis
5,079
508
30
3
0
161,374
2
L
Ares
4,304
430
23
2
0
200,849
0
L
Heimdallr
4,439
444
30
3
0
118,254
1
L
Hun Batz
5,451
545
62
6
0
200,965
1
W
Vulcan
5,576
558
44
4
0
187,095
0
L
King Arthur
3,896
390
14
1
0
202,269
0
W
Nike
6,355
636
81
8
0
181,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role