Player Matchup

Guan Yu
Guan Yu
TheLao9697
Guan Yu
Level 11
God Stats
5W - 4L
1,760 SR
Queue Stats
8W - 13L
1,348 Elo+
Party 2
Cerberus
Cerberus
TurtleReflexes
Cerberus
Level 28
God Stats
17W - 18L
1,451 SR
Queue Stats
103W - 95L
1,388 Elo+
Solo
Bastet
Bastet
dirtyy-scrotm
Bastet
Level 29
God Stats
2W - 1L
1,670 SR
Queue Stats
11W - 23L
1,292 Elo+
Solo
Nu Wa
Nu Wa
notcreative6
Nu Wa
Level 29
God Stats
31W - 28L
1,463 SR
Queue Stats
271W - 285L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
weed69shadow420
Ah Muzen Cab
Level 18
God Stats
27W - 22L
1,507 SR
Queue Stats
31W - 34L
1,416 Elo+
Party 2
Team Averages
Level 23
1,570 SR
1,379 Elo+

VS

Team Averages
Level 20
1,398 SR
1,336 Elo+
Ymir
Ymir
Markus_Turtle
Ymir
Level 25
God Stats
12W - 8L
1,553 SR
Queue Stats
42W - 42L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mormelt
Tsukuyomi
Level 10
God Stats
36W - 31L
1,432 SR
Queue Stats
77W - 79L
1,398 Elo+
Party 1
Guan Yu
Guan Yu
That_Tunechi_Luv
Guan Yu
Level 28
God Stats
27W - 35L
1,383 SR
Queue Stats
151W - 193L
1,384 Elo+
Party 1
Tiamat
Tiamat
box ep derp
Tiamat
Level 16
God Stats
4W - 4L
1,138 SR
Queue Stats
198W - 195L
1,201 Elo+
Solo
Ne Zha
Ne Zha
永劫无间
Ne Zha
Level 20
God Stats
4W - 3L
1,485 SR
Queue Stats
15W - 17L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
TheLao9697
Guan Yu
16
5 / 8 / 1
10,342
414
8,355
26,782
19,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
16
4 / 6 / 12
11,965
479
14,856
27,150
32,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
2 / 11 / 4
9,887
395
10,082
21,717
11,851
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 11 / 2
9,784
391
6,738
20,177
6,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
weed69shadow420
Ah Muzen Cab
18
10 / 10 / 6
12,684
507
18,367
25,403
12,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 6 / 14
13,699
548
15,351
21,876
9,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Mormelt
Tsukuyomi
20
10 / 5 / 12
14,757
590
30,561
22,004
12,424
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 9 / 6
12,105
484
4,272
16,128
8,239
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
19
9 / 4 / 11
13,313
533
22,627
15,864
8,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
20
14 / 1 / 9
15,243
610
20,918
18,575
7,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
98
23
Kills
46
46
Deaths
25
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
12
6
14
3.17
W
Tsukuyomi
Mormelt
Tsukuyomi
10
5
12
3.2
W
1
9
6
0.44
L
Guan Yu
TheLao9697
Guan Yu
5
8
1
0.69
L
Cerberus
4
6
12
1.67
W
Tiamat
9
4
11
3.63
L
2
11
4
0.36
L
2
11
2
0.27
L
Ah Muzen Cab
weed69shadow420
Ah Muzen Cab
10
10
6
1.3
W
Ne Zha
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,398
Damage
93,729
121,229
Taken
94,447
82,323
Mitigated
46,936
32,639
Healing
32,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,351
2,655
851
7,893
21,876
9,741
1,471
7,435
14,144
38,354
0
W
Tsukuyomi
Mormelt
Tsukuyomi
30,561
12,631
785
7,562
22,004
12,424
4,398
3,906
17,646
0
134,488
W
4,272
1,121
203
1,512
16,128
8,239
279
3,225
12,809
0
67,114
L
Guan Yu
TheLao9697
Guan Yu
8,355
1,518
930
4,864
26,782
19,001
58
4,186
22,402
0
37,146
L
Cerberus
14,856
1,914
1,148
9,822
27,150
32,896
0
9,967
16,864
46,832
0
W
Tiamat
22,627
825
345
4,724
15,864
8,710
1,347
3,463
12,042
88,246
0
L
10,082
3,005
907
2,200
21,717
11,851
0
6,464
14,893
254
43,448
L
6,738
2,126
0
3,508
20,177
6,544
0
8,387
11,370
49,538
0
L
Ah Muzen Cab
weed69shadow420
Ah Muzen Cab
18,367
9,692
780
8,480
25,403
12,031
892
7,501
17,722
0
88,555
W
Ne Zha
20,918
8,866
0
8,320
18,575
7,822
3,280
3,067
15,293
0
107,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,662
Gold Earned
69,117
434
Minions Killed
646
0
Camps Cleared
0
1,938,043
Distance Traveled
2,296,728
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,699
548
46
2
0
461,455
0
W
Tsukuyomi
14,757
590
186
7
0
475,418
3
W
Guan Yu
12,105
484
110
4
0
421,087
3
L
Guan Yu
10,342
414
51
2
0
394,889
0
L
Cerberus
11,965
479
87
3
0
407,947
2
W
Tiamat
13,313
533
144
6
0
414,467
1
L
Bastet
9,887
395
53
2
0
453,578
0
L
Nu Wa
9,784
391
102
4
0
339,278
0
L
Ah Muzen Cab
12,684
507
141
6
0
342,351
0
W
Ne Zha
15,243
610
160
6
0
524,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role