Player Matchup

Ra
Ra
BigNipz
Ra
Level 5
God Stats
2W - 3L
1,727 SR
Queue Stats
3W - 9L
1,610 Elo+
Party 2
Hercules
Hercules
Doubtless897
Hercules
Level 29
God Stats
5W - 1L
1,674 SR
Queue Stats
115W - 78L
1,589 Elo+
Party 1
Mercury
Mercury
Ephizas
Mercury
Level 28
God Stats
7W - 1L
1,649 SR
Queue Stats
92W - 76L
1,560 Elo+
Party 1
Apollo
Apollo
Lifeblood322
Apollo
Level 28
God Stats
28W - 11L
1,752 SR
Queue Stats
80W - 51L
1,609 Elo+
Party 1
Kukulkan
Kukulkan
tRandom_
Kukulkan
Level 129
God Stats
4W - 4L
1,598 SR
Queue Stats
40W - 44L
1,471 Elo+
Party 2
Team Averages
Level 44
1,680 SR
1,568 Elo+

VS

Team Averages
Level 22
1,549 SR
1,593 Elo+
Nemesis
Nemesis
Allwork
Nemesis
Level 18
God Stats
8W - 5L
1,684 SR
Queue Stats
26W - 25L
1,522 Elo+
Solo
Hou Yi
Hou Yi
Alucardsick
Hou Yi
Level 29
God Stats
8W - 11L
1,480 SR
Queue Stats
180W - 171L
1,546 Elo+
Solo
Janus
Janus
DaKlitcommander
Janus
Level 26
God Stats
9W - 8L
1,500 SR
Queue Stats
215W - 178L
1,529 Elo+
Solo
Anubis
Anubis
Khan_Of_Khans33
Anubis
Level 29
God Stats
9W - 10L
1,582 SR
Queue Stats
42W - 34L
1,546 Elo+
Solo
Loki
Loki
choadbag
Loki
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
147W - 136L
1,824 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 4
9,007
409
6,153
13,381
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Doubtless897
Hercules
19
5 / 3 / 2
11,598
527
8,367
23,688
24,341
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Ephizas
Mercury
19
3 / 2 / 5
11,869
540
8,828
13,501
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
18
7 / 2 / 5
12,136
552
16,226
14,858
5,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
tRandom_
Kukulkan
19
6 / 4 / 1
12,355
562
9,160
12,186
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Allwork
Nemesis
16
2 / 2 / 6
9,779
445
3,989
13,498
4,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
19
6 / 5 / 4
12,464
567
14,599
19,647
8,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 2 / 2
11,583
527
9,947
11,145
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 8 / 1
11,590
527
17,418
15,667
9,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
16
4 / 4 / 2
10,400
473
7,965
16,080
6,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
21
Kills
20
20
Deaths
21
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Allwork
Nemesis
2
2
6
2.5
L
Hou Yi
6
5
4
1.6
W
0
9
4
0.22
L
4
2
2
2.5
W
Hercules
Doubtless897
Hercules
5
3
2
2
W
Mercury
Ephizas
Mercury
3
2
5
2.75
L
4
8
1
0.56
W
Apollo
7
2
5
4.75
L
Loki
4
4
2
1.25
W
Kukulkan
tRandom_
Kukulkan
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,734
Damage
53,918
77,614
Taken
76,037
42,497
Mitigated
32,928
15,318
Healing
26,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Allwork
Nemesis
3,989
744
369
6,668
13,498
4,523
0
2,621
10,741
0
41,506
L
Hou Yi
14,599
8,888
0
6,946
19,647
8,280
0
3,999
15,455
0
98,869
W
6,153
1,381
271
2,035
13,381
3,918
327
3,001
10,304
42,687
0
L
9,947
195
0
3,024
11,145
4,404
0
2,798
8,329
82,808
0
W
Hercules
Doubtless897
Hercules
8,367
2,325
0
8,752
23,688
24,341
836
10,302
13,310
0
65,756
W
Mercury
Ephizas
Mercury
8,828
1,707
0
428
13,501
4,939
0
4,827
8,546
0
85,303
L
17,418
651
0
4,394
15,667
9,073
724
3,620
12,002
78,501
0
W
Apollo
16,226
10,542
0
750
14,858
5,103
773
3,944
10,890
0
74,444
L
Loki
7,965
1,689
0
4,937
16,080
6,648
0
1,883
14,197
0
66,471
W
Kukulkan
tRandom_
Kukulkan
9,160
1,240
0
3,082
12,186
4,196
1,578
4,841
7,199
89,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,965
Gold Earned
55,816
651
Minions Killed
664
0
Camps Cleared
0
2,142,710
Distance Traveled
1,825,673
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,779
445
60
3
0
370,567
3
L
Hou Yi
12,464
567
157
7
0
365,028
3
W
Ra
9,007
409
76
3
0
341,614
4
L
Janus
11,583
527
175
8
0
380,501
5
W
Hercules
11,598
527
121
6
0
406,646
3
W
Mercury
11,869
540
154
7
0
503,572
4
L
Anubis
11,590
527
155
7
0
293,284
0
W
Apollo
12,136
552
136
6
0
482,105
6
L
Loki
10,400
473
117
5
0
416,293
1
W
Kukulkan
12,355
562
164
7
0
408,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role