Player Matchup

Neith
Neith
OHH-MOURIS
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,142 Elo+
Party 1
Gilgamesh
Gilgamesh
TCI-ClownSS
Gilgamesh
Level 88
God Stats
2W - 2L
1,696 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Scylla
Scylla
Yafla_
Scylla
Level 94
God Stats
14W - 6L
1,671 SR
Queue Stats
103W - 70L
1,549 Elo+
Party 1
Team Averages
Level 70
1,623 SR
1,397 Elo+

VS

Team Averages
Level 41
1,359 SR
1,286 Elo+
Cthulhu
Cthulhu
AWE7WA
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,300 Elo+
Party 2
Kali
Kali
jose_GR46
Kali
Level 15
God Stats
0W - 2L
1,083 SR
Queue Stats
16W - 28L
1,288 Elo+
Solo
Baron Samedi
Baron Samedi
zZ El BoUdOu Zz
Baron Samedi
Level 27
God Stats
3W - 7L
1,495 SR
Queue Stats
51W - 83L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 0 / 10
7,708
771
6,141
3,272
1,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TCI-ClownSS
Gilgamesh
12
8 / 2 / 7
9,382
938
8,902
8,418
5,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Yafla_
Scylla
12
4 / 1 / 11
8,335
834
8,568
6,011
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AWE7WA
Cthulhu
10
1 / 5 / 2
7,630
763
4,831
12,674
6,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
9
1 / 4 / 1
6,458
646
2,501
7,454
2,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
zZ El BoUdOu Zz
Baron Samedi
10
1 / 6 / 2
7,031
703
4,841
8,924
3,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
15
Kills
3
3
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AWE7WA
Cthulhu
1
5
2
0.4
W
Neith
3
0
10
8
W
Gilgamesh
TCI-ClownSS
Gilgamesh
8
2
7
5.75
W
Scylla
Yafla_
Scylla
4
1
11
9.5
L
Kali
1
4
1
0.38
L
Baron Samedi
zZ El BoUdOu Zz
Baron Samedi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,611
Damage
12,173
17,701
Taken
29,052
8,221
Mitigated
12,654
2,411
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AWE7WA
Cthulhu
4,831
579
318
3,696
12,674
6,746
0
2,410
10,054
19,597
0
W
Neith
6,141
3,643
0
810
3,272
1,016
1,027
1,440
1,832
0
17,195
W
Gilgamesh
TCI-ClownSS
Gilgamesh
8,902
3,295
0
191
8,418
5,122
228
4,241
4,177
0
31,987
W
Scylla
Yafla_
Scylla
8,568
1,280
0
1,410
6,011
2,083
200
4,071
1,940
36,997
0
L
Kali
2,501
1,447
0
691
7,454
2,502
0
2,017
5,259
0
12,850
L
Baron Samedi
zZ El BoUdOu Zz
Baron Samedi
4,841
822
810
1,783
8,924
3,406
0
3,511
5,143
18,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,425
Gold Earned
21,119
126
Minions Killed
91
0
Camps Cleared
0
585,967
Distance Traveled
517,301
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,630
763
36
4
0
179,148
1
W
Neith
7,708
771
23
2
0
184,012
0
W
Gilgamesh
9,382
938
43
4
0
214,567
4
W
Scylla
8,335
834
60
6
0
187,388
1
L
Kali
6,458
646
29
3
0
184,175
0
L
Baron Samedi
7,031
703
26
3
0
153,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role