Player Matchup
Team Averages
Masters
Average Tier
Level 119
2,154 SR
2,616
MMR
VS
Team Averages
Bronze II
Average Tier
Level 160
1,430 SR
1,112
MMR
Hades
Bronze II
Level 160
God Stats
3W - 10L
1,430 SR
Queue Stats
6W - 13L
1,112
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
αlwaysmoody
Arachne
14
2 / 0 / 0
8,185
909
4,059
8,152
4,848
Tainted Steel
+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection
PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Pestilence (old)
+80
Magical Protection
+250
Health
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
cafesupermarvel1
Hades
12
0 / 2 / 0
6,871
763
2,837
7,799
4,465
Y10 Bancroft's Talon
+80
Magical Power
+200
Mana
+10%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.
Magic Shoes
+20
Magical Power
+12%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
6,871
763
96
11
0
124,082
3
W
8,185
909
100
11
0
186,200
3