Player Matchup

Vulcan
Vulcan
Danetto
Vulcan
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
217W - 192L
1,359 Elo+
Party 2
Scylla
Scylla
DiabloeMeed
Scylla
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ikärus
Neith
Level 26
God Stats
3W - 0L
1,725 SR
Queue Stats
14W - 10L
1,349 Elo+
Solo
Izanami
Izanami
Luna2628
Izanami
Level 18
God Stats
43W - 23L
1,524 SR
Queue Stats
140W - 119L
1,362 Elo+
Party 2
Guan Yu
Guan Yu
荒野归尘
Guan Yu
Level 11
God Stats
2W - 2L
1,288 SR
Queue Stats
75W - 64L
1,383 Elo+
Solo
Team Averages
Level 19
1,507 SR
1,391 Elo+

VS

Team Averages
Level 18
1,521 SR
1,266 Elo+
Gilgamesh
Gilgamesh
Arkhynos
Gilgamesh
Level 42
God Stats
6W - 14L
1,679 SR
Queue Stats
97W - 216L
1,274 Elo+
Party 1
Susano
Susano
TheAdamekk
Susano
Level 6
God Stats
2W - 1L
1,808 SR
Queue Stats
3W - 7L
1,390 Elo+
Solo
Sobek
Sobek
Yakup571
Sobek
Level 17
God Stats
3W - 9L
1,299 SR
Queue Stats
44W - 68L
1,397 Elo+
Solo
Tiamat
Tiamat
diegoVelas01
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,014 Elo+
Party 1
Neith
Neith
mierdaspunTocom
Neith
Level 18
God Stats
135W - 190L
1,317 SR
Queue Stats
200W - 285L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Danetto
Vulcan
17
6 / 6 / 29
10,678
1,186
8,767
11,166
4,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
17
13 / 3 / 21
11,507
1,279
19,681
9,399
3,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Ikärus
Neith
19
10 / 2 / 30
12,785
1,421
22,792
8,222
3,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Luna2628
Izanami
18
12 / 1 / 28
12,575
1,397
22,635
8,409
3,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
荒野归尘
Guan Yu
17
4 / 6 / 29
10,563
1,174
7,876
13,423
14,915
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arkhynos
Gilgamesh
17
10 / 11 / 8
12,603
1,400
12,205
20,749
7,555
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
TheAdamekk
Susano
15
2 / 7 / 10
9,597
1,066
7,780
13,644
6,805
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Yakup571
Sobek
16
1 / 11 / 10
9,242
1,027
5,642
23,109
21,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
16
3 / 6 / 13
9,967
1,107
13,868
14,267
8,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 10 / 9
9,306
1,034
4,692
17,123
7,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
68
45
Kills
18
18
Deaths
45
137
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arkhynos
Gilgamesh
10
11
8
1.27
W
Vulcan
Danetto
Vulcan
6
6
29
3.42
W
Scylla
13
3
21
7.83
W
Neith
Ikärus
Neith
10
2
30
12.5
W
Izanami
Luna2628
Izanami
12
1
28
26
L
Susano
TheAdamekk
Susano
2
7
10
1
L
Sobek
Yakup571
Sobek
1
11
10
0.55
L
Tiamat
3
6
13
1.58
L
2
10
9
0.65
W
Guan Yu
荒野归尘
Guan Yu
4
6
29
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,751
Damage
44,187
50,619
Taken
88,892
29,207
Mitigated
52,488
9,594
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arkhynos
Gilgamesh
12,205
4,723
0
1,441
20,749
7,555
0
4,516
16,233
0
23,226
W
Vulcan
Danetto
Vulcan
8,767
3,114
98
669
11,166
4,677
0
3,795
7,371
16,845
0
W
Scylla
19,681
2,196
0
0
9,399
3,226
0
4,639
4,760
35,655
0
W
Neith
Ikärus
Neith
22,792
9,635
0
2,911
8,222
3,206
0
3,741
4,481
0
45,160
W
Izanami
Luna2628
Izanami
22,635
18,463
216
904
8,409
3,183
0
3,990
4,419
0
40,232
L
Susano
TheAdamekk
Susano
7,780
1,382
0
119
13,644
6,805
0
3,131
10,513
83
14,394
L
Sobek
Yakup571
Sobek
5,642
142
0
1,606
23,109
21,478
0
9,053
14,056
20,131
0
L
Tiamat
13,868
1,194
0
1,206
14,267
8,842
0
5,670
8,597
28,348
0
L
4,692
3,365
0
2,020
17,123
7,808
0
6,078
11,045
0
19,251
W
Guan Yu
荒野归尘
Guan Yu
7,876
1,485
1,900
2,896
13,423
14,915
0
3,428
9,801
0
13,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,108
Gold Earned
50,715
170
Minions Killed
113
4
Camps Cleared
5
814,705
Distance Traveled
788,873
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,603
1,400
28
3
3
170,619
0
W
Vulcan
10,678
1,186
17
2
0
144,486
0
W
Scylla
11,507
1,279
38
4
0
187,521
0
W
Neith
12,785
1,421
53
6
0
172,262
1
W
Izanami
12,575
1,397
51
6
4
166,983
0
L
Susano
9,597
1,066
20
2
0
140,591
0
L
Sobek
9,242
1,027
26
3
0
171,922
3
L
Tiamat
9,967
1,107
21
2
0
183,518
1
L
Neith
9,306
1,034
18
2
2
122,223
1
W
Guan Yu
10,563
1,174
11
1
0
143,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role