Player Matchup

Cthulhu
Cthulhu
AstroJ9
Cthulhu
Level 21
God Stats
6W - 3L
1,567 SR
Queue Stats
73W - 50L
1,475 Elo+
Party 1
Anhur
Anhur
ButaneTorch
Anhur
Level 17
God Stats
8W - 2L
1,565 SR
Queue Stats
47W - 36L
1,431 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StraglyBooch
Ah Muzen Cab
Level 109
God Stats
10W - 6L
1,619 SR
Queue Stats
86W - 67L
1,513 Elo+
Party 1
Team Averages
Level 49
1,584 SR
1,473 Elo+

VS

Team Averages
Level 16
1,466 SR
1,394 Elo+
Gilgamesh
Gilgamesh
Leavingsnake
Gilgamesh
Level 16
God Stats
3W - 4L
1,723 SR
Queue Stats
6W - 10L
1,638 Elo+
Solo
Neith
Neith
cueshaoye
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
yuansong233
Anubis
Level 7
God Stats
2W - 4L
1,174 SR
Queue Stats
2W - 10L
1,045 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AstroJ9
Cthulhu
12
3 / 0 / 5
7,890
717
5,895
9,078
7,657
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 0 / 6
8,066
733
10,294
6,360
2,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
StraglyBooch
Ah Muzen Cab
11
4 / 2 / 4
8,348
759
4,656
5,353
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Leavingsnake
Gilgamesh
9
1 / 2 / 0
6,643
604
3,030
9,096
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
cueshaoye
Neith
9
0 / 4 / 2
6,587
599
4,080
6,527
1,680
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
10
1 / 4 / 1
7,003
637
5,649
8,325
3,623
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AstroJ9
Cthulhu
3
0
5
5.5
W
3
0
6
6
L
Gilgamesh
Leavingsnake
Gilgamesh
1
2
0
0.5
W
Ah Muzen Cab
StraglyBooch
Ah Muzen Cab
4
2
4
3
L
Neith
cueshaoye
Neith
0
4
2
0.25
L
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,845
Damage
12,759
20,791
Taken
23,948
12,063
Mitigated
9,137
3,231
Healing
3,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AstroJ9
Cthulhu
5,895
330
0
0
9,078
7,657
194
1,688
7,390
22,980
0
W
10,294
4,960
485
1,241
6,360
2,830
340
1,975
4,385
0
32,222
L
Gilgamesh
Leavingsnake
Gilgamesh
3,030
614
0
152
9,096
3,834
0
2,348
6,388
0
16,339
W
Ah Muzen Cab
StraglyBooch
Ah Muzen Cab
4,656
1,406
0
1,505
5,353
1,576
606
2,010
3,343
0
26,665
L
Neith
cueshaoye
Neith
4,080
2,183
0
1,266
6,527
1,680
0
1,544
4,893
0
21,878
L
Anubis
5,649
110
0
1,891
8,325
3,623
0
2,027
6,178
28,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,304
Gold Earned
20,233
135
Minions Killed
115
0
Camps Cleared
0
568,834
Distance Traveled
551,312
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,890
717
24
2
0
200,782
0
W
Anhur
8,066
733
54
5
0
192,849
0
L
Gilgamesh
6,643
604
20
2
0
181,587
0
W
Ah Muzen Cab
8,348
759
57
5
0
175,203
0
L
Neith
6,587
599
38
3
0
175,909
4
L
Anubis
7,003
637
57
5
0
193,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role