Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FluffFluffJr
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,274 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rasister
Tsukuyomi
Level 150
God Stats
8W - 13L
1,614 SR
Queue Stats
470W - 496L
1,479 Elo+
Solo
Olorun
Olorun
ablindj3di
Olorun
Level 140
God Stats
6W - 8L
1,540 SR
Queue Stats
320W - 297L
1,529 Elo+
Solo
Heimdallr
Heimdallr
xXx3RAS3M3xXx
Heimdallr
Level 160
God Stats
4W - 7L
1,467 SR
Queue Stats
566W - 525L
1,586 Elo+
Solo
Team Averages
Level 108
1,524 SR
1,474 Elo+

VS

Team Averages
Level 52
1,519 SR
1,502 Elo+
Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ANTIANGEL6777
Medusa
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 68L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
HannerTeim
Gilgamesh
Level 38
God Stats
6W - 5L
1,594 SR
Queue Stats
339W - 300L
1,541 Elo+
Party 1
Raijin
Raijin
Retr04845
Raijin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,574 Elo+
Solo
Chaac
Chaac
tipripper
Chaac
Level 19
God Stats
8W - 7L
1,500 SR
Queue Stats
325W - 337L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 6 / 10
8,045
731
18,630
13,820
18,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
14
5 / 6 / 3
8,256
751
6,635
11,151
5,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Rasister
Tsukuyomi
14
3 / 5 / 6
8,203
746
15,282
10,883
4,210
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
ablindj3di
Olorun
13
0 / 4 / 6
7,346
668
9,186
11,338
5,605
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
xXx3RAS3M3xXx
Heimdallr
15
2 / 3 / 7
8,284
753
11,070
12,001
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
6 / 0 / 16
9,541
867
6,091
18,517
8,756
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
9 / 4 / 13
9,398
854
18,187
13,682
5,316
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
HannerTeim
Gilgamesh
16
4 / 3 / 16
8,489
772
11,113
19,541
9,848
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Retr04845
Raijin
15
2 / 2 / 20
8,466
770
15,411
7,386
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
tipripper
Chaac
13
3 / 3 / 13
7,692
699
5,300
13,626
6,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
102
12
Kills
24
24
Deaths
12
32
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
6
10
1.17
W
Pele
 
Pele
6
0
16
14
W
9
4
13
3.88
L
Anubis
5
6
3
1.08
W
Gilgamesh
HannerTeim
Gilgamesh
4
3
16
4
L
Tsukuyomi
Rasister
Tsukuyomi
3
5
6
1.2
W
Raijin
Retr04845
Raijin
2
2
20
6
L
Olorun
ablindj3di
Olorun
0
4
6
0.75
W
Chaac
tipripper
Chaac
3
3
13
3.17
L
Heimdallr
xXx3RAS3M3xXx
Heimdallr
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,803
Damage
56,102
59,193
Taken
72,752
38,643
Mitigated
33,445
22,258
Healing
37,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
18,630
2,769
0
0
13,820
18,224
0
2,998
10,822
31,346
0
W
Pele
 
Pele
6,091
394
4,160
10,102
18,517
8,756
260
7,433
11,084
0
14,933
W
18,187
6,850
2,816
3,582
13,682
5,316
82
6,845
6,837
0
35,074
L
Anubis
6,635
348
799
2,113
11,151
5,359
0
2,783
8,368
14,289
0
W
Gilgamesh
HannerTeim
Gilgamesh
11,113
1,843
3,248
7,163
19,541
9,848
38
8,733
10,808
0
14,640
L
Tsukuyomi
Rasister
Tsukuyomi
15,282
2,448
1,906
2,327
10,883
4,210
138
2,850
8,033
0
28,835
W
Raijin
Retr04845
Raijin
15,411
936
0
942
7,386
2,654
0
3,410
3,976
30,359
0
L
Olorun
ablindj3di
Olorun
9,186
2,965
6,642
5,275
11,338
5,605
0
3,327
8,011
14,707
0
W
Chaac
tipripper
Chaac
5,300
988
1,173
4,533
13,626
6,871
406
8,030
5,596
0
9,996
L
Heimdallr
xXx3RAS3M3xXx
Heimdallr
11,070
7,039
1,176
2,020
12,001
5,245
173
3,453
8,548
0
20,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
43,586
112
Minions Killed
110
0
Camps Cleared
0
931,758
Distance Traveled
1,088,798
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,045
731
21
2
0
175,872
0
W
Pele
9,541
867
11
1
0
233,917
0
W
Medusa
9,398
854
33
3
0
197,184
3
L
Anubis
8,256
751
13
1
0
167,446
0
W
Gilgamesh
8,489
772
10
1
0
221,527
0
L
Tsukuyomi
8,203
746
27
2
0
233,193
2
W
Raijin
8,466
770
49
4
0
203,281
1
L
Olorun
7,346
668
20
2
0
165,997
2
W
Chaac
7,692
699
7
1
0
232,889
2
L
Heimdallr
8,284
753
31
3
0
189,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role