Player Matchup

Medusa
Medusa
Gold V
Articccz
Medusa
Gold V
Level 31
God Stats
2W - 1L
1,849 SR
Queue Stats
28W - 23L
1,692 MMR
Solo
He Bo
He Bo
Silver II
Hαifα
He Bo
Silver II
Level 116
God Stats
0W - 1L
1,805 SR
Queue Stats
8W - 2L
1,622 MMR
Party 1
Xing Tian
Xing Tian
Gold I
Id Imagine
Xing Tian
Gold I
Level 154
God Stats
5W - 11L
1,706 SR
Queue Stats
333W - 327L
1,671 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
KingKobelverson
Tsukuyomi
Platinum V
Level 105
God Stats
2W - 8L
1,724 SR
Queue Stats
132W - 119L
1,681 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
tatsumakiUwU
Gilgamesh
Gold IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,794 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,717 SR
1,692 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,584 SR
1,612 MMR
Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum V
 
King Arthur
Platinum V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold II
Dark Keondre
Nemesis
Gold II
Level 126
God Stats
15W - 7L
1,683 SR
Queue Stats
122W - 115L
1,699 MMR
Solo
Aphrodite
Aphrodite
Gold II
Emeletim
Aphrodite
Gold II
Level 128
God Stats
1W - 0L
1,737 SR
Queue Stats
184W - 172L
1,694 MMR
Solo
Khepri
Khepri
Platinum IV
panda_heartz
Khepri
Platinum IV
Level 147
God Stats
6W - 3L
1,500 SR
Queue Stats
188W - 174L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Articccz
Medusa
20
1 / 7 / 2
14,455
482
11,292
22,465
8,488
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Hαifα
He Bo
20
16 / 9 / 4
16,463
549
31,787
25,282
10,236
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
Id Imagine
Xing Tian
18
1 / 6 / 14
12,297
410
12,292
27,891
26,615
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
KingKobelverson
Tsukuyomi
20
7 / 6 / 11
15,483
516
29,959
31,252
13,882
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
tatsumakiUwU
Gilgamesh
20
2 / 8 / 6
14,287
476
25,604
42,907
41,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Zhong KuiSetAthenaGuan Yu

VS

Bans
ScyllaHeimdallrGebApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
8 / 2 / 5
18,515
617
20,947
26,750
13,208
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
 
King Arthur
20
14 / 1 / 8
18,039
601
36,155
36,895
44,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Dark Keondre
Nemesis
20
8 / 12 / 9
16,592
553
19,095
27,622
17,724
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Emeletim
Aphrodite
20
4 / 8 / 17
16,262
542
20,926
28,026
22,820
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
19
2 / 4 / 14
13,645
455
9,618
30,371
39,105
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
89
27
Kills
36
36
Deaths
27
37
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
2
5
5.25
W
King Arthur
 
King Arthur
14
1
8
18
L
Medusa
Articccz
Medusa
1
7
2
0.29
W
Nemesis
Dark Keondre
Nemesis
8
12
9
1.04
W
Aphrodite
Emeletim
Aphrodite
4
8
17
1.56
L
He Bo
Hαifα
He Bo
16
9
4
2
L
Xing Tian
Id Imagine
Xing Tian
1
6
14
1.33
L
Tsukuyomi
KingKobelverson
Tsukuyomi
7
6
11
2.08
W
Khepri
2
4
14
2.25
L
Gilgamesh
tatsumakiUwU
Gilgamesh
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,934
Damage
106,741
149,797
Taken
149,664
100,376
Mitigated
137,002
44,450
Healing
64,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
20,947
14,574
0
15,507
26,750
13,208
6,557
5,168
21,582
0
163,113
W
King Arthur
 
King Arthur
36,155
5,360
0
12,782
36,895
44,145
1,237
5,299
31,335
437
129,048
L
Medusa
Articccz
Medusa
11,292
7,484
0
6,074
22,465
8,488
1,130
3,657
18,782
0
102,199
W
Nemesis
Dark Keondre
Nemesis
19,095
8,714
0
3,262
27,622
17,724
2,605
9,534
18,013
0
113,517
W
Aphrodite
Emeletim
Aphrodite
20,926
2,292
10,573
16,251
28,026
22,820
1,414
14,995
12,951
101,701
0
L
He Bo
Hαifα
He Bo
31,787
2,433
0
7,763
25,282
10,236
1,183
5,297
19,789
122,145
0
L
Xing Tian
Id Imagine
Xing Tian
12,292
857
613
3,978
27,891
26,615
781
7,123
20,592
49,880
0
L
Tsukuyomi
KingKobelverson
Tsukuyomi
29,959
5,841
0
11,246
31,252
13,882
0
6,345
24,773
0
128,487
W
Khepri
9,618
1,158
0
6,231
30,371
39,105
340
11,208
18,923
36,334
0
L
Gilgamesh
tatsumakiUwU
Gilgamesh
25,604
5,458
0
14,776
42,907
41,155
746
8,353
34,374
0
114,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,985
Gold Earned
83,053
788
Minions Killed
782
0
Camps Cleared
0
2,550,457
Distance Traveled
2,719,615
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
18,515
617
228
8
0
505,208
3
W
King Arthur
18,039
601
199
7
0
607,558
1
L
Medusa
14,455
482
192
6
0
465,854
4
W
Nemesis
16,592
553
154
5
0
534,022
4
W
Aphrodite
16,262
542
165
6
0
502,887
6
L
He Bo
16,463
549
186
6
0
452,636
1
L
Xing Tian
12,297
410
59
2
0
497,225
8
L
Tsukuyomi
15,483
516
178
6
0
608,965
2
W
Khepri
13,645
455
36
1
0
569,940
9
L
Gilgamesh
14,287
476
173
6
0
525,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role