Player Matchup

Chang'e
Chang'e
Arisu927
Chang'e
Level 121
God Stats
2W - 5L
1,535 SR
Queue Stats
169W - 163L
1,475 Elo+
Solo
Danzaburou
Danzaburou
DRAGONLEADER557
Danzaburou
Level 108
God Stats
33W - 30L
1,511 SR
Queue Stats
427W - 425L
1,409 Elo+
Solo
Merlin
Merlin
DaMasterLucifer
Merlin
Level 148
God Stats
4W - 4L
1,735 SR
Queue Stats
189W - 208L
1,507 Elo+
Solo
Sylvanus
Sylvanus
Im Naefwen
Sylvanus
Level 145
God Stats
144W - 168L
1,552 SR
Queue Stats
260W - 249L
1,517 Elo+
Solo
Mercury
Mercury
nogreatergoood
Mercury
Level 62
God Stats
0W - 3L
1,288 SR
Queue Stats
32W - 31L
1,537 Elo+
Solo
Team Averages
Level 117
1,524 SR
1,489 Elo+

VS

Team Averages
Level 75
1,564 SR
1,451 Elo+
Gilgamesh
Gilgamesh
Azura098
Gilgamesh
Level 56
God Stats
14W - 12L
1,686 SR
Queue Stats
121W - 129L
1,456 Elo+
Solo
Pele
Pele
Joelyplops
Pele
Level 80
God Stats
17W - 12L
1,516 SR
Queue Stats
631W - 700L
1,438 Elo+
Party 1
Thoth
Thoth
NfiniteStratos
Thoth
Level 47
God Stats
7W - 3L
1,683 SR
Queue Stats
251W - 196L
1,508 Elo+
Solo
Danzaburou
Danzaburou
aussiee
Danzaburou
Level 82
God Stats
64W - 79L
1,464 SR
Queue Stats
268W - 284L
1,380 Elo+
Party 1
Khepri
Khepri
hitomi8206
Khepri
Level 110
God Stats
6W - 3L
1,471 SR
Queue Stats
494W - 462L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arisu927
Chang'e
10
1 / 2 / 2
5,876
653
3,845
5,048
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
DRAGONLEADER557
Danzaburou
9
5 / 4 / 2
6,229
692
6,145
6,715
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 1
4,549
505
1,038
2,800
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Im Naefwen
Sylvanus
8
2 / 2 / 3
5,331
592
4,586
6,183
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 1 / 1
5,776
642
4,120
5,220
1,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azura098
Gilgamesh
9
0 / 2 / 3
5,097
566
1,735
6,123
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
4 / 2 / 1
5,751
639
3,331
6,187
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
7 / 1 / 0
6,363
707
6,082
4,244
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
aussiee
Danzaburou
7
0 / 4 / 1
4,543
505
3,028
5,921
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Khepri
hitomi8206
Khepri
8
0 / 3 / 2
4,762
529
1,427
6,865
2,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
12
Kills
11
11
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Arisu927
Chang'e
1
2
2
1
W
Gilgamesh
Azura098
Gilgamesh
0
2
3
0.75
L
Danzaburou
DRAGONLEADER557
Danzaburou
5
4
2
1.5
L
0
2
1
0.25
L
Sylvanus
Im Naefwen
Sylvanus
2
2
3
1.75
W
4
2
1
2.25
W
7
1
0
7
W
Danzaburou
aussiee
Danzaburou
0
4
1
0.13
W
Khepri
hitomi8206
Khepri
0
3
2
0.33
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,734
Damage
15,603
25,966
Taken
29,340
10,952
Mitigated
10,368
6,866
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Arisu927
Chang'e
3,845
391
82
1,947
5,048
1,497
922
462
4,586
26,633
0
W
Gilgamesh
Azura098
Gilgamesh
1,735
93
0
2,062
6,123
2,906
0
2,734
3,017
0
21,064
L
Danzaburou
DRAGONLEADER557
Danzaburou
6,145
2,967
0
1,053
6,715
1,922
537
2,938
3,777
0
25,801
L
1,038
135
0
315
2,800
859
105
2,263
537
15,648
0
L
Sylvanus
Im Naefwen
Sylvanus
4,586
1,629
552
2,526
6,183
5,164
288
1,031
5,152
15,477
2,967
W
3,331
1,096
0
700
6,187
2,204
318
1,324
4,829
0
27,074
W
6,082
179
0
1,169
4,244
1,321
0
1,022
3,180
28,140
0
W
Danzaburou
aussiee
Danzaburou
3,028
948
0
1,149
5,921
1,417
0
1,982
3,939
0
18,119
W
Khepri
hitomi8206
Khepri
1,427
261
0
811
6,865
2,520
86
1,517
5,348
12,271
0
L
4,120
1,911
0
391
5,220
1,510
0
815
4,405
0
22,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,761
Gold Earned
26,516
200
Minions Killed
223
0
Camps Cleared
0
743,793
Distance Traveled
817,276
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,876
653
53
6
0
143,872
1
W
Gilgamesh
5,097
566
44
5
0
171,065
1
L
Danzaburou
6,229
692
43
5
0
157,948
0
L
Merlin
4,549
505
31
3
0
111,699
0
L
Sylvanus
5,331
592
31
3
0
137,546
1
W
Pele
5,751
639
50
6
0
170,238
1
W
Thoth
6,363
707
53
6
0
159,119
1
W
Danzaburou
4,543
505
44
5
0
149,946
0
W
Khepri
4,762
529
32
4
0
166,908
2
L
Mercury
5,776
642
42
5
0
192,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role