Player Matchup

Bacchus
Bacchus
TheVVitch2890
Bacchus
Level 45
God Stats
1W - 0L
1,552 SR
Queue Stats
90W - 119L
1,278 Elo+
Solo
Pele
Pele
dylmonger999
Pele
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
363W - 297L
1,614 Elo+
Solo
Discordia
Discordia
frank3000
Discordia
Level 109
God Stats
6W - 1L
1,730 SR
Queue Stats
109W - 102L
1,522 Elo+
Solo
Team Averages
Level 86
1,594 SR
1,471 Elo+

VS

Team Averages
Level 66
1,288 SR
1,373 Elo+
Tiamat
Tiamat
The 4th Zodiac
Tiamat
Level 69
God Stats
2W - 11L
1,047 SR
Queue Stats
139W - 201L
1,273 Elo+
Solo
Hercules
Hercules
WoNdErWeNiS555
Hercules
Level 100
God Stats
3W - 8L
1,442 SR
Queue Stats
85W - 103L
1,549 Elo+
Solo
Danzaburou
Danzaburou
pandabutt5683
Danzaburou
Level 29
God Stats
6W - 11L
1,375 SR
Queue Stats
83W - 107L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 2 / 9
9,335
718
4,666
8,558
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
4 / 5 / 6
9,441
726
5,363
12,143
3,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
frank3000
Discordia
14
7 / 1 / 5
10,131
779
14,034
6,151
1,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 7
7,740
595
5,136
8,215
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
12
4 / 5 / 2
8,792
676
6,727
12,618
6,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
pandabutt5683
Danzaburou
13
4 / 2 / 4
9,203
708
7,077
7,765
2,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
12
Kills
8
8
Deaths
12
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
Bacchus
1
2
9
2.75
L
Hercules
4
5
2
1
W
4
5
6
1.4
W
Discordia
frank3000
Discordia
7
1
5
9.5
L
Danzaburou
pandabutt5683
Danzaburou
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,063
Damage
18,940
26,852
Taken
28,598
13,663
Mitigated
12,942
7,303
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,136
140
357
920
8,215
3,769
245
6,327
1,888
12,867
0
W
Bacchus
4,666
338
0
2,743
8,558
7,816
222
1,063
7,301
19,472
0
L
Hercules
6,727
1,831
0
2,580
12,618
6,695
0
6,920
5,698
0
37,161
W
5,363
1,131
0
3,083
12,143
3,968
531
2,187
9,764
0
31,886
W
Discordia
frank3000
Discordia
14,034
1,412
0
1,477
6,151
1,879
552
1,581
4,394
45,004
0
L
Danzaburou
pandabutt5683
Danzaburou
7,077
2,069
466
1,705
7,765
2,478
250
5,475
2,290
185
30,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,907
Gold Earned
25,735
144
Minions Killed
136
0
Camps Cleared
0
735,415
Distance Traveled
635,967
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,740
595
21
2
0
188,157
0
W
Bacchus
9,335
718
30
2
0
246,150
2
L
Hercules
8,792
676
55
4
0
223,287
2
W
Pele
9,441
726
53
4
0
245,598
1
W
Discordia
10,131
779
61
5
0
243,667
0
L
Danzaburou
9,203
708
60
5
0
224,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role