Player Matchup

Vulcan
Vulcan
CrikeyMikey
Vulcan
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 52L
1,183 Elo+
Party 1
Hercules
Hercules
Eat_DaB00ty_69
Hercules
Level 29
God Stats
2W - 3L
1,686 SR
Queue Stats
289W - 288L
1,556 Elo+
Solo
Set
Set
Frakshad
Set
Level 22
God Stats
19W - 17L
1,491 SR
Queue Stats
119W - 149L
1,418 Elo+
Party 1
Nemesis
Nemesis
FreakoRico505
Nemesis
Level 25
God Stats
40W - 40L
1,519 SR
Queue Stats
45W - 46L
1,352 Elo+
Solo
Olorun
Olorun
fazewayishon
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 19
1,539 SR
1,402 Elo+

VS

Team Averages
Level 29
1,694 SR
1,565 Elo+
Fenrir
Fenrir
Beck030
Fenrir
Level 27
God Stats
8W - 5L
1,615 SR
Queue Stats
64W - 53L
1,533 Elo+
Party 2
Skadi
Skadi
SiLveRAiM
Skadi
Level 29
God Stats
1W - 0L
1,624 SR
Queue Stats
144W - 94L
1,572 Elo+
Party 2
Nike
Nike
Yoboboo
Nike
Level 17
God Stats
31W - 20L
1,737 SR
Queue Stats
69W - 46L
1,608 Elo+
Party 2
Cabrakan
Cabrakan
Zlsa123
Cabrakan
Level 27
God Stats
16W - 5L
1,792 SR
Queue Stats
61W - 46L
1,559 Elo+
Party 2
Chang'e
Chang'e
ojackyo
Chang'e
Level 47
God Stats
3W - 1L
1,700 SR
Queue Stats
229W - 175L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
8
0 / 4 / 0
4,806
481
2,351
5,339
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
5
0 / 1 / 0
3,946
395
230
2,503
861
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
4,800
480
2,194
7,192
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
8
0 / 3 / 0
4,521
452
1,983
6,267
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
4
0 / 5 / 0
3,851
385
771
6,048
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beck030
Fenrir
10
6 / 0 / 2
6,343
634
3,695
3,723
1,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
SiLveRAiM
Skadi
11
1 / 0 / 2
6,465
647
2,726
3,560
988
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
Yoboboo
Nike
12
3 / 0 / 2
7,463
746
4,700
6,354
3,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Zlsa123
Cabrakan
9
2 / 0 / 6
6,140
614
2,187
3,855
2,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
ojackyo
Chang'e
11
5 / 0 / 4
6,623
662
4,747
4,095
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
17
17
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Beck030
Fenrir
6
0
2
7
L
Vulcan
0
4
0
0
L
Hercules
0
1
0
0
L
0
4
0
0
L
Nemesis
0
3
0
0
W
Skadi
SiLveRAiM
Skadi
1
0
2
2
W
Nike
Yoboboo
Nike
3
0
2
4
W
Cabrakan
Zlsa123
Cabrakan
2
0
6
5
L
Olorun
0
5
0
0
W
Chang'e
ojackyo
Chang'e
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,529
Damage
18,055
27,349
Taken
21,587
7,848
Mitigated
8,501
5,044
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Beck030
Fenrir
3,695
497
0
510
3,723
1,031
0
573
3,078
0
23,193
L
Vulcan
2,351
937
99
1,393
5,339
1,392
62
1,516
3,823
16,650
0
L
Hercules
230
71
0
500
2,503
861
0
489
2,014
0
8,360
L
2,194
850
0
846
7,192
2,029
0
1,914
5,278
0
22,857
L
Nemesis
1,983
632
0
355
6,267
2,102
330
792
5,475
0
14,520
W
Skadi
SiLveRAiM
Skadi
2,726
1,099
0
1,278
3,560
988
564
444
3,068
0
46,699
W
Nike
Yoboboo
Nike
4,700
974
0
1,855
6,354
3,191
0
102
6,252
0
45,487
W
Cabrakan
Zlsa123
Cabrakan
2,187
368
0
1,047
3,855
2,092
0
179
3,676
10,394
0
L
Olorun
771
283
47
1,804
6,048
1,464
0
2,223
3,825
12,143
0
W
Chang'e
ojackyo
Chang'e
4,747
975
529
2,262
4,095
1,199
174
1,584
2,391
32,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,924
Gold Earned
33,034
157
Minions Killed
326
0
Camps Cleared
0
777,033
Distance Traveled
1,040,735
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,343
634
44
4
0
218,203
0
L
Vulcan
4,806
481
41
4
0
163,262
2
L
Hercules
3,946
395
19
2
0
104,551
0
L
Set
4,800
480
54
5
0
192,517
1
L
Nemesis
4,521
452
28
3
0
196,998
0
W
Skadi
6,465
647
94
9
0
173,505
3
W
Nike
7,463
746
97
10
0
210,359
3
W
Cabrakan
6,140
614
13
1
0
212,429
1
L
Olorun
3,851
385
15
2
0
119,705
0
W
Chang'e
6,623
662
78
8
0
226,239
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role