Player Matchup

Achilles
Achilles
FafnirsBigHammer
Achilles
Level 26
God Stats
1W - 0L
1,348 SR
Queue Stats
71W - 64L
1,619 Elo+
Party 2
Chaac
Chaac
JustaGameBBY
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 25L
1,755 Elo+
Party 2
Bastet
Bastet
RevontheusThe1st
Bastet
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
TrollTerrorist
Nox
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,847 Elo+
Solo
Anhur
Anhur
lnfamy
Anhur
Level 23
God Stats
3W - 0L
2,037 SR
Queue Stats
58W - 53L
1,553 Elo+
Solo
Team Averages
Level 21
1,577 SR
1,655 Elo+

VS

Team Averages
Level 20
1,641 SR
1,603 Elo+
Guan Yu
Guan Yu
AllMightY24
Guan Yu
Level 11
God Stats
2W - 1L
1,846 SR
Queue Stats
22W - 7L
1,890 Elo+
Solo
Gilgamesh
Gilgamesh
Essek
Gilgamesh
Level 28
God Stats
12W - 6L
1,790 SR
Queue Stats
75W - 64L
1,642 Elo+
Solo
Artemis
Artemis
Vexlum
Artemis
Level 8
God Stats
2W - 3L
1,567 SR
Queue Stats
16W - 16L
1,655 Elo+
Solo
Sobek
Sobek
Zaayl
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
bakeszito
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
6,630
510
6,661
9,442
4,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 0 / 5
8,220
632
9,307
10,928
7,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
3 / 1 / 5
6,544
503
4,437
7,497
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 2
7,303
562
4,281
5,678
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
lnfamy
Anhur
14
3 / 0 / 2
8,447
650
3,368
5,095
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AllMightY24
Guan Yu
11
4 / 1 / 1
6,675
513
5,466
8,569
6,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Essek
Gilgamesh
11
0 / 5 / 4
6,023
463
4,765
12,903
8,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Vexlum
Artemis
10
0 / 3 / 0
5,697
438
2,752
5,060
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Zaayl
Sobek
8
0 / 4 / 3
5,548
427
3,243
8,609
5,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
bakeszito
Kukulkan
10
1 / 3 / 2
5,745
442
2,166
4,177
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
16
Kills
5
5
Deaths
16
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AllMightY24
Guan Yu
4
1
1
4.5
L
Gilgamesh
Essek
Gilgamesh
0
5
4
0.4
W
4
2
4
3
W
3
0
5
5.5
W
3
1
5
5.5
W
3
2
2
2
L
Artemis
Vexlum
Artemis
0
3
0
0
L
Sobek
Zaayl
Sobek
0
4
3
0.38
L
Kukulkan
bakeszito
Kukulkan
1
3
2
0.67
W
Anhur
lnfamy
Anhur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,054
Damage
18,392
38,640
Taken
39,318
18,132
Mitigated
23,397
12,754
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AllMightY24
Guan Yu
5,466
724
280
3,479
8,569
6,251
0
2,068
6,501
0
36,073
L
Gilgamesh
Essek
Gilgamesh
4,765
929
0
3,557
12,903
8,502
0
346
12,557
0
25,946
W
6,661
1,844
0
2,050
9,442
4,396
62
1,764
7,582
0
26,564
W
9,307
1,902
0
4,801
10,928
7,934
14
483
10,021
0
51,043
W
4,437
1,570
0
2,546
7,497
2,138
0
875
6,470
0
24,263
W
4,281
406
0
802
5,678
2,003
37
1,157
4,443
44,915
0
L
Artemis
Vexlum
Artemis
2,752
1,185
0
369
5,060
1,497
0
641
4,419
0
27,447
L
Sobek
Zaayl
Sobek
3,243
497
0
2,746
8,609
5,957
0
639
7,970
14,884
0
L
Kukulkan
bakeszito
Kukulkan
2,166
504
0
250
4,177
1,190
0
587
3,590
20,966
0
W
Anhur
lnfamy
Anhur
3,368
1,808
0
2,555
5,095
1,661
588
950
4,145
0
56,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,144
Gold Earned
29,688
415
Minions Killed
282
0
Camps Cleared
0
1,263,388
Distance Traveled
1,154,485
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,675
513
81
6
0
264,230
1
L
Gilgamesh
6,023
463
55
4
0
244,190
2
W
Achilles
6,630
510
36
3
0
258,520
3
W
Chaac
8,220
632
111
9
0
275,864
0
W
Bastet
6,544
503
49
4
0
276,708
2
W
Nox
7,303
562
92
7
0
231,416
2
L
Artemis
5,697
438
75
6
0
210,447
6
L
Sobek
5,548
427
20
2
0
250,341
5
L
Kukulkan
5,745
442
51
4
0
185,277
1
W
Anhur
8,447
650
127
10
0
220,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role