Player Matchup

Achilles
Achilles
Camkubrick
Achilles
Level 67
God Stats
2W - 0L
1,778 SR
Queue Stats
45W - 39L
1,576 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PeekAsneek96123
Ah Muzen Cab
Level 107
God Stats
54W - 22L
1,712 SR
Queue Stats
600W - 358L
1,783 Elo+
Solo
Scylla
Scylla
Spawnography
Scylla
Level 28
God Stats
11W - 9L
1,500 SR
Queue Stats
194W - 158L
1,527 Elo+
Solo
Team Averages
Level 67
1,663 SR
1,629 Elo+

VS

Team Averages
Level 30
1,635 SR
1,568 Elo+
Achilles
Achilles
Cjay0091
Achilles
Level 69
God Stats
2W - 4L
1,395 SR
Queue Stats
269W - 294L
1,636 Elo+
Solo
Janus
Janus
KajsasBBC
Janus
Level 14
God Stats
1W - 1L
1,795 SR
Queue Stats
24W - 21L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Snåppen
Tsukuyomi
Level 8
God Stats
10W - 3L
1,714 SR
Queue Stats
12W - 11L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Camkubrick
Achilles
15
4 / 7 / 13
11,597
682
6,151
17,462
12,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
PeekAsneek96123
Ah Muzen Cab
19
16 / 1 / 6
14,580
858
27,789
14,502
5,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
16
5 / 8 / 14
12,555
739
11,665
11,681
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cjay0091
Achilles
14
5 / 5 / 7
10,883
640
14,247
19,009
21,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
KajsasBBC
Janus
14
5 / 9 / 7
11,067
651
10,254
14,043
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Snåppen
Tsukuyomi
14
6 / 11 / 8
11,255
662
12,071
21,908
9,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
25
Kills
16
16
Deaths
25
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
Camkubrick
Achilles
4
7
13
1.5
L
Achilles
Cjay0091
Achilles
5
5
7
1.7
L
Janus
KajsasBBC
Janus
5
9
7
0.94
W
Ah Muzen Cab
PeekAsneek96123
Ah Muzen Cab
16
1
6
19
L
Tsukuyomi
Snåppen
Tsukuyomi
6
11
8
0.91
W
Scylla
5
8
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,605
Damage
36,572
43,645
Taken
54,960
21,501
Mitigated
34,901
9,539
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Camkubrick
Achilles
6,151
1,906
0
600
17,462
12,182
261
4,577
12,353
0
26,078
L
Achilles
Cjay0091
Achilles
14,247
2,531
0
2,245
19,009
21,710
220
4,945
13,824
386
41,364
L
Janus
KajsasBBC
Janus
10,254
471
0
1,120
14,043
3,886
87
3,048
10,935
47,280
0
W
Ah Muzen Cab
PeekAsneek96123
Ah Muzen Cab
27,789
9,848
0
7,427
14,502
5,828
3,040
3,578
10,412
0
107,555
L
Tsukuyomi
Snåppen
Tsukuyomi
12,071
3,048
0
3,928
21,908
9,305
124
3,687
17,981
0
36,307
W
Scylla
11,665
1,239
0
1,512
11,681
3,491
651
1,941
9,382
41,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,732
Gold Earned
33,205
231
Minions Killed
190
0
Camps Cleared
0
872,348
Distance Traveled
848,594
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,597
682
33
2
0
277,990
1
L
Achilles
10,883
640
45
3
0
316,769
0
L
Janus
11,067
651
93
5
0
246,229
2
W
Ah Muzen Cab
14,580
858
146
9
0
339,526
1
L
Tsukuyomi
11,255
662
52
3
0
285,596
2
W
Scylla
12,555
739
52
3
0
254,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role