Player Matchup

Horus
Horus
Diamond V
ManuMartin
Horus
Diamond V
Level 155
God Stats
2W - 5L
1,632 SR
Queue Stats
423W - 409L
1,927 MMR
Solo
Vulcan
Vulcan
Platinum I
Priden
Vulcan
Platinum I
Level 87
God Stats
10W - 17L
1,472 SR
Queue Stats
320W - 319L
1,948 MMR
Party 2
Awilix
Awilix
Gold I
XTholl
Awilix
Gold I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Platinum II
getSmitey
Hou Yi
Platinum II
Level 129
God Stats
44W - 48L
1,628 SR
Queue Stats
227W - 230L
1,921 MMR
Solo
Loki
Loki
Platinum II
heriskeal
Loki
Platinum II
Level 160
God Stats
24W - 21L
1,468 SR
Queue Stats
545W - 535L
1,964 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,540 SR
1,852 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,627 SR
1,934 MMR
Bakasura
Bakasura
Platinum II
Alpha25
Bakasura
Platinum II
Level 149
God Stats
1W - 3L
1,285 SR
Queue Stats
57W - 50L
1,949 MMR
Solo
Rama
Rama
Diamond V
Kolleyy
Rama
Diamond V
Level 160
God Stats
14W - 6L
1,728 SR
Queue Stats
148W - 119L
2,067 MMR
Party 1
Kukulkan
Kukulkan
Platinum III
L0wKii
Kukulkan
Platinum III
Level 129
God Stats
18W - 11L
1,701 SR
Queue Stats
265W - 264L
1,905 MMR
Solo
Bacchus
Bacchus
Platinum III
SpyroWasTaken
Bacchus
Platinum III
Level 160
God Stats
4W - 2L
1,599 SR
Queue Stats
124W - 97L
1,837 MMR
Party 1
Chaac
Chaac
Platinum V
Zeilmeisje
Chaac
Platinum V
Level 144
God Stats
4W - 3L
1,822 SR
Queue Stats
41W - 39L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
0 / 8 / 0
9,316
423
4,230
22,319
16,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Priden
Vulcan
17
5 / 8 / 3
11,431
520
19,910
15,349
6,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
XTholl
Awilix
18
5 / 8 / 3
12,003
546
15,111
18,747
7,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
getSmitey
Hou Yi
17
0 / 3 / 3
11,282
513
7,598
13,184
5,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
18
1 / 6 / 3
11,384
517
13,584
19,752
12,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ApolloAnhurTsukuyomiAthena

VS

Bans
SetTiamatGilgameshIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alpha25
Bakasura
20
14 / 2 / 7
13,857
630
13,728
19,736
12,067
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
Kolleyy
Rama
20
7 / 2 / 6
13,725
624
13,747
18,658
8,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
L0wKii
Kukulkan
18
3 / 5 / 17
12,317
560
14,385
13,889
5,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
16
1 / 1 / 18
12,126
551
7,682
19,589
21,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
20
8 / 1 / 10
13,869
630
20,427
23,762
26,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
91
11
Kills
33
33
Deaths
11
12
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alpha25
Bakasura
14
2
7
8.75
W
Rama
Kolleyy
Rama
7
2
6
5
W
Kukulkan
L0wKii
Kukulkan
3
5
17
2.3
L
Horus
0
8
0
0
L
Vulcan
Priden
Vulcan
5
8
3
0.81
W
Bacchus
1
1
18
10
L
Awilix
XTholl
Awilix
5
8
3
0.81
W
Chaac
8
1
10
13
L
Hou Yi
getSmitey
Hou Yi
0
3
3
0.5
L
Loki
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,433
Damage
69,969
89,351
Taken
95,634
49,039
Mitigated
74,128
13,097
Healing
35,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alpha25
Bakasura
13,728
9,915
0
7,993
19,736
12,067
1,854
3,980
15,618
0
90,866
W
Rama
Kolleyy
Rama
13,747
10,813
0
8,820
18,658
8,232
2,630
2,680
15,916
0
108,176
W
Kukulkan
L0wKii
Kukulkan
14,385
1,350
0
2,210
13,889
5,970
322
4,791
8,866
93,406
0
L
Horus
4,230
1,323
453
1,992
22,319
16,830
0
6,919
14,560
0
22,285
L
Vulcan
Priden
Vulcan
19,910
3,093
222
2,027
15,349
6,352
142
5,977
8,832
97,030
0
W
Bacchus
7,682
952
0
4,136
19,589
21,184
147
4,988
14,456
27,466
0
L
Awilix
XTholl
Awilix
15,111
5,694
0
360
18,747
7,845
0
7,741
10,299
0
82,622
W
Chaac
20,427
3,684
0
12,064
23,762
26,675
1,713
4,422
19,234
10,778
89,897
L
Hou Yi
getSmitey
Hou Yi
7,598
3,887
0
5,065
13,184
5,053
0
1,767
11,417
0
80,702
L
Loki
13,584
2,268
0
2,978
19,752
12,959
0
2,419
16,302
398
89,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,416
Gold Earned
65,894
668
Minions Killed
694
0
Camps Cleared
0
2,025,666
Distance Traveled
2,250,807
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,857
630
150
7
0
499,824
7
W
Rama
13,725
624
170
8
0
376,963
5
W
Kukulkan
12,317
560
169
8
0
410,884
5
L
Horus
9,316
423
34
2
0
395,800
8
L
Vulcan
11,431
520
179
8
0
399,646
6
W
Bacchus
12,126
551
26
1
0
453,687
10
L
Awilix
12,003
546
115
5
0
444,060
3
W
Chaac
13,869
630
179
8
0
509,449
4
L
Hou Yi
11,282
513
165
8
0
360,308
8
L
Loki
11,384
517
175
8
0
425,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role