Player Matchup

Bakasura
Bakasura
Diamond I
αlwaysmoody
Bakasura
Diamond I
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
2,565 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,500 SR
2,565 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,539 SR
1,213 MMR
Danzaburou
Danzaburou
Silver II
BunkatsuEmeji
Danzaburou
Silver II
Level 80
God Stats
4W - 5L
1,539 SR
Queue Stats
15W - 28L
1,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
αlwaysmoody
Bakasura
13
4 / 0 / 0
7,301
1,043
5,278
7,828
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SkadiArachneIzanamiGilgameshPoseidon

VS

Bans
AnubisChronosAh Muzen CabSetCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BunkatsuEmeji
Danzaburou
10
0 / 4 / 0
5,681
812
3,534
7,464
2,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BunkatsuEmeji
Danzaburou
0
4
0
0
W
Bakasura
αlwaysmoody
Bakasura
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,278
Damage
3,534
7,828
Taken
7,464
3,582
Mitigated
2,282
4,322
Healing
1,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BunkatsuEmeji
Danzaburou
3,534
580
0
1,228
7,464
2,282
52
48
6,543
0
34,009
W
Bakasura
αlwaysmoody
Bakasura
5,278
3,909
0
4,322
7,828
3,582
530
47
7,781
0
32,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,301
Gold Earned
5,681
85
Minions Killed
62
0
Camps Cleared
0
155,274
Distance Traveled
135,035
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,681
812
62
9
0
135,035
1
W
Bakasura
7,301
1,043
85
12
0
155,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role