Player Matchup

Hera
Hera
Aajuk
Hera
Level 80
God Stats
0W - 4L
1,297 SR
Queue Stats
45W - 51L
1,493 Elo+
Party 2
Arachne
Arachne
MagganDeDead
Arachne
Level 31
God Stats
14W - 4L
1,881 SR
Queue Stats
77W - 70L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
Mevrads
Sun Wukong
Level 28
God Stats
3W - 2L
1,552 SR
Queue Stats
7W - 10L
1,567 Elo+
Party 2
Hou Yi
Hou Yi
Shamlauck
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,524 Elo+
Party 2
Bacchus
Bacchus
alexpopov
Bacchus
Level 68
God Stats
33W - 24L
1,583 SR
Queue Stats
156W - 154L
1,502 Elo+
Party 2
Team Averages
Level 47
1,563 SR
1,522 Elo+

VS

Team Averages
Level 51
1,511 SR
1,474 Elo+
Ares
Ares
Bornilene
Ares
Level 101
God Stats
5W - 2L
1,664 SR
Queue Stats
90W - 70L
1,502 Elo+
Party 3
Ra
Ra
ChromeeeMC
Ra
Level 26
God Stats
4W - 4L
1,251 SR
Queue Stats
79W - 65L
1,480 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Paxillion
Tsukuyomi
Level 49
God Stats
7W - 3L
1,631 SR
Queue Stats
66W - 72L
1,525 Elo+
Solo
Freya
Freya
Xoldrek
Freya
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 49L
1,502 Elo+
Party 1
Pele
Pele
bakers8boy
Pele
Level 40
God Stats
17W - 16L
1,511 SR
Queue Stats
268W - 260L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aajuk
Hera
19
9 / 6 / 5
12,454
566
24,280
16,982
6,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MagganDeDead
Arachne
17
2 / 4 / 3
10,220
465
6,849
18,430
6,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Mevrads
Sun Wukong
15
2 / 7 / 5
9,564
435
12,284
19,468
13,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Shamlauck
Hou Yi
14
2 / 6 / 7
9,032
411
11,204
15,043
4,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
alexpopov
Bacchus
13
2 / 7 / 9
9,194
418
9,207
19,620
22,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 4 / 11
11,682
531
8,894
23,781
24,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 4 / 8
13,267
603
14,033
11,395
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Paxillion
Tsukuyomi
20
14 / 2 / 4
13,450
611
27,485
17,624
8,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Xoldrek
Freya
18
3 / 4 / 7
10,944
497
4,196
14,671
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 3 / 12
11,482
522
14,471
19,908
8,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
72
17
Kills
30
30
Deaths
17
29
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hera
Aajuk
Hera
9
6
5
1.92
W
Ares
2
4
11
1.88
W
8
4
8
3
L
Arachne
MagganDeDead
Arachne
2
4
3
0.88
L
Sun Wukong
Mevrads
Sun Wukong
2
7
5
0.64
W
Tsukuyomi
Paxillion
Tsukuyomi
14
2
4
8
L
Hou Yi
Shamlauck
Hou Yi
2
6
7
0.92
W
Freya
Xoldrek
Freya
3
4
7
1.63
L
Bacchus
alexpopov
Bacchus
2
7
9
0.93
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,824
Damage
69,079
89,543
Taken
87,379
53,561
Mitigated
52,569
20,258
Healing
27,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Aajuk
Hera
24,280
5,928
0
6,078
16,982
6,410
106
7,256
9,402
91,407
0
W
Ares
8,894
129
0
3,176
23,781
24,540
291
8,948
14,644
23,299
0
W
14,033
768
593
2,898
11,395
5,119
864
6,105
5,156
99,227
0
L
Arachne
MagganDeDead
Arachne
6,849
4,597
0
5,387
18,430
6,669
294
2,718
15,684
0
79,287
L
Sun Wukong
Mevrads
Sun Wukong
12,284
2,441
0
3,914
19,468
13,049
0
2,700
16,726
0
56,621
W
Tsukuyomi
Paxillion
Tsukuyomi
27,485
5,815
0
8,098
17,624
8,489
798
5,933
11,542
0
110,177
L
Hou Yi
Shamlauck
Hou Yi
11,204
4,306
0
3,091
15,043
4,975
308
6,019
8,794
0
54,439
W
Freya
Xoldrek
Freya
4,196
1,083
0
5,221
14,671
5,668
798
6,863
7,604
76,058
0
L
Bacchus
alexpopov
Bacchus
9,207
693
0
1,788
19,620
22,458
107
7,618
11,814
21,343
0
W
14,471
3,211
462
6,922
19,908
8,753
1,453
4,828
14,946
0
85,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,464
Gold Earned
60,825
534
Minions Killed
647
0
Camps Cleared
0
2,008,167
Distance Traveled
2,296,430
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,454
566
170
8
0
383,592
2
W
Ares
11,682
531
22
1
0
438,202
11
W
Ra
13,267
603
192
9
0
441,309
0
L
Arachne
10,220
465
136
6
0
445,185
2
L
Sun Wukong
9,564
435
98
4
0
393,534
2
W
Tsukuyomi
13,450
611
182
8
0
501,770
4
L
Hou Yi
9,032
411
109
5
0
400,289
3
W
Freya
10,944
497
127
6
0
427,959
4
L
Bacchus
9,194
418
21
1
0
385,567
17
W
Pele
11,482
522
124
6
0
487,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role