Player Matchup

Scylla
Scylla
ChickenHamster2
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 90L
1,364 Elo+
Party 1
Ah Puch
Ah Puch
Demond Wolfs
Ah Puch
Level 126
God Stats
0W - 1L
1,692 SR
Queue Stats
140W - 154L
1,441 Elo+
Party 1
Tiamat
Tiamat
Shadow Dinobot
Tiamat
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 12L
1,277 Elo+
Party 1
Mercury
Mercury
StonedDeziner
Mercury
Level 83
God Stats
3W - 3L
1,438 SR
Queue Stats
121W - 137L
1,400 Elo+
Party 1
Nike
Nike
dark_neovortex
Nike
Level 104
God Stats
1W - 1L
1,719 SR
Queue Stats
197W - 186L
1,485 Elo+
Solo
Team Averages
Level 97
1,570 SR
1,393 Elo+

VS

Team Averages
Level 72
1,430 SR
1,417 Elo+
Ymir
Ymir
Destructive98
Ymir
Level 58
God Stats
6W - 5L
1,562 SR
Queue Stats
232W - 270L
1,371 Elo+
Solo
Achilles
Achilles
G4K_GHOSTY
Achilles
Level 98
God Stats
9W - 4L
1,587 SR
Queue Stats
371W - 365L
1,440 Elo+
Party 2
Bastet
Bastet
G4K_Jackie
Bastet
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
321W - 270L
1,456 Elo+
Party 2
Persephone
Persephone
Sin_Of_Sloth04
Persephone
Level 87
God Stats
21W - 24L
1,128 SR
Queue Stats
360W - 338L
1,416 Elo+
Solo
Danzaburou
Danzaburou
uciii
Danzaburou
Level 69
God Stats
37W - 40L
1,371 SR
Queue Stats
503W - 555L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 1
11,145
464
14,470
13,308
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Demond Wolfs
Ah Puch
18
1 / 5 / 5
11,687
487
21,311
18,238
6,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 11 / 4
9,166
382
6,049
17,361
9,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
18
7 / 7 / 2
12,021
501
11,018
18,752
7,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 10 / 4
12,463
519
13,671
21,190
19,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 15
10,959
457
6,120
19,360
21,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
G4K_GHOSTY
Achilles
18
14 / 5 / 10
12,476
520
22,238
31,965
27,166
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
G4K_Jackie
Bastet
19
6 / 5 / 9
12,101
504
10,107
19,142
8,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
Sin_Of_Sloth04
Persephone
18
12 / 4 / 12
12,718
530
23,346
13,082
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
uciii
Danzaburou
18
5 / 3 / 6
11,828
493
9,097
18,478
7,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
19
Kills
39
39
Deaths
19
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
Ah Puch
Demond Wolfs
Ah Puch
1
5
5
0.7
W
2
2
15
4.75
W
Achilles
G4K_GHOSTY
Achilles
14
5
10
3.8
W
Bastet
G4K_Jackie
Bastet
6
5
9
2.1
L
1
11
4
0.27
W
Persephone
Sin_Of_Sloth04
Persephone
12
4
12
4.5
L
Mercury
7
7
2
1.14
L
6
10
4
0.8
W
Danzaburou
uciii
Danzaburou
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,519
Damage
70,908
88,849
Taken
102,027
46,385
Mitigated
69,269
17,947
Healing
28,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,470
787
175
2,578
13,308
4,377
1,479
3,989
9,319
53,516
0
L
Ah Puch
Demond Wolfs
Ah Puch
21,311
1,685
0
6,433
18,238
6,808
1,240
7,709
10,529
89,914
0
W
6,120
1,109
829
2,617
19,360
21,106
80
11,095
7,667
30,572
0
W
Achilles
G4K_GHOSTY
Achilles
22,238
4,259
0
10,048
31,965
27,166
260
9,149
21,551
12,472
58,230
W
Bastet
G4K_Jackie
Bastet
10,107
4,634
0
5,496
19,142
8,556
571
3,398
15,540
0
72,693
L
6,049
1,280
0
3,952
17,361
9,003
1,153
7,848
9,513
24,929
0
W
Persephone
Sin_Of_Sloth04
Persephone
23,346
528
196
2,520
13,082
5,420
379
5,847
6,947
78,282
0
L
Mercury
11,018
3,858
0
3,535
18,752
7,148
927
4,195
14,557
0
56,680
L
13,671
3,069
0
1,274
21,190
19,049
1,367
9,175
12,015
0
49,913
W
Danzaburou
uciii
Danzaburou
9,097
3,109
0
6,663
18,478
7,021
2,866
10,630
7,366
0
75,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,482
Gold Earned
60,082
445
Minions Killed
513
0
Camps Cleared
0
2,060,486
Distance Traveled
2,159,625
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,145
464
99
4
0
436,762
6
L
Ah Puch
11,687
487
144
6
0
373,841
2
W
Ymir
10,959
457
59
2
0
396,917
3
W
Achilles
12,476
520
92
4
0
441,995
1
W
Bastet
12,101
504
132
6
0
469,248
1
L
Tiamat
9,166
382
38
2
0
368,015
1
W
Persephone
12,718
530
99
4
0
452,795
2
L
Mercury
12,021
501
86
4
0
475,533
1
L
Nike
12,463
519
78
3
0
406,335
0
W
Danzaburou
11,828
493
131
5
0
398,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role