Player Matchup

Cerberus
Cerberus
AlCaponeForYou
Cerberus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,340 Elo+
Party 2
Bellona
Bellona
Radjana
Bellona
Level 7
God Stats
2W - 2L
1,454 SR
Queue Stats
2W - 3L
1,383 Elo+
Party 2
Vamana
Vamana
Xerophyteism
Vamana
Level 48
God Stats
0W - 2L
1,340 SR
Queue Stats
80W - 72L
1,552 Elo+
Solo
Neith
Neith
naruaen
Neith
Level 69
God Stats
5W - 4L
1,597 SR
Queue Stats
8W - 11L
1,490 Elo+
Solo
Agni
Agni
samlolzz
Agni
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,383 Elo+
Party 2
Team Averages
Level 44
1,478 SR
1,429 Elo+

VS

Team Averages
Level 107
1,625 SR
1,507 Elo+
Nu Wa
Nu Wa
BeralShak
Nu Wa
Level 107
God Stats
18W - 7L
1,648 SR
Queue Stats
176W - 157L
1,525 Elo+
Party 3
Anubis
Anubis
Deelife
Anubis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Herugrims
Sun Wukong
Level 144
God Stats
7W - 6L
1,950 SR
Queue Stats
317W - 326L
1,520 Elo+
Party 3
Izanami
Izanami
Nayasex3
Izanami
Level 84
God Stats
4W - 3L
1,525 SR
Queue Stats
144W - 133L
1,507 Elo+
Party 1
Ymir
Ymir
TheYappo
Ymir
Level 49
God Stats
5W - 1L
1,500 SR
Queue Stats
96W - 104L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
0 / 11 / 3
9,533
867
7,406
26,455
14,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Radjana
Bellona
15
1 / 10 / 1
9,162
833
3,982
25,989
11,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
15
2 / 8 / 0
9,625
875
13,073
22,120
14,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
naruaen
Neith
14
0 / 4 / 3
8,872
807
4,804
7,524
2,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
15
0 / 8 / 1
8,967
815
10,142
17,440
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BeralShak
Nu Wa
18
4 / 0 / 29
11,350
1,032
25,197
7,117
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Deelife
Anubis
19
8 / 1 / 22
12,396
1,127
16,089
4,369
2,171
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Herugrims
Sun Wukong
18
8 / 1 / 28
11,579
1,053
20,699
14,829
16,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Nayasex3
Izanami
19
12 / 1 / 23
12,229
1,112
23,945
10,795
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
18
9 / 0 / 22
12,425
1,130
9,080
6,695
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
165
3
Kills
41
41
Deaths
3
8
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
11
3
0.14
W
Nu Wa
BeralShak
Nu Wa
4
0
29
18.5
W
Anubis
Deelife
Anubis
8
1
22
19
W
Sun Wukong
Herugrims
Sun Wukong
8
1
28
22
W
Izanami
Nayasex3
Izanami
12
1
23
23.5
L
Bellona
Radjana
Bellona
1
10
1
0.15
W
Ymir
9
0
22
20
L
Vamana
2
8
0
0.25
L
Neith
naruaen
Neith
0
4
3
0.38
L
Agni
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,407
Damage
95,010
99,528
Taken
43,805
47,779
Mitigated
33,523
8,803
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,406
293
399
4,509
26,455
14,572
0
11,468
14,360
42,478
0
W
Nu Wa
BeralShak
Nu Wa
25,197
4,876
0
867
7,117
2,660
0
2,339
4,540
37,112
0
W
Anubis
Deelife
Anubis
16,089
325
0
2,078
4,369
2,171
0
1,352
2,977
49,145
0
W
Sun Wukong
Herugrims
Sun Wukong
20,699
3,834
0
2,105
14,829
16,445
0
6,430
7,972
0
34,939
W
Izanami
Nayasex3
Izanami
23,945
17,717
0
3,283
10,795
4,151
0
4,541
6,064
0
47,040
L
Bellona
Radjana
Bellona
3,982
488
0
245
25,989
11,762
0
13,876
11,563
0
12,264
W
Ymir
9,080
2,003
0
1,044
6,695
8,096
0
2,821
3,721
17,343
0
L
Vamana
13,073
5,551
231
2,203
22,120
14,897
0
12,001
9,631
1,140
30,518
L
Neith
naruaen
Neith
4,804
2,117
0
301
7,524
2,229
0
3,611
3,647
0
13,374
L
Agni
10,142
1,220
318
597
17,440
4,319
0
8,041
8,907
30,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,159
Gold Earned
59,979
268
Minions Killed
219
3
Camps Cleared
14
792,619
Distance Traveled
1,018,886
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,533
867
142
13
0
169,345
1
W
Nu Wa
11,350
1,032
38
3
0
202,351
1
W
Anubis
12,396
1,127
67
6
9
182,208
0
W
Sun Wukong
11,579
1,053
33
3
1
235,712
0
W
Izanami
12,229
1,112
52
5
2
196,090
0
L
Bellona
9,162
833
11
1
1
175,772
0
W
Ymir
12,425
1,130
29
3
2
202,525
0
L
Vamana
9,625
875
38
3
2
191,709
0
L
Neith
8,872
807
19
2
0
96,968
0
L
Agni
8,967
815
58
5
0
158,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role